I don't know how but when I load any of the saves of my Palmyra game, Karin becomes Terra Incognita Serica, and this change persists if I go back to the start screen and choose a new game. I have to exit the game to reset it.
I don't know how but when I load any of the saves of my Palmyra game, Karin becomes Terra Incognita Serica, and this change persists if I go back to the start screen and choose a new game. I have to exit the game to reset it.
Any particular reason Seleukeia (in Isauria) is a one county duchy? I don't think it used to be, on the old map.
[pdxmapgeneration.cpp:566]: Circular river found at 2815, 448
[pdxmapgeneration.cpp:327]: Too small river found at 709.000000, 676.000000
[pdxmapgeneration.cpp:566]: Circular river found at 2230, 398
[pdxmapgeneration.cpp:566]: Circular river found at 2815, 313
[pdxmapgeneration.cpp:566]: Circular river found at 2815, 257
[pdxmapgeneration.cpp:566]: Circular river found at 2815, 175
[pdxmapgeneration.cpp:566]: Circular river found at 2815, 1148
[pdxmapgeneration.cpp:327]: Too small river found at 1691.000000, 976.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 30, center at 500,436, port location at 501.000000, 435.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 376, center at 1369,193, port location at 1412.000000, 219.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 497, center at 1116,865, port location at 1121.000000, 860.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 506, center at 1136,825, port location at 1141.000000, 820.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 507, center at 1131,796, port location at 1132.000000, 799.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 765, center at 1587,776, port location at 1592.000000, 771.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 776, center at 1252,819, port location at 1257.000000, 814.000000
[eu3graphicalmap.cpp:2158]: Invalid port location for province 1265, center at 2814,449, port location at 53.000000, 229.000000
--- Error 1 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1854, column 3):
"c_middlesex" is not a valid AnyTitle.
--- Error 2 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1798, column 3):
"d_northumberland" is not a valid AnyTitle.
--- Error 3 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1799, column 3):
"d_lancaster" is not a valid AnyTitle.
--- Error 4 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1800, column 3):
"d_york" is not a valid AnyTitle.
--- Error 5 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1802, column 3):
"d_bedford" is not a valid AnyTitle.
--- Error 6 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1803, column 3):
"d_hereford" is not a valid AnyTitle.
--- Error 7 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1804, column 3):
"d_gloucester" is not a valid AnyTitle.
--- Error 8 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1808, column 3):
"d_cornwall" is not a valid AnyTitle.
--- Error 9 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1810, column 3):
"d_western_isles" is not a valid AnyTitle.
--- Error 10 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1811, column 3):
"d_lothian" is not a valid AnyTitle.
--- Error 11 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1812, column 3):
"d_albany" is not a valid AnyTitle.
--- Error 12 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1751, column 3):
"d_ulster" is not a valid AnyTitle.
--- Error 13 of 13 ---
At <mod>\events\sunset_invasion.txt [character_event\trigger\completely_controls] (Line 1754, column 3):
"d_leinster" is not a valid AnyTitle.
--- Error 1 of 3 ---
Duplicate ID: PROV426
[1]: <mod>\localisation\1_titles.csv (11066, 1)
[2]: <mod>\localisation\1_titles.csv (11079, 1)
--- Error 2 of 3 ---
Duplicate ID: PROV428
[1]: <mod>\localisation\1_titles.csv (11080, 1)
[2]: <mod>\localisation\1_titles.csv (11081, 1)
--- Error 3 of 3 ---
Duplicate ID: PROV917
[1]: <mod>\localisation\1_titles.csv (11570, 1)
[2]: <mod>\localisation\1_titles.csv (11624, 1)
427;0;27;145;Wrotizlava;x
428;42;30;18;Cladzco;x
PROV427;Wrotizlava;;;;;;;;;;;;;x#Changed to PROV427 from PROV428
PROV428;Cladzco;;;;;;;;;;;;;x
--- Error 1 of 3 ---
At <mod>\history\provinces\267 - Corsica.txt [b_bonifacio] (Line 10, column 1):
Invalid node "b_bonifacio" in scope ProvinceHistory (value is: temple)
--- Error 2 of 3 ---
At <mod>\history\provinces\267 - Corsica.txt [b_ajaccio] (Line 8, column 1):
Invalid node "b_ajaccio" in scope ProvinceHistory (value is: castle)
--- Error 3 of 3 ---
At <mod>\history\provinces\269 - Turris Libyssonis.txt [b_ardara] (Line 10, column 1):
Invalid node "b_ardara" in scope ProvinceHistory (value is: temple)
c_corsica = {
color = { 226 248 251 }
b_bastia = {}
b_corte = {}
b_aleria = {}
b_alando = {}
b_morosaglia = {}
b_luri = {}
b_algajola = {}
}
# 324 - Corsica
# County Title
title = c_corsica
# Settlements
max_settlements = 4
b_ajaccio = castle
b_bastia = city
b_bonifacio = temple
#b_portevecchio = castle
#b_filitosa = castle
#b_corte = castle
#b_sartene = castle
#b_aleria = castle
c_torres = {
color = { 150 175 200 }
b_sassari = {}
b_portotorres = {}
b_ottana = {}
b_oschiri = {}
b_bosa = {}
b_alghero = {}
b_valledoria = {}
}
# 1925 - Torres
# County Title
title = c_torres
# Settlements
max_settlements = 4
b_portotorres = castle
b_sassari = city
b_ardara = temple
#b_ottana = castle
#b_oschiri = temple
#b_bosa = castle
#b_alghero = city
#b_valledoria = city
Localization changes made except for adjective forms and the culture. I can't find a trace of Tokharos in the cultures file or in localization in current SVN.
