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unmerged(174159)

Still Alive
2 Badges
Oct 18, 2009
4.525
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  • Crusader Kings II
  • Darkest Hour
Just asking how long an event.txt file can be before it starts having a detrimental performance on game load time? I have a file that's currently over 3 million lines (thank god for code generation macros!) but I'm not finished... :D Is there a line count/file size that it's not recommended you go over?
 
It's a province handover *I have 950 provinces and 106 countries viable...* :|

But I have split it into 10, 500000-ish line files and my game has stopped loading. No error message, nothing. :(

I did put some fresh text into new_text.csv or such - could that be it though?
 
Last edited:
It's a province handover *I have 950 provinces and 106 countries viable...* :|

But I have split it into 10, 500000-ish line files and my game has stopped loading. No error message, nothing. :(

I did put some fresh text into new_text.csv or such - could that be it though?

Your computer is probably running out of ram/the event loader takes a long time.

The more lines, the longer the loading. It's still loading, just inefficient. Tasks that require so many lines of code is better left to a feature request.
 
Are you familiar with Fallout's Doomsday? I'm using the system of events they wrote. I can post some code for example if you like. If you can see an optimisation, I'd love to hear it.

Code:
event = {
id = 1257619
random = no
country = LUX
trigger = { control = { province = 2166 data = AFG }
random = 30 }
name = "Control"
desc = "DESCCTRa2166AFG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = AFG_2166 }}}
event = {
id = 1257620
random = no
country = LUX
trigger = { control = { province = 2166 data = AFG }
owned = { province = 2166 data = LUX }
local_flag = AFG_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166AFG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = AFG value =  2166 }
command = { type = trigger which = 1257621 }}}
event = {
id = 1257621
random = no
country = AFG
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257622
random = no
country = LUX
trigger = { control = { province = 2166 data = ARG }
random = 30 }
name = "Control"
desc = "DESCCTRa2166ARG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = ARG_2166 }}}
event = {
id = 1257623
random = no
country = LUX
trigger = { control = { province = 2166 data = ARG }
owned = { province = 2166 data = LUX }
local_flag = ARG_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166ARG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = ARG value =  2166 }
command = { type = trigger which = 1257624 }}}
event = {
id = 1257624
random = no
country = ARG
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257625
random = no
country = LUX
trigger = { control = { province = 2166 data = AST }
random = 30 }
name = "Control"
desc = "DESCCTRa2166AST"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = AST_2166 }}}
event = {
id = 1257626
random = no
country = LUX
trigger = { control = { province = 2166 data = AST }
owned = { province = 2166 data = LUX }
local_flag = AST_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166AST"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = AST value =  2166 }
command = { type = trigger which = 1257627 }}}
event = {
id = 1257627
random = no
country = AST
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257628
random = no
country = LUX
trigger = { control = { province = 2166 data = BLR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166BLR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = BLR_2166 }}}
event = {
id = 1257629
random = no
country = LUX
trigger = { control = { province = 2166 data = BLR }
owned = { province = 2166 data = LUX }
local_flag = BLR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166BLR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = BLR value =  2166 }
command = { type = trigger which = 1257630 }}}
event = {
id = 1257630
random = no
country = BLR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257631
random = no
country = LUX
trigger = { control = { province = 2166 data = BOL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166BOL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = BOL_2166 }}}
event = {
id = 1257632
random = no
country = LUX
trigger = { control = { province = 2166 data = BOL }
owned = { province = 2166 data = LUX }
local_flag = BOL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166BOL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = BOL value =  2166 }
command = { type = trigger which = 1257633 }}}
event = {
id = 1257633
random = no
country = BOL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257634
random = no
country = LUX
trigger = { control = { province = 2166 data = BOS }
random = 30 }
name = "Control"
desc = "DESCCTRa2166BOS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = BOS_2166 }}}
event = {
id = 1257635
random = no
country = LUX
trigger = { control = { province = 2166 data = BOS }
owned = { province = 2166 data = LUX }
local_flag = BOS_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166BOS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = BOS value =  2166 }
command = { type = trigger which = 1257636 }}}
event = {
id = 1257636
random = no
country = BOS
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257637
random = no
country = LUX
trigger = { control = { province = 2166 data = BRA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166BRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = BRA_2166 }}}
event = {
id = 1257638
random = no
country = LUX
trigger = { control = { province = 2166 data = BRA }
owned = { province = 2166 data = LUX }
local_flag = BRA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166BRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = BRA value =  2166 }
command = { type = trigger which = 1257639 }}}
event = {
id = 1257639
random = no
country = BRA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257640
random = no
country = LUX
trigger = { control = { province = 2166 data = BUR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166BUR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = BUR_2166 }}}
event = {
id = 1257641
random = no
country = LUX
trigger = { control = { province = 2166 data = BUR }
owned = { province = 2166 data = LUX }
local_flag = BUR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166BUR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = BUR value =  2166 }
command = { type = trigger which = 1257642 }}}
event = {
id = 1257642
random = no
country = BUR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257643
random = no
country = LUX
trigger = { control = { province = 2166 data = CAL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CAL_2166 }}}
event = {
id = 1257644
random = no
country = LUX
trigger = { control = { province = 2166 data = CAL }
owned = { province = 2166 data = LUX }
local_flag = CAL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CAL value =  2166 }
command = { type = trigger which = 1257645 }}}
event = {
id = 1257645
random = no
country = CAL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257646
random = no
country = LUX
trigger = { control = { province = 2166 data = CAM }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CAM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CAM_2166 }}}
event = {
id = 1257647
random = no
country = LUX
trigger = { control = { province = 2166 data = CAM }
owned = { province = 2166 data = LUX }
local_flag = CAM_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CAM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CAM value =  2166 }
command = { type = trigger which = 1257648 }}}
event = {
id = 1257648
random = no
country = CAM
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257649
random = no
country = LUX
trigger = { control = { province = 2166 data = CAN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CAN_2166 }}}
event = {
id = 1257650
random = no
country = LUX
trigger = { control = { province = 2166 data = CAN }
owned = { province = 2166 data = LUX }
local_flag = CAN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CAN value =  2166 }
command = { type = trigger which = 1257651 }}}
event = {
id = 1257651
random = no
country = CAN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257652
random = no
country = LUX
trigger = { control = { province = 2166 data = CGX }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CGX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CGX_2166 }}}
event = {
id = 1257653
random = no
country = LUX
trigger = { control = { province = 2166 data = CGX }
owned = { province = 2166 data = LUX }
local_flag = CGX_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CGX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CGX value =  2166 }
command = { type = trigger which = 1257654 }}}
event = {
id = 1257654
random = no
country = CGX
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257655
random = no
country = LUX
trigger = { control = { province = 2166 data = CHC }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CHC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CHC_2166 }}}
event = {
id = 1257656
random = no
country = LUX
trigger = { control = { province = 2166 data = CHC }
owned = { province = 2166 data = LUX }
local_flag = CHC_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CHC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CHC value =  2166 }
command = { type = trigger which = 1257657 }}}
event = {
id = 1257657
random = no
country = CHC
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257658
random = no
country = LUX
trigger = { control = { province = 2166 data = CHI }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CHI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CHI_2166 }}}
event = {
id = 1257659
random = no
country = LUX
trigger = { control = { province = 2166 data = CHI }
owned = { province = 2166 data = LUX }
local_flag = CHI_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CHI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CHI value =  2166 }
command = { type = trigger which = 1257660 }}}
event = {
id = 1257660
random = no
country = CHI
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257661
random = no
country = LUX
trigger = { control = { province = 2166 data = CHL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CHL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CHL_2166 }}}
event = {
id = 1257662
random = no
country = LUX
trigger = { control = { province = 2166 data = CHL }
owned = { province = 2166 data = LUX }
local_flag = CHL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CHL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CHL value =  2166 }
command = { type = trigger which = 1257663 }}}
event = {
id = 1257663
random = no
country = CHL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257664
random = no
country = LUX
trigger = { control = { province = 2166 data = COL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166COL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = COL_2166 }}}
event = {
id = 1257665
random = no
country = LUX
trigger = { control = { province = 2166 data = COL }
owned = { province = 2166 data = LUX }
local_flag = COL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166COL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = COL value =  2166 }
