I watched the video posted today and the game is looking good. I really like the trade route system. People who are complaining about it being static should remind themselves that the province layout is also static. Grand strategy games are about manipulating graphs.
That said it seemed like everything from EU3 was in the game. Perhaps I am wrong and obviously the game is not even close to release, but it seems like you haven't taken anything out yet.
I think that removing deadweight is an essential part of the design process. I do not consider myself a minimalist, in fact I am quite the opposite. I love detail, elaboration, and random tacked on junk. In fact that I think that elegant designs are worse than not having a design at all. However taking away at least one or two old and dying systems and not replacing them seems essential to me.
How about removing defender of the faith? How about removing the inscrutable combat mechanics?
That said it seemed like everything from EU3 was in the game. Perhaps I am wrong and obviously the game is not even close to release, but it seems like you haven't taken anything out yet.
I think that removing deadweight is an essential part of the design process. I do not consider myself a minimalist, in fact I am quite the opposite. I love detail, elaboration, and random tacked on junk. In fact that I think that elegant designs are worse than not having a design at all. However taking away at least one or two old and dying systems and not replacing them seems essential to me.
How about removing defender of the faith? How about removing the inscrutable combat mechanics?