De jure County Balkhash 1425 Balkash Sogdiana Serindia Balkhash Balkash Djeti Su Türkia
sea_zones = { 1422 1432 } #44 Central Asian/Tibetan lakes
De jure County Qyzylqum 644 c_urgench Khiva Bactria Serindia Qyzylqum Xvairizem Khwarazmshahiyan Serindia
De jure County Qyzylqum 644 Khiva Bactria Serindia Qyzylqum Aral Sakastan Türkia
Hagmatana 675 c_hamadan Hagmatana Media Eranshahr Hagmatana Hagmatana Media Eranshahr
Kum 665 c_qom Hagmatana Media Eranshahr Kum Hagmatana Media Eranshahr
As promised for the "beginning of the week"
Here is a proposed revision of the de jure set-up for "Central Asia 1.0", together with a few name corrections. The blueprint is posted below or accessible as an excel file for easier handling at this link.
The main principles guiding this revision are:
- fixing inaccuracies;
- reflecting well pre-Islamic geography;
- reflecting well cultural boundaries between the Persian, the Turkic and the Indian worlds;
- balancing sizes of de jure duchies and kingdoms.
I cannot provide a full list of rationale for every change, but they are well researched and I am happy to provide more background on specific changes at request.
Still, there may be (will be certainly) glitches so feedback is much appreciated.
The next step for blueprint work is to make one revision on the start up realms and rulers, that can be described in the following guideline:
- Serindia and the Sogdian (formerly, Tocharian) culture should not extend in the steppes North of Ferghana (the current capital of "Alexandria Ferghana", renamed Taraz, should be the northernmost settlement of the Sogdian/Serindian world, and one located at its periphery)
- The Serindian Empire realm of game start up with Sogdian rulers should be relocated to the Ferghana Valley, with its capital at Panchekanth;
- The empty land made vacant by this relocation should be filled by a non-Turkic steppe culture: the rump state of the titular Hephtalite Empire now located around Kophes or a rump Scythian (Saka) realm (to be determined)
Now I welcome help in implementing these revisions and developing the fix described above, otherwise I'll continue work at my own limited but steady pace.
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Well, yesProvince 1425 is a lakeCode:De jure County Balkhash 1425 Balkash Sogdiana Serindia Balkhash Balkash Djeti Su Türkia
id you mean 1244?
Hehe... a twin province.Which duchy/kingdom/empire does Qyzylqum belong in?
Yes. In this area, it is normal that the same name is applied to different levels. In Persian, Parsa applies to Persepolis as well as to the region, and ginally to the country of Kings.Is Pârsa supposed to be k_persia (currently Aryana)?
Hum I thought of doing it. I can still do it, stay tuned.(It would have helped if localization changes and new titles for higher tiers had been listed as well.)
Do you think we should change it? I checked and found the current set up the optimal one, but I am open to suggestions. Hagmatana was indeed a province name (not a Satrapy, granted) and an important city in Sassanid time. The region is clearly in Media. So I am comfortable with this one.Was there supposed to be a de jure change for these two?
[Hegmatana and Kum]
Strange. I did a big overhaul of Persian holdings already, and in my version of the SVN, not uploaded for a while (2-3 weeks maybe), the holdings correctly reflect my edits. The barony holdings are called respectively Sabzawaran, Jiroft and Kahnuj.Sabzawaran (c_charolais, PROV657) needs new barony names. The current ones are French (e.g., Mont-St Vincent), and don't fit the area.