command = { type = trigger which = 1257666 }}}
event = {
id = 1257666
random = no
country = COL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257667
random = no
country = LUX
trigger = { control = { province = 2166 data = COS }
random = 30 }
name = "Control"
desc = "DESCCTRa2166COS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = COS_2166 }}}
event = {
id = 1257668
random = no
country = LUX
trigger = { control = { province = 2166 data = COS }
owned = { province = 2166 data = LUX }
local_flag = COS_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166COS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = COS value =  2166 }
command = { type = trigger which = 1257669 }}}
event = {
id = 1257669
random = no
country = COS
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257670
random = no
country = LUX
trigger = { control = { province = 2166 data = CRO }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CRO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CRO_2166 }}}
event = {
id = 1257671
random = no
country = LUX
trigger = { control = { province = 2166 data = CRO }
owned = { province = 2166 data = LUX }
local_flag = CRO_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CRO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CRO value =  2166 }
command = { type = trigger which = 1257672 }}}
event = {
id = 1257672
random = no
country = CRO
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257673
random = no
country = LUX
trigger = { control = { province = 2166 data = CSA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CSA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CSA_2166 }}}
event = {
id = 1257674
random = no
country = LUX
trigger = { control = { province = 2166 data = CSA }
owned = { province = 2166 data = LUX }
local_flag = CSA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CSA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CSA value =  2166 }
command = { type = trigger which = 1257675 }}}
event = {
id = 1257675
random = no
country = CSA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257676
random = no
country = LUX
trigger = { control = { province = 2166 data = CSX }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CSX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CSX_2166 }}}
event = {
id = 1257677
random = no
country = LUX
trigger = { control = { province = 2166 data = CSX }
owned = { province = 2166 data = LUX }
local_flag = CSX_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CSX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CSX value =  2166 }
command = { type = trigger which = 1257678 }}}
event = {
id = 1257678
random = no
country = CSX
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257679
random = no
country = LUX
trigger = { control = { province = 2166 data = CUB }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CUB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CUB_2166 }}}
event = {
id = 1257680
random = no
country = LUX
trigger = { control = { province = 2166 data = CUB }
owned = { province = 2166 data = LUX }
local_flag = CUB_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CUB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CUB value =  2166 }
command = { type = trigger which = 1257681 }}}
event = {
id = 1257681
random = no
country = CUB
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257682
random = no
country = LUX
trigger = { control = { province = 2166 data = CXB }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CXB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CXB_2166 }}}
event = {
id = 1257683
random = no
country = LUX
trigger = { control = { province = 2166 data = CXB }
owned = { province = 2166 data = LUX }
local_flag = CXB_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CXB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CXB value =  2166 }
command = { type = trigger which = 1257684 }}}
event = {
id = 1257684
random = no
country = CXB
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257685
random = no
country = LUX
trigger = { control = { province = 2166 data = CYN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CYN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CYN_2166 }}}
event = {
id = 1257686
random = no
country = LUX
trigger = { control = { province = 2166 data = CYN }
owned = { province = 2166 data = LUX }
local_flag = CYN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CYN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CYN value =  2166 }
command = { type = trigger which = 1257687 }}}
event = {
id = 1257687
random = no
country = CYN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257688
random = no
country = LUX
trigger = { control = { province = 2166 data = CZE }
random = 30 }
name = "Control"
desc = "DESCCTRa2166CZE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = CZE_2166 }}}
event = {
id = 1257689
random = no
country = LUX
trigger = { control = { province = 2166 data = CZE }
owned = { province = 2166 data = LUX }
local_flag = CZE_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166CZE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = CZE value =  2166 }
command = { type = trigger which = 1257690 }}}
event = {
id = 1257690
random = no
country = CZE
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257691
random = no
country = LUX
trigger = { control = { province = 2166 data = DDR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166DDR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = DDR_2166 }}}
event = {
id = 1257692
random = no
country = LUX
trigger = { control = { province = 2166 data = DDR }
owned = { province = 2166 data = LUX }
local_flag = DDR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166DDR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = DDR value =  2166 }
command = { type = trigger which = 1257693 }}}
event = {
id = 1257693
random = no
country = DDR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257694
random = no
country = LUX
trigger = { control = { province = 2166 data = DEN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166DEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = DEN_2166 }}}
event = {
id = 1257695
random = no
country = LUX
trigger = { control = { province = 2166 data = DEN }
owned = { province = 2166 data = LUX }
local_flag = DEN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166DEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = DEN value =  2166 }
command = { type = trigger which = 1257696 }}}
event = {
id = 1257696
random = no
country = DEN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257697
random = no
country = LUX
trigger = { control = { province = 2166 data = ETH }
random = 30 }
name = "Control"
desc = "DESCCTRa2166ETH"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = ETH_2166 }}}
event = {
id = 1257698
random = no
country = LUX
trigger = { control = { province = 2166 data = ETH }
owned = { province = 2166 data = LUX }
local_flag = ETH_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166ETH"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = ETH value =  2166 }
command = { type = trigger which = 1257699 }}}
event = {
id = 1257699
random = no
country = ETH
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257700
random = no
country = LUX
trigger = { control = { province = 2166 data = FIN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166FIN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = FIN_2166 }}}
event = {
id = 1257701
random = no
country = LUX
trigger = { control = { province = 2166 data = FIN }
owned = { province = 2166 data = LUX }
local_flag = FIN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166FIN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = FIN value =  2166 }
command = { type = trigger which = 1257702 }}}
event = {
id = 1257702
random = no
country = FIN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257703
random = no
country = LUX
trigger = { control = { province = 2166 data = FLA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166FLA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = FLA_2166 }}}
event = {
id = 1257704
random = no
country = LUX
trigger = { control = { province = 2166 data = FLA }
owned = { province = 2166 data = LUX }
local_flag = FLA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166FLA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = FLA value =  2166 }
command = { type = trigger which = 1257705 }}}
event = {
id = 1257705
random = no
country = FLA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257706
random = no
country = LUX
trigger = { control = { province = 2166 data = FRA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166FRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = FRA_2166 }}}
event = {
id = 1257707
random = no
country = LUX
trigger = { control = { province = 2166 data = FRA }
owned = { province = 2166 data = LUX }
local_flag = FRA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166FRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = FRA value =  2166 }
command = { type = trigger which = 1257708 }}}
event = {
id = 1257708
random = no
country = FRA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257709
random = no
country = LUX
trigger = { control = { province = 2166 data = GER }
random = 30 }
name = "Control"
desc = "DESCCTRa2166GER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = GER_2166 }}}
event = {
id = 1257710
random = no
country = LUX
trigger = { control = { province = 2166 data = GER }
owned = { province = 2166 data = LUX }
local_flag = GER_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166GER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = GER value =  2166 }
command = { type = trigger which = 1257711 }}}
event = {
id = 1257711
random = no
country = GER
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257712
random = no
country = LUX
trigger = { control = { province = 2166 data = GUY }
random = 30 }
name = "Control"
desc = "DESCCTRa2166GUY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = GUY_2166 }}}
event = {
id = 1257713
random = no
country = LUX
trigger = { control = { province = 2166 data = GUY }
owned = { province = 2166 data = LUX }
local_flag = GUY_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166GUY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = GUY value =  2166 }
command = { type = trigger which = 1257714 }}}
event = {
id = 1257714
random = no
country = GUY
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257715
random = no
country = LUX
trigger = { control = { province = 2166 data = HAI }
random = 30 }
name = "Control"
desc = "DESCCTRa2166HAI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = HAI_2166 }}}
event = {
id = 1257716
random = no
country = LUX
trigger = { control = { province = 2166 data = HAI }
owned = { province = 2166 data = LUX }
local_flag = HAI_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166HAI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = HAI value =  2166 }
command = { type = trigger which = 1257717 }}}
event = {
id = 1257717
random = no
country = HAI
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257718
random = no
country = LUX
trigger = { control = { province = 2166 data = IDC }
random = 30 }
name = "Control"
desc = "DESCCTRa2166IDC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = IDC_2166 }}}
 
