I open this thread so people may comment the peeps given by Paradox on SGO. 
Let the comments begin!
Drakken
Let the comments begin!
Drakken
Rather than summoning national armies and equipping them from the state pot, CK counts will take the revenue they’ve gleaned from their cut of the county’s royal taxes and actually buy the levy that they are obligated to provide under the terms of their fealty.
Originally posted by Petrus
Most interesting.
There are far more troop types available as well – heavy cavalry, light horse, archers, heavy infantry, pikemen, and siege trains will populate your armies. Like a giant game of rock-paper-scissors, all will require special employment to reach their most useful potential. Combat itself will be a variation on EU’s theme, a linear progression of phases with certain units able to participate in each phase in turn.
Originally posted by Carolus Rex
I'm stoned about this, can't get my butt away from the comp.![]()
Originally posted by Styopa
Please ask away if you have any questions. I've read their design documents so I'll answer what I can. Knowing them, they'll hop in and complete/correct my feeble efforts where needed.
Again, thanks for reading the preview.
The only thing I've seen was fall 2002. My guess is just in time for Christmas shoppingOriginally posted by Dakar
Wow! this can be a really good game. I´m dying to play the Kingdom of Castile´s heroic reconquista against the moors. This is gonna be great. Any release date estimate?
It will. Check out the preview (link in a sticky above)
I just have one worry, I hope it is very, very difficult to conquer land, please I don´t wanna see huge empires like in EU, I hope this gane frustrates conquer-the-world types.
Originally posted by ashbery76
I had no interest of a game in this timeline but the depth,politics, etc has changed my mind.![]()