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At first I thought the changes would at least be affordable (because of what you guys stated with Vic3's price). But when I look at a game like EU4, this change is just madness. EU4 in Turkey is 79 TL. Its just the base game. A %300 increase (as stated as MINIMUM in the post) makes this 316 TL.

All the DLCs cost 925,50 TL in total. Now after the math, this makes the game and DLCs a total of 4018 TL. I repeat, 4018 TL. The minimum wage in Turkey (%46 of the population works with minimum wage) is 5.500 TL. I guess I will have to skip paying rent, my bills and skip a few meals to be able to buy a game and its downloadable content. I have been a Paradox supporter for a long time. I was there in 2017 as well. This will not go well. If you think your profits are not what you are expecting them to be right now (in Turkey), you will be majorly disappointed when your sales drop even more. The #1 reason your games are very popular in Turkey is the fact that they are affordable compared to anything else. I am sorry to say if this plan of "more than %300 increase" comes to life, you will most likely lose the majority of your fans and player base. And all of this was just about EU4. If we were to include Skylines, Stellaris and HOI4, it would be surreal.

Edit: Corrected the price of base game + DLCs after %300 increase.
I don't think Paradox officials care much about the purchasing power of the people in Turkey.
 
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So xmas will be the last time I buy any paradox games.

This is really sad. We had a great relationship and can't complain... But people in argentina and turkey will have to resort to other methods.

You ll probably lose money with this move since people will just stop buying. I know I will have to.
 
At first I thought the changes would at least be affordable (because of what you guys stated with Vic3's price). But when I look at a game like EU4, this change is just madness. EU4 in Turkey is 79 TL. Its just the base game. A %300 increase (as stated as MINIMUM in the post) makes this 316 TL.

All the DLCs cost 925,50 TL in total. Now after the math, this makes the game and DLCs a total of 4018 TL. I repeat, 4018 TL. The minimum wage in Turkey (%46 of the population works with minimum wage) is 5.500 TL. I guess I will have to skip paying rent, my bills and skip a few meals to be able to buy a game and its downloadable content. I have been a Paradox supporter for a long time. I was there in 2017 as well. This will not go well. If you think your profits are not what you are expecting them to be right now (in Turkey), you will be majorly disappointed when your sales drop even more. The #1 reason your games are very popular in Turkey is the fact that they are affordable compared to anything else. I am sorry to say if this plan of "more than %300 increase" comes to life, you will most likely lose the majority of your fans and player base. And all of this was just about EU4. If we were to include Skylines, Stellaris and HOI4, it would be surreal.

Edit: Corrected the price of base game + DLCs after %300 increase.
We understand that this is a steep increase for the Argentine Peso and Turkish Lira.

To give some more context, today the regional price for our content is about 90 % lower in those currencies compared to the price in the US Dollar. This is significantly lower than our benchmark when we look at several different factors, both within and outside of the games industry.

In addition, we run frequent and quite deep discounts for our content on many storefronts, which further drives the price down to very low levels for the Argentine Peso and Turkish Lira. Unfortunately, this combined has also led to regional price abuse in different forms, which we need to address.
 
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Talking about benchmarks whilst pretty much price locking entire regions from purchasing games under the guise of regional price ''abuse''. If you want people to understand don't hide behind buzz words and provide the data as to why you are doing this.
 
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Given the origin of this thread - thank you for telegraphing before annual sales the price change after the sales.
As another poster mentioned in #82, this is sad and a cause to quit buying your games after a shopping spree this Christmas.

BTW, doesn't you price change coincide with Chinese New Year? It is nice to have this price review after seasonal sales. And I wonder where do your benchmarks come from? I doubt OECD updates the purchasing parity power data so quickly after each year.
 
We understand that this is a steep increase for the Argentine Peso and Turkish Lira.

To give some more context, today the regional price for our content is about 90 % lower in those currencies compared to the price in the US Dollar. This is significantly lower than our benchmark when we look at several different factors, both within and outside of the games industry.

In addition, we run frequent and quite deep discounts for our content on many storefronts, which further drives the price down to very low levels for the Argentine Peso and Turkish Lira. Unfortunately, this combined has also led to regional price abuse in different forms, which we need to address.
Isn't regional price abuse something Steam has to deal with and not the devs? I am sorry but I do not understand how people can abuse regional pricing when Steam locks the games to Turkey region. If it is VPN usage or something like that, we are not to be punished but Steam should be, for letting it happen. Either way, I hope the price increase stays at a sane and reasonable level. Thank you for your reply.
 
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That is precisely the case. I don’t know why you even have to come up with manipulative assumptions out of thin air as the following:

Zero empirical evidence for your claim, zero experience of the actual world out there, zero anything.

Have you ever been to the so called third world? They’ve got massive social inequality over their, with the middle class being basically non-existent. Their slum population will not pay for the game by any means, so in the end you’re just subsidising their upper class at the extra expenses of middle class consumers in the first world.

That is absolutely nonsensical, immoral, and unfair. And in reality, luxury goods (yes, their most sophisticated really, REALLY love to import prestigious goods from. And guess what; they’re not getting any discount on that but, in fact, have to pay even more for the import due to the overhead).