Second part!

Code:
event = {
id = 1257719
random = no
country = LUX
trigger = { control = { province = 2166 data = IDC }
owned = { province = 2166 data = LUX }
local_flag = IDC_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166IDC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = IDC value =  2166 }
command = { type = trigger which = 1257720 }}}
event = {
id = 1257720
random = no
country = IDC
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257721
random = no
country = LUX
trigger = { control = { province = 2166 data = IND }
random = 30 }
name = "Control"
desc = "DESCCTRa2166IND"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = IND_2166 }}}
event = {
id = 1257722
random = no
country = LUX
trigger = { control = { province = 2166 data = IND }
owned = { province = 2166 data = LUX }
local_flag = IND_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166IND"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = IND value =  2166 }
command = { type = trigger which = 1257723 }}}
event = {
id = 1257723
random = no
country = IND
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257724
random = no
country = LUX
trigger = { control = { province = 2166 data = INO }
random = 30 }
name = "Control"
desc = "DESCCTRa2166INO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = INO_2166 }}}
event = {
id = 1257725
random = no
country = LUX
trigger = { control = { province = 2166 data = INO }
owned = { province = 2166 data = LUX }
local_flag = INO_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166INO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = INO value =  2166 }
command = { type = trigger which = 1257726 }}}
event = {
id = 1257726
random = no
country = INO
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257727
random = no
country = LUX
trigger = { control = { province = 2166 data = IRE }
random = 30 }
name = "Control"
desc = "DESCCTRa2166IRE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = IRE_2166 }}}
event = {
id = 1257728
random = no
country = LUX
trigger = { control = { province = 2166 data = IRE }
owned = { province = 2166 data = LUX }
local_flag = IRE_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166IRE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = IRE value =  2166 }
command = { type = trigger which = 1257729 }}}
event = {
id = 1257729
random = no
country = IRE
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257730
random = no
country = LUX
trigger = { control = { province = 2166 data = ISR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166ISR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = ISR_2166 }}}
event = {
id = 1257731
random = no
country = LUX
trigger = { control = { province = 2166 data = ISR }
owned = { province = 2166 data = LUX }
local_flag = ISR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166ISR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = ISR value =  2166 }
command = { type = trigger which = 1257732 }}}
event = {
id = 1257732
random = no
country = ISR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257733
random = no
country = LUX
trigger = { control = { province = 2166 data = ITA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166ITA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = ITA_2166 }}}
event = {
id = 1257734
random = no
country = LUX
trigger = { control = { province = 2166 data = ITA }
owned = { province = 2166 data = LUX }
local_flag = ITA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166ITA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = ITA value =  2166 }
command = { type = trigger which = 1257735 }}}
event = {
id = 1257735
random = no
country = ITA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257736
random = no
country = LUX
trigger = { control = { province = 2166 data = JAP }
random = 30 }
name = "Control"
desc = "DESCCTRa2166JAP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = JAP_2166 }}}
event = {
id = 1257737
random = no
country = LUX
trigger = { control = { province = 2166 data = JAP }
owned = { province = 2166 data = LUX }
local_flag = JAP_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166JAP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = JAP value =  2166 }
command = { type = trigger which = 1257738 }}}
event = {
id = 1257738
random = no
country = JAP
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257739
random = no
country = LUX
trigger = { control = { province = 2166 data = JOR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166JOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = JOR_2166 }}}
event = {
id = 1257740
random = no
country = LUX
trigger = { control = { province = 2166 data = JOR }
owned = { province = 2166 data = LUX }
local_flag = JOR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166JOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = JOR value =  2166 }
command = { type = trigger which = 1257741 }}}
event = {
id = 1257741
random = no
country = JOR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257742
random = no
country = LUX
trigger = { control = { province = 2166 data = KAZ }
random = 30 }
name = "Control"
desc = "DESCCTRa2166KAZ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = KAZ_2166 }}}
event = {
id = 1257743
random = no
country = LUX
trigger = { control = { province = 2166 data = KAZ }
owned = { province = 2166 data = LUX }
local_flag = KAZ_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166KAZ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = KAZ value =  2166 }
command = { type = trigger which = 1257744 }}}
event = {
id = 1257744
random = no
country = KAZ
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257745
random = no
country = LUX
trigger = { control = { province = 2166 data = KOR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166KOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = KOR_2166 }}}
event = {
id = 1257746
random = no
country = LUX
trigger = { control = { province = 2166 data = KOR }
owned = { province = 2166 data = LUX }
local_flag = KOR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166KOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = KOR value =  2166 }
command = { type = trigger which = 1257747 }}}
event = {
id = 1257747
random = no
country = KOR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257748
random = no
country = LUX
trigger = { control = { province = 2166 data = KUR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166KUR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = KUR_2166 }}}
event = {
id = 1257749
random = no
country = LUX
trigger = { control = { province = 2166 data = KUR }
owned = { province = 2166 data = LUX }
local_flag = KUR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166KUR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = KUR value =  2166 }
command = { type = trigger which = 1257750 }}}
event = {
id = 1257750
random = no
country = KUR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257751
random = no
country = LUX
trigger = { control = { province = 2166 data = LAO }
random = 30 }
name = "Control"
desc = "DESCCTRa2166LAO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = LAO_2166 }}}
event = {
id = 1257752
random = no
country = LUX
trigger = { control = { province = 2166 data = LAO }
owned = { province = 2166 data = LUX }
local_flag = LAO_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166LAO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = LAO value =  2166 }
command = { type = trigger which = 1257753 }}}
event = {
id = 1257753
random = no
country = LAO
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257754
random = no
country = LUX
trigger = { control = { province = 2166 data = LAT }
random = 30 }
name = "Control"
desc = "DESCCTRa2166LAT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = LAT_2166 }}}
event = {
id = 1257755
random = no
country = LUX
trigger = { control = { province = 2166 data = LAT }
owned = { province = 2166 data = LUX }
local_flag = LAT_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166LAT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = LAT value =  2166 }
command = { type = trigger which = 1257756 }}}
event = {
id = 1257756
random = no
country = LAT
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257757
random = no
country = LUX
trigger = { control = { province = 2166 data = LBY }
random = 30 }
name = "Control"
desc = "DESCCTRa2166LBY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = LBY_2166 }}}
event = {
id = 1257758
random = no
country = LUX
trigger = { control = { province = 2166 data = LBY }
owned = { province = 2166 data = LUX }
local_flag = LBY_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166LBY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = LBY value =  2166 }
command = { type = trigger which = 1257759 }}}
event = {
id = 1257759
random = no
country = LBY
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257760
