tarakan said:
3rd game as maya. after being able to build a colony i build one directly under cherokee and then trade them maps, get iroqois and shawnee
everyone likes to trade in guantanamo.
the inca center of trade invariably dissapears. inca trade all they got in guantanamo. around 1510
Guantanamo COT (772) is about as rich ar Flanders (225) and Genoa (472) put together.
And the europeans have not discovered Guantanamo yet.
Proposed solution
Cherokee, huron, iroqois and shawnee get theor own cot in iroqois territory
Dichali, well they are far far away. and probably shoudl start with knowing zapotec and maya centers.
Inca should have a neighbour. Say a prosperous Jungle civilization in Amazon and one on argentinia plains. Without any way of knowing where they are. And these civs should be at least a square away from sea.
Cause as of now. with my first conquistador as maya i go straight to monterey and sitka. and the yatumal
next zapotec will fall and then inca
really really unbalanced setup
Well, I certainly can't agree with your overall assessment for the reasons you outline above. No more than Benin has an unbalanced set up because you can WC with it in vanilla (something even more off the scale than the situations you describe here). And the real test for the Maya is less what they can acheive in the hands of a player as what they do with an ai, as that is how they will mostly be played.
I am quite pleased with the way the Guantanamo CoT becomes a trade mecca, I think its appropriate for the country that becomes the advanced naval country of its region. Think Phonecians, and later the Greek City States. Of course it looks really bad in the economics of the Europeans, but the (inflated )772 ducats doesn't translate into 772 ducats when you are all trade level 1 and your trade rating is may 1.8. Maya still probably had an income in the high 30s at most. More, of course, if you had the Aztec gold.
It seems like the biggest reason it was unbalanced was because you got a random conquistador. Now, I will be proposing that this random event cannot trigger before 1580 as these conquistadors are the very worst, lasting 10 unbalancing years and, as you saw, are capable of discovering most of north america. That's rediculous, but it isn't part of the 'set up'. The Maya don't get a conquistdor until 1618 and he lasts a very short time. The conquistador meant you opened up the north and the cultures found your CoT and dramatically increased its wealth.
So, there should be no need to open a new CoT among the Iroquois, as long as pagans don't get random conquistadors (which they never will again if I get my way
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).
Given that most MP games play with no map trading with the ai, perhaps trying playing it with that, as this is a known horrendous exploit. But again, it's irrelevent if there is no random conquistdor.
I would be pleased to see someone take on changes to the Inca and Chimu and adding new countries down south.
Thanks for your comments. I really appreciate them even if I don't agree with all of them.
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Please try playing the Euros just to see what you find when you get there. You've been a real help.