Anybody of you that ever witnessed the obscene living standard of third world’s upper class will understand what I’m talking about.

You and Paradox are running a very sneaky campaign here by arguing in bad faith, or even outright censoring discussions on this topic (like in my thread where I’m asking the Publisher why they are charging me 50€ for Victoria 3 whereas others only need to pay 26 € for it) while giving me an unwelcoming feeling that I’m somehow economically illiterate. While in fact the opposite is the case.

Imagine being charged in the supermarket the double price for your goods than the customer in front of you, just because you live in a different area of the town! If you don’t even feel subconsciously ashamed for taking this capitalist injustices for God given then we truly are living in a clown world.
Spoken like a true ignorant Westerner. We have an economic crisis in Turkey and minimum wage is around 300 euro, most people earn minimum wage or a little bit above. It's not the case in most European countries. No one will buy a 50 euro game here easily, however they will consider 25 euro.

With DLCs Paradox games exceed 50 euro. I can't pay 75% of minimum wage for a game with DLCs. And that's fine for /me/, honestly. There are plenty of free/cheap games to play. However Paradox' sales and revenue will drop in those regions.
 
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Price increase should be applied for new games right? It is rather unethical to increase prices for already developed games.
New games will have the new price, this change will apply to older games. As Mattias already said, Victoria 3 was released with a new price, so this change won't affect it, however it will change the old games' prices.
 
We understand that this is a steep increase for the Argentine Peso and Turkish Lira.

To give some more context, today the regional price for our content is about 90 % lower in those currencies compared to the price in the US Dollar. This is significantly lower than our benchmark when we look at several different factors, both within and outside of the games industry.

In addition, we run frequent and quite deep discounts for our content on many storefronts, which further drives the price down to very low levels for the Argentine Peso and Turkish Lira. Unfortunately, this combined has also led to regional price abuse in different forms, which we need to address.
Hello, I live in argentina and I have something to say about, our goverment here charges with a lot of taxes about an aggregate of more than 70% over a listed price if paying with Creditcard over the listed price on Steam, and due to restrictions the 'real' value of the dollar (the one that people can buy usually) is in the grey market which is currently over 90% the official price you can see online
This means that an increase of 300% will in reality be double that, in a country where the average wages are below 300 or 400 usd.
 
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Hello, I live in argentina and I have something to say about, our goverment here charges with a lot of taxes about an aggregate of more than 70% over a listed price if paying with Creditcard over the listed price on Steam, and due to restrictions the 'real' value of the dollar (the one that people can buy usually) is in the grey market which is currently over 90% the official price you can see online
This means that an increase of 300% will in reality be double that, in a country where the average wages are below 300 or 400 usd.
Argentine here too. Absolutely agree, if these changes are applied, it would really hurt the playerbase (which is already very small) in our regions, making it almost nonexistent. I still don't understand why game companies (mainly AAA) do this, considering that so little people actually abuse the Steam Store to buy games and DLCs by changing their store location. Also, if we take those people into consideration, these changes will only make them use shadier and illegal methods to get the content they want, making Paradox lose even more money.
I love the games that you've guys made. However, I still think that such a steep increase like this is overkill and nonsensical. Prices SHOULD be increased but not to this extent.
 
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Hi and thank you!

The C.I.S. region is in line with our benchmark, so there will not be any changes in February.
Hello once again!

Your answer has generated some misunderstanding in our russian speaking community, as you previously said that there will be a rise of prices in rubles and tenge, however they are part of C.I.S. After that, you said that C.I.S. is in line with your benchmark, and thus there won't be any changes, which is obviously the contrary of your previous message. I suppose you meant that there will be no changes in other countries (like Ukraine), only in Russia and Kazakhstan. Could you please explain better which countries of C.I.S. will see price changes and estimate increase of prices in rubles and tenge?

Thanks in advance!
 
Hello once again!

Your answer has generated some misunderstanding in our russian speaking community, as you previously said that there will be a rise of prices in rubles and tenge, however they are part of C.I.S. After that, you said that C.I.S. is in line with your benchmark, and thus there won't be any changes, which is obviously the contrary of your previous message. I suppose you meant that there will be no changes in other countries (like Ukraine), only in Russia and Kazakhstan. Could you please explain better which countries of C.I.S. will see price changes and estimate increase of prices in rubles and tenge?

Thanks in advance!
If I understand correctly, CIS region refers to CIS dollar prices as displayed by SteamDB. Anyway, the base reference point now is the price of Victoria 3.
EU/HoI/Stellaris were 700 rub/27 usd, then CK was 930 rub/30 usd, now Victoria is 2500 rub/33.5 usd
 
If I understand correctly, CIS region refers to CIS dollar prices as displayed by SteamDB. Anyway, the base reference point now is the price of Victoria 3.
EU/HoI/Stellaris were 700 rub/27 usd, then CK was 930 rub/30 usd, now Victoria is 2500 rub/33.5 usd
So... I guess the price in USD will remain the same, but the price in rubles will increase, like, by 300%, like in case with Argentina?
'cause, as you can see, the gap between 700 rub and 2500 rub is enormous, but there's only 6.5 USD of difference in prices.
 
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