random = no
country = LUX
trigger = { control = { province = 2166 data = LIT }
random = 30 }
name = "Control"
desc = "DESCCTRa2166LIT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = LIT_2166 }}}
event = {
id = 1257761
random = no
country = LUX
trigger = { control = { province = 2166 data = LIT }
owned = { province = 2166 data = LUX }
local_flag = LIT_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166LIT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = LIT value =  2166 }
command = { type = trigger which = 1257762 }}}
event = {
id = 1257762
random = no
country = LIT
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257763
random = no
country = LUX
trigger = { control = { province = 2166 data = MAD }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MAD"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MAD_2166 }}}
event = {
id = 1257764
random = no
country = LUX
trigger = { control = { province = 2166 data = MAD }
owned = { province = 2166 data = LUX }
local_flag = MAD_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MAD"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MAD value =  2166 }
command = { type = trigger which = 1257765 }}}
event = {
id = 1257765
random = no
country = MAD
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257766
random = no
country = LUX
trigger = { control = { province = 2166 data = MAL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MAL_2166 }}}
event = {
id = 1257767
random = no
country = LUX
trigger = { control = { province = 2166 data = MAL }
owned = { province = 2166 data = LUX }
local_flag = MAL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MAL value =  2166 }
command = { type = trigger which = 1257768 }}}
event = {
id = 1257768
random = no
country = MAL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257769
random = no
country = LUX
trigger = { control = { province = 2166 data = MAN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MAN_2166 }}}
event = {
id = 1257770
random = no
country = LUX
trigger = { control = { province = 2166 data = MAN }
owned = { province = 2166 data = LUX }
local_flag = MAN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MAN value =  2166 }
command = { type = trigger which = 1257771 }}}
event = {
id = 1257771
random = no
country = MAN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257772
random = no
country = LUX
trigger = { control = { province = 2166 data = MEN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MEN_2166 }}}
event = {
id = 1257773
random = no
country = LUX
trigger = { control = { province = 2166 data = MEN }
owned = { province = 2166 data = LUX }
local_flag = MEN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MEN value =  2166 }
command = { type = trigger which = 1257774 }}}
event = {
id = 1257774
random = no
country = MEN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257775
random = no
country = LUX
trigger = { control = { province = 2166 data = MEX }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MEX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MEX_2166 }}}
event = {
id = 1257776
random = no
country = LUX
trigger = { control = { province = 2166 data = MEX }
owned = { province = 2166 data = LUX }
local_flag = MEX_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MEX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MEX value =  2166 }
command = { type = trigger which = 1257777 }}}
event = {
id = 1257777
random = no
country = MEX
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257778
random = no
country = LUX
trigger = { control = { province = 2166 data = MLY }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MLY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MLY_2166 }}}
event = {
id = 1257779
random = no
country = LUX
trigger = { control = { province = 2166 data = MLY }
owned = { province = 2166 data = LUX }
local_flag = MLY_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MLY"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MLY value =  2166 }
command = { type = trigger which = 1257780 }}}
event = {
id = 1257780
random = no
country = MLY
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257781
random = no
country = LUX
trigger = { control = { province = 2166 data = Mon }
random = 30 }
name = "Control"
desc = "DESCCTRa2166Mon"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = Mon_2166 }}}
event = {
id = 1257782
random = no
country = LUX
trigger = { control = { province = 2166 data = Mon }
owned = { province = 2166 data = LUX }
local_flag = Mon_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166Mon"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = Mon value =  2166 }
command = { type = trigger which = 1257783 }}}
event = {
id = 1257783
random = no
country = Mon
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257784
random = no
country = LUX
trigger = { control = { province = 2166 data = MOZ }
random = 30 }
name = "Control"
desc = "DESCCTRa2166MOZ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = MOZ_2166 }}}
event = {
id = 1257785
random = no
country = LUX
trigger = { control = { province = 2166 data = MOZ }
owned = { province = 2166 data = LUX }
local_flag = MOZ_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166MOZ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = MOZ value =  2166 }
command = { type = trigger which = 1257786 }}}
event = {
id = 1257786
random = no
country = MOZ
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257787
random = no
country = LUX
trigger = { control = { province = 2166 data = NEP }
random = 30 }
name = "Control"
desc = "DESCCTRa2166NEP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = NEP_2166 }}}
event = {
id = 1257788
random = no
country = LUX
trigger = { control = { province = 2166 data = NEP }
owned = { province = 2166 data = LUX }
local_flag = NEP_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166NEP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = NEP value =  2166 }
command = { type = trigger which = 1257789 }}}
event = {
id = 1257789
random = no
country = NEP
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257790
random = no
country = LUX
trigger = { control = { province = 2166 data = NIC }
random = 30 }
name = "Control"
desc = "DESCCTRa2166NIC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = NIC_2166 }}}
event = {
id = 1257791
random = no
country = LUX
trigger = { control = { province = 2166 data = NIC }
owned = { province = 2166 data = LUX }
local_flag = NIC_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166NIC"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = NIC value =  2166 }
command = { type = trigger which = 1257792 }}}
event = {
id = 1257792
random = no
country = NIC
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257793
random = no
country = LUX
trigger = { control = { province = 2166 data = NIG }
random = 30 }
name = "Control"
desc = "DESCCTRa2166NIG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = NIG_2166 }}}
event = {
id = 1257794
random = no
country = LUX
trigger = { control = { province = 2166 data = NIG }
owned = { province = 2166 data = LUX }
local_flag = NIG_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166NIG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = NIG value =  2166 }
command = { type = trigger which = 1257795 }}}
event = {
id = 1257795
random = no
country = NIG
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257796
random = no
country = LUX
trigger = { control = { province = 2166 data = NOR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166NOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = NOR_2166 }}}
event = {
id = 1257797
random = no
country = LUX
trigger = { control = { province = 2166 data = NOR }
owned = { province = 2166 data = LUX }
local_flag = NOR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166NOR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = NOR value =  2166 }
command = { type = trigger which = 1257798 }}}
event = {
id = 1257798
random = no
country = NOR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257799
random = no
country = LUX
trigger = { control = { province = 2166 data = NZL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166NZL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = NZL_2166 }}}
event = {
id = 1257800
random = no
country = LUX
trigger = { control = { province = 2166 data = NZL }
owned = { province = 2166 data = LUX }
local_flag = NZL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166NZL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = NZL value =  2166 }
command = { type = trigger which = 1257801 }}}
event = {
id = 1257801
random = no
country = NZL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257802
random = no
country = LUX
trigger = { control = { province = 2166 data = OMN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166OMN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = OMN_2166 }}}