Do you think we should change it? I checked and found the current set up the optimal one, but I am open to suggestions. Hagmatana was indeed a province name (not a Satrapy, granted) and an important city in Sassanid time. The region is clearly in Media. So I am comfortable with this one.
Strange. I did a big overhaul of Persian holdings already, and in my version of the SVN, not uploaded for a while (2-3 weeks maybe), the holdings correctly reflect my edits. The barony holdings are called respectively Sabzawaran, Jiroft and Kahnuj.
You may have 2 things in mind:
- If you mean the extra 'virgin' barony holdings, I am aware and that is for 2.0, it was difficult enough to come up with these 3 holding names and we have more higher priorities...
I uploaded the completed Central Asia 1.0 edits with it in Serindia, so all is done but the barony edits.Hehe... a twin province.
Good question. Culturally, probably more to Aral and the Turkic world. But it is below the Syr Darya so geographically, it belongs more to Xvairizem as a frontier province of sort. So I would opt for the later.
Xvairizem / Khwarazmshahiyan / Serindia
Once we do a more serious overhaul, this province should get tribal or pretty much desert anyway.
--- Error 1 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_serindia\k_kokand\d_tianshan] (Line 11202, column 3):
The file gfx\flags\d_tianshan.tga does not exist.
--- Error 2 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_persia\d_arya] (Line 2619, column 3):
The file gfx\flags\d_arya.tga does not exist.
--- Error 3 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_serindia\k_kokand\d_taraz] (Line 11177, column 3):
The file gfx\flags\d_taraz.tga does not exist.
--- Error 4 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_serindia\k_kokand\d_chach] (Line 11013, column 3):
The file gfx\flags\d_chach.tga does not exist.
--- Error 5 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_serindia\k_khwarezm\d_garagum] (Line 10891, column 3):
The file gfx\flags\d_garagum.tga does not exist.
--- Error 6 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_turk\k_sakastan] (Line 10190, column 2):
The file gfx\flags\k_sakastan.tga does not exist.
--- Error 7 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_turk\k_sakastan\d_aral] (Line 10192, column 3):
The file gfx\flags\d_aral.tga does not exist.
--- Error 8 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_turk\k_djeti_su] (Line 10132, column 2):
The file gfx\flags\k_djeti_su.tga does not exist.
--- Error 9 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_turk\k_djeti_su\d_almatu] (Line 10134, column 3):
The file gfx\flags\d_almatu.tga does not exist.
--- Error 10 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_khorasan] (Line 2886, column 2):
The file gfx\flags\k_khorasan.tga does not exist.
--- Error 11 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_khorasan\d_verkana] (Line 2938, column 3):
The file gfx\flags\d_verkana.tga does not exist.
--- Error 12 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_baktria] (Line 2660, column 2):
The file gfx\flags\k_baktria.tga does not exist.
--- Error 13 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_baktria\d_zarangiana] (Line 2846, column 3):
The file gfx\flags\d_zarangiana.tga does not exist.
--- Error 14 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_baktria\d_baktria] (Line 2719, column 3):
The file gfx\flags\d_baktria.tga does not exist.
--- Error 15 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_baktria\d_badashan] (Line 2689, column 3):
The file gfx\flags\d_badashan.tga does not exist.
--- Error 16 of 16 ---
At <mod>\common\landed_titles\landed_titles.txt [e_sassanid\k_baktria\d_arakhosia] (Line 2662, column 3):
The file gfx\flags\d_arakhosia.tga does not exist.
Waou great!
Small glitches:
- Kârmânia should be in K-Pârsa, not Media
- The Kinfdom for Persia should be Pârsa, not Aryana
- Khorasan appears as "K-Khorasan"
- Chach appears as D-Chach; idem for Almatu
So now that I can see the de jure map some things strike me that I could not see in an excel spreadsheet. In particular, Baktria is too big. I suggest: Margiana (D) -> Khorasan (K)
There is a problem around the Ouroumieh Lake. To Fix it, and this makes sense lore-wise, let's inegrate the Duchy Kurdistan into Media.
Finally I made a typo on Kuhandiz, it should belong to the Duchy of Badashan (modern Badakhshan, the same Badakhshani culture on both sides of the Amu Darya making the Tajik - Afghan border nowadays, a very distinct region with its own culture dating from millenia, and the same geological features)
What is the implication of missing flags? Only cosmetics right?