event = {
id = 1257803
random = no
country = LUX
trigger = { control = { province = 2166 data = OMN }
owned = { province = 2166 data = LUX }
local_flag = OMN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166OMN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = OMN value =  2166 }
command = { type = trigger which = 1257804 }}}
event = {
id = 1257804
random = no
country = OMN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257805
random = no
country = LUX
trigger = { control = { province = 2166 data = OTT }
random = 30 }
name = "Control"
desc = "DESCCTRa2166OTT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = OTT_2166 }}}
event = {
id = 1257806
random = no
country = LUX
trigger = { control = { province = 2166 data = OTT }
owned = { province = 2166 data = LUX }
local_flag = OTT_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166OTT"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = OTT value =  2166 }
command = { type = trigger which = 1257807 }}}
event = {
id = 1257807
random = no
country = OTT
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257808
random = no
country = LUX
trigger = { control = { province = 2166 data = PAK }
random = 30 }
name = "Control"
desc = "DESCCTRa2166PAK"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = PAK_2166 }}}
event = {
id = 1257809
random = no
country = LUX
trigger = { control = { province = 2166 data = PAK }
owned = { province = 2166 data = LUX }
local_flag = PAK_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166PAK"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = PAK value =  2166 }
command = { type = trigger which = 1257810 }}}
event = {
id = 1257810
random = no
country = PAK
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257811
random = no
country = LUX
trigger = { control = { province = 2166 data = PER }
random = 30 }
name = "Control"
desc = "DESCCTRa2166PER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = PER_2166 }}}
event = {
id = 1257812
random = no
country = LUX
trigger = { control = { province = 2166 data = PER }
owned = { province = 2166 data = LUX }
local_flag = PER_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166PER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = PER value =  2166 }
command = { type = trigger which = 1257813 }}}
event = {
id = 1257813
random = no
country = PER
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257814
random = no
country = LUX
trigger = { control = { province = 2166 data = PHI }
random = 30 }
name = "Control"
desc = "DESCCTRa2166PHI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = PHI_2166 }}}
event = {
id = 1257815
random = no
country = LUX
trigger = { control = { province = 2166 data = PHI }
owned = { province = 2166 data = LUX }
local_flag = PHI_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166PHI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = PHI value =  2166 }
command = { type = trigger which = 1257816 }}}
event = {
id = 1257816
random = no
country = PHI
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257817
random = no
country = LUX
trigger = { control = { province = 2166 data = POL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166POL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = POL_2166 }}}
event = {
id = 1257818
random = no
country = LUX
trigger = { control = { province = 2166 data = POL }
owned = { province = 2166 data = LUX }
local_flag = POL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166POL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = POL value =  2166 }
command = { type = trigger which = 1257819 }}}
event = {
id = 1257819
random = no
country = POL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257820
random = no
country = LUX
trigger = { control = { province = 2166 data = POR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166POR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = POR_2166 }}}
event = {
id = 1257821
random = no
country = LUX
trigger = { control = { province = 2166 data = POR }
owned = { province = 2166 data = LUX }
local_flag = POR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166POR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = POR value =  2166 }
command = { type = trigger which = 1257822 }}}
event = {
id = 1257822
random = no
country = POR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257823
random = no
country = LUX
trigger = { control = { province = 2166 data = PRI }
random = 30 }
name = "Control"
desc = "DESCCTRa2166PRI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = PRI_2166 }}}
event = {
id = 1257824
random = no
country = LUX
trigger = { control = { province = 2166 data = PRI }
owned = { province = 2166 data = LUX }
local_flag = PRI_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166PRI"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = PRI value =  2166 }
command = { type = trigger which = 1257825 }}}
event = {
id = 1257825
random = no
country = PRI
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257826
random = no
country = LUX
trigger = { control = { province = 2166 data = PRU }
random = 30 }
name = "Control"
desc = "DESCCTRa2166PRU"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = PRU_2166 }}}
event = {
id = 1257827
random = no
country = LUX
trigger = { control = { province = 2166 data = PRU }
owned = { province = 2166 data = LUX }
local_flag = PRU_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166PRU"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = PRU value =  2166 }
command = { type = trigger which = 1257828 }}}
event = {
id = 1257828
random = no
country = PRU
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257829
random = no
country = LUX
trigger = { control = { province = 2166 data = ROM }
random = 30 }
name = "Control"
desc = "DESCCTRa2166ROM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = ROM_2166 }}}
event = {
id = 1257830
random = no
country = LUX
trigger = { control = { province = 2166 data = ROM }
owned = { province = 2166 data = LUX }
local_flag = ROM_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166ROM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = ROM value =  2166 }
command = { type = trigger which = 1257831 }}}
event = {
id = 1257831
random = no
country = ROM
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257832
random = no
country = LUX
trigger = { control = { province = 2166 data = RUS }
random = 30 }
name = "Control"
desc = "DESCCTRa2166RUS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = RUS_2166 }}}
event = {
id = 1257833
random = no
country = LUX
trigger = { control = { province = 2166 data = RUS }
owned = { province = 2166 data = LUX }
local_flag = RUS_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166RUS"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = RUS value =  2166 }
command = { type = trigger which = 1257834 }}}
event = {
id = 1257834
random = no
country = RUS
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257835
random = no
country = LUX
trigger = { control = { province = 2166 data = SAF }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SAF"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SAF_2166 }}}
event = {
id = 1257836
random = no
country = LUX
trigger = { control = { province = 2166 data = SAF }
owned = { province = 2166 data = LUX }
local_flag = SAF_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SAF"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SAF value =  2166 }
command = { type = trigger which = 1257837 }}}
event = {
id = 1257837
random = no
country = SAF
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257838
random = no
country = LUX
trigger = { control = { province = 2166 data = SAL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SAL_2166 }}}
event = {
id = 1257839
random = no
country = LUX
trigger = { control = { province = 2166 data = SAL }
owned = { province = 2166 data = LUX }
local_flag = SAL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SAL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SAL value =  2166 }
command = { type = trigger which = 1257840 }}}
event = {
id = 1257840
random = no
country = SAL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257841
random = no
country = LUX
trigger = { control = { province = 2166 data = SAU }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SAU"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SAU_2166 }}}
event = {
id = 1257842
random = no
country = LUX
trigger = { control = { province = 2166 data = SAU }
owned = { province = 2166 data = LUX }
local_flag = SAU_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SAU"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SAU value =  2166 }
command = { type = trigger which = 1257843 }}}
event = {
id = 1257843
random = no
country = SAU
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
 
Final part
Code:
event = {
id = 1257844
random = no
country = LUX
trigger = { control = { province = 2166 data = SCH }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SCH"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SCH_2166 }}}
event = {
id = 1257845
random = no
country = LUX
trigger = { control = { province = 2166 data = SCH }
owned = { province = 2166 data = LUX }
local_flag = SCH_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SCH"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SCH value =  2166 }
command = { type = trigger which = 1257846 }}}
event = {
id = 1257846
random = no
country = SCH
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257847
random = no
country = LUX
trigger = { control = { province = 2166 data = SCO }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SCO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SCO_2166 }}}
event = {
id = 1257848
random = no
country = LUX
trigger = { control = { province = 2166 data = SCO }
owned = { province = 2166 data = LUX }
local_flag = SCO_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SCO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SCO value =  2166 }
command = { type = trigger which = 1257849 }}}
event = {
id = 1257849
random = no
country = SCO
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257850
random = no
country = LUX
trigger = { control = { province = 2166 data = SIA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SIA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SIA_2166 }}}
event = {
id = 1257851
random = no
country = LUX
trigger = { control = { province = 2166 data = SIA }
owned = { province = 2166 data = LUX }
local_flag = SIA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SIA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SIA value =  2166 }
command = { type = trigger which = 1257852 }}}
event = {
id = 1257852
random = no
country = SIA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257853
random = no
country = LUX
trigger = { control = { province = 2166 data = SIB }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SIB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SIB_2166 }}}
event = {
id = 1257854
random = no
country = LUX
trigger = { control = { province = 2166 data = SIB }
owned = { province = 2166 data = LUX }
local_flag = SIB_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SIB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SIB value =  2166 }
command = { type = trigger which = 1257855 }}}
event = {
id = 1257855
random = no
country = SIB
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257856
random = no
country = LUX
trigger = { control = { province = 2166 data = SIE }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SIE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SIE_2166 }}}
event = {
id = 1257857
random = no
country = LUX
trigger = { control = { province = 2166 data = SIE }
owned = { province = 2166 data = LUX }
local_flag = SIE_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SIE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SIE value =  2166 }
command = { type = trigger which = 1257858 }}}
event = {
id = 1257858
random = no
country = SIE
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257859
random = no
country = LUX
trigger = { control = { province = 2166 data = SLO }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SLO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SLO_2166 }}}
event = {
id = 1257860
random = no
country = LUX
trigger = { control = { province = 2166 data = SLO }
owned = { province = 2166 data = LUX }
local_flag = SLO_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SLO"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SLO value =  2166 }
command = { type = trigger which = 1257861 }}}
event = {
id = 1257861
random = no
country = SLO
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257862
random = no
country = LUX
trigger = { control = { province = 2166 data = SOM }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SOM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SOM_2166 }}}
event = {
id = 1257863
random = no
country = LUX
trigger = { control = { province = 2166 data = SOM }
owned = { province = 2166 data = LUX }
local_flag = SOM_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SOM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SOM value =  2166 }
command = { type = trigger which = 1257864 }}}
event = {
id = 1257864
random = no
country = SOM
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257865
random = no
country = LUX
trigger = { control = { province = 2166 data = SPA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SPA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SPA_2166 }}}
event = {
id = 1257866
random = no
country = LUX
trigger = { control = { province = 2166 data = SPA }
owned = { province = 2166 data = LUX }
local_flag = SPA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SPA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SPA value =  2166 }
command = { type = trigger which = 1257867 }}}
event = {
id = 1257867
random = no
country = SPA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257868
random = no
country = LUX
trigger = { control = { province = 2166 data = SPR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SPR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SPR_2166 }}}
event = {
id = 1257869
random = no
country = LUX
trigger = { control = { province = 2166 data = SPR }
owned = { province = 2166 data = LUX }
local_flag = SPR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SPR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SPR value =  2166 }
command = { type = trigger which = 1257870 }}}
event = {
id = 1257870
random = no
country = SPR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257871
random = no
country = LUX
trigger = { control = { province = 2166 data = SUD }
random = 30 }
name = "Control"
desc = "DESCCTRa2166SUD"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = SUD_2166 }}}
event = {
id = 1257872
random = no
country = LUX
trigger = { control = { province = 2166 data = SUD }
owned = { province = 2166 data = LUX }
local_flag = SUD_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166SUD"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = SUD value =  2166 }
command = { type = trigger which = 1257873 }}}
event = {
id = 1257873
random = no
country = SUD
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257874
random = no
country = LUX
trigger = { control = { province = 2166 data = TAJ }
random = 30 }
name = "Control"
desc = "DESCCTRa2166TAJ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = TAJ_2166 }}}
event = {
id = 1257875
random = no
country = LUX
trigger = { control = { province = 2166 data = TAJ }
owned = { province = 2166 data = LUX }
local_flag = TAJ_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166TAJ"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = TAJ value =  2166 }
command = { type = trigger which = 1257876 }}}
event = {
id = 1257876
random = no
country = TAJ
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257877
random = no
country = LUX
trigger = { control = { province = 2166 data = TAN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166TAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = TAN_2166 }}}
event = {
id = 1257878
random = no
country = LUX
trigger = { control = { province = 2166 data = TAN }
owned = { province = 2166 data = LUX }
local_flag = TAN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166TAN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = TAN value =  2166 }
command = { type = trigger which = 1257879 }}}
event = {
id = 1257879
random = no
country = TAN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257880
random = no
country = LUX
trigger = { control = { province = 2166 data = TEX }
random = 30 }
name = "Control"
desc = "DESCCTRa2166TEX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = TEX_2166 }}}
event = {
id = 1257881
random = no
country = LUX
trigger = { control = { province = 2166 data = TEX }
owned = { province = 2166 data = LUX }
local_flag = TEX_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166TEX"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = TEX value =  2166 }
command = { type = trigger which = 1257882 }}}
event = {
id = 1257882
random = no
country = TEX
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257883
random = no
country = LUX
trigger = { control = { province = 2166 data = TIB }
random = 30 }
name = "Control"
desc = "DESCCTRa2166TIB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = TIB_2166 }}}
event = {
id = 1257884
random = no
country = LUX
trigger = { control = { province = 2166 data = TIB }
owned = { province = 2166 data = LUX }
local_flag = TIB_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166TIB"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = TIB value =  2166 }
command = { type = trigger which = 1257885 }}}
event = {
id = 1257885
random = no
country = TIB
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257886
random = no
country = LUX
trigger = { control = { province = 2166 data = TRA }
random = 30 }
name = "Control"
desc = "DESCCTRa2166TRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = TRA_2166 }}}
event = {
id = 1257887
random = no
country = LUX
trigger = { control = { province = 2166 data = TRA }
owned = { province = 2166 data = LUX }
local_flag = TRA_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166TRA"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = TRA value =  2166 }
command = { type = trigger which = 1257888 }}}
event = {
id = 1257888
random = no
country = TRA
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257889
random = no
country = LUX
trigger = { control = { province = 2166 data = U01 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U01"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U01_2166 }}}
event = {
id = 1257890
random = no
country = LUX
trigger = { control = { province = 2166 data = U01 }
owned = { province = 2166 data = LUX }
local_flag = U01_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U01"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U01 value =  2166 }
command = { type = trigger which = 1257891 }}}
event = {
id = 1257891
random = no
country = U01
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257892
random = no
country = LUX
trigger = { control = { province = 2166 data = U02 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U02"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U02_2166 }}}
event = {
id = 1257893
random = no
country = LUX
trigger = { control = { province = 2166 data = U02 }
owned = { province = 2166 data = LUX }
local_flag = U02_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U02"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U02 value =  2166 }
command = { type = trigger which = 1257894 }}}
event = {
id = 1257894
random = no
country = U02
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257895
random = no
country = LUX
trigger = { control = { province = 2166 data = U03 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U03"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U03_2166 }}}
event = {
id = 1257896
random = no
country = LUX
trigger = { control = { province = 2166 data = U03 }
owned = { province = 2166 data = LUX }
local_flag = U03_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U03"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U03 value =  2166 }
command = { type = trigger which = 1257897 }}}
event = {
id = 1257897
random = no
country = U03
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257898
random = no
country = LUX
trigger = { control = { province = 2166 data = U04 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U04"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U04_2166 }}}
event = {
id = 1257899
random = no
country = LUX
trigger = { control = { province = 2166 data = U04 }
owned = { province = 2166 data = LUX }
local_flag = U04_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U04"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U04 value =  2166 }
command = { type = trigger which = 1257900 }}}
event = {
id = 1257900
random = no
country = U04
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257901
random = no
country = LUX
trigger = { control = { province = 2166 data = U05 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U05"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U05_2166 }}}
event = {
id = 1257902
random = no
country = LUX
trigger = { control = { province = 2166 data = U05 }
owned = { province = 2166 data = LUX }
local_flag = U05_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U05"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U05 value =  2166 }
command = { type = trigger which = 1257903 }}}
event = {
id = 1257903
random = no
country = U05
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257904
random = no
country = LUX
trigger = { control = { province = 2166 data = U69 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U69"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U69_2166 }}}
event = {
id = 1257905
random = no
country = LUX
trigger = { control = { province = 2166 data = U69 }
owned = { province = 2166 data = LUX }
local_flag = U69_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U69"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U69 value =  2166 }
command = { type = trigger which = 1257906 }}}
event = {
id = 1257906
random = no
country = U69
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257907
random = no
country = LUX
trigger = { control = { province = 2166 data = U75 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U75"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U75_2166 }}}
event = {
id = 1257908
random = no
country = LUX
trigger = { control = { province = 2166 data = U75 }
owned = { province = 2166 data = LUX }
local_flag = U75_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U75"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U75 value =  2166 }
command = { type = trigger which = 1257909 }}}
event = {
id = 1257909
random = no
country = U75
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257910
random = no
country = LUX
trigger = { control = { province = 2166 data = U88 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U88"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U88_2166 }}}
event = {
id = 1257911
random = no
country = LUX
trigger = { control = { province = 2166 data = U88 }
owned = { province = 2166 data = LUX }
local_flag = U88_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U88"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U88 value =  2166 }
command = { type = trigger which = 1257912 }}}
event = {
id = 1257912
random = no
country = U88
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257913
random = no
country = LUX
trigger = { control = { province = 2166 data = U93 }
random = 30 }
name = "Control"
desc = "DESCCTRa2166U93"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = U93_2166 }}}
event = {
id = 1257914
random = no
country = LUX
trigger = { control = { province = 2166 data = U93 }
owned = { province = 2166 data = LUX }
local_flag = U93_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166U93"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = U93 value =  2166 }
command = { type = trigger which = 1257915 }}}
event = {
id = 1257915
random = no
country = U93
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257916
random = no
country = LUX
trigger = { control = { province = 2166 data = UAP }
random = 30 }
name = "Control"
desc = "DESCCTRa2166UAP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = UAP_2166 }}}
event = {
id = 1257917
random = no
country = LUX
trigger = { control = { province = 2166 data = UAP }
owned = { province = 2166 data = LUX }
local_flag = UAP_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166UAP"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = UAP value =  2166 }
command = { type = trigger which = 1257918 }}}
event = {
id = 1257918
random = no
country = UAP
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257919
random = no
country = LUX
trigger = { control = { province = 2166 data = UER }
random = 30 }
name = "Control"
desc = "DESCCTRa2166UER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = UER_2166 }}}
event = {
id = 1257920
random = no
country = LUX
trigger = { control = { province = 2166 data = UER }
owned = { province = 2166 data = LUX }
local_flag = UER_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166UER"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = UER value =  2166 }
command = { type = trigger which = 1257921 }}}
event = {
id = 1257921
random = no
country = UER
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257922
random = no
country = LUX
trigger = { control = { province = 2166 data = UKR }
random = 30 }
name = "Control"
desc = "DESCCTRa2166UKR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = UKR_2166 }}}
event = {
id = 1257923
random = no
country = LUX
trigger = { control = { province = 2166 data = UKR }
owned = { province = 2166 data = LUX }
local_flag = UKR_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166UKR"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = UKR value =  2166 }
command = { type = trigger which = 1257924 }}}
event = {
id = 1257924
random = no
country = UKR
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257925
random = no
country = LUX
trigger = { control = { province = 2166 data = VEN }
random = 30 }
name = "Control"
desc = "DESCCTRa2166VEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = VEN_2166 }}}
event = {
id = 1257926
random = no
country = LUX
trigger = { control = { province = 2166 data = VEN }
owned = { province = 2166 data = LUX }
local_flag = VEN_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166VEN"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = VEN value =  2166 }
command = { type = trigger which = 1257927 }}}
event = {
id = 1257927
random = no
country = VEN
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257928
random = no
country = LUX
trigger = { control = { province = 2166 data = VIE }
random = 30 }
name = "Control"
desc = "DESCCTRa2166VIE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = VIE_2166 }}}
event = {
id = 1257929
random = no
country = LUX
trigger = { control = { province = 2166 data = VIE }
owned = { province = 2166 data = LUX }
local_flag = VIE_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166VIE"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = VIE value =  2166 }
command = { type = trigger which = 1257930 }}}
event = {
id = 1257930
random = no
country = VIE
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257931
random = no
country = LUX
trigger = { control = { province = 2166 data = WLL }
random = 30 }
name = "Control"
desc = "DESCCTRa2166WLL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = WLL_2166 }}}
event = {
id = 1257932
random = no
country = LUX
trigger = { control = { province = 2166 data = WLL }
owned = { province = 2166 data = LUX }
local_flag = WLL_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166WLL"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = WLL value =  2166 }
command = { type = trigger which = 1257933 }}}
event = {
id = 1257933
random = no
country = WLL
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}
event = {
id = 1257934
random = no
country = LUX
trigger = { control = { province = 2166 data = YEM }
random = 30 }
name = "Control"
desc = "DESCCTRa2166YEM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = YEM_2166 }}}
event = {
id = 1257935
random = no
country = LUX
trigger = { control = { province = 2166 data = YEM }
owned = { province = 2166 data = LUX }
local_flag = YEM_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166YEM"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = YEM value =  2166 }
command = { type = trigger which = 1257936 }}}
event = {
id = 1257936
random = no
country = YEM
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}

That's for 1 province ._.
 
There's basically 3 events.

1st sets the flag TAG_PROV number (in this case it's AFG_2166) - which then causes the sleeping flag event to fire (in another file currently) The sleeping flag event makes sure that nobody apart from AFG can now get a flag on 2166.

Code:
event = {
id = 1257619
random = no
country = LUX
trigger = { control = { province = 2166 data = AFG }
random = 30 }
name = "Control"
desc = "DESCCTRa2166AFG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = local_setflag which = AFG_2166 }}}

Second then secedes the province into the country (as opposed to be owned by XXX/controled by Wasteland (LUX)) and fires for LUX


Code:
event = {
id = 1257620
random = no
country = LUX
trigger = { control = { province = 2166 data = AFG }
owned = { province = 2166 data = LUX }
local_flag = AFG_2166
random = 30}
name = "Total control"
desc = "DESCCTRb2166AFG"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }
action_a = {
name = "OK"
command = { type = secedeprovince which = AFG value =  2166 }
command = { type = trigger which = 1257621 }}}

The third makes it work for the recieving country

Code:
event = {
id = 1257621
random = no
country = AFG
name = "NAMCTRc2166"
desc = "DESCCTRc2166"
style = 0
picture = wastelands_wanderer
action_a = {
name = "Great"
command = { }}}

If you could make an event that fires so that
If any tag other than rebels or LUX takes a province, it gets an event that transfers control and stops the event firing again for any other nation.

And then do that for 950 provinces :)
 
Secedeprovince command is boosted in Darkest Hour and accept 2 more parameters that allow seceding to the country that currently controls or currently owns the province in question.

You need one non persistent event per province for LUX that checks if LUX is NOT in control of that province anymore and then secedes the province to the country that controls it.

EDIT:
There is even better solution that will allow countries receiving the province to be notified about the event.

You'll need again one non-persistent GENERIC event. Something like this:

event = {
id = 1257620
random = no

trigger = {
control = { province = 2166 data = -1}
NOT = { country = LUX }
random = 30 # This is optional
}

name = "Total control"
desc = "Blah-blah"
style = 0
picture = "news_paper"
date = { day = 0 month = january year = 2064 }
offset = 90
deathdate = { day = 29 month = december year = 2100 }

action = {
name = "OK"
command = { type = secedeprovince which = -1 value = 2166 when = 2}
}
 
Last edited:
Alright then, so the triggers will change them over to correct control - just got to ask now - would a generic event triggered by this one giving a core occur after a 180 offset with a random chance be doable as part of the command condition?

Also could a generic sort of 'Province Defects to Us!' event from EU III be feasibly implemented
 
Alright then, so the triggers will change them over to correct control - just got to ask now - would a generic event triggered by this one giving a core occur after a 180 offset with a random chance be doable as part of the command condition?

Also could a generic sort of 'Province Defects to Us!' event from EU III be feasibly implemented
I didn't understand the question.
 
Alright then, so the triggers will change them over to correct control - just got to ask now - would a generic event triggered by this one giving a core occur after a 180 offset with a random chance be doable as part of the command condition?

Also could a generic sort of 'Province Defects to Us!' event from EU III be feasibly implemented

Non persistent events will work with a save_date parameter, so yes.

If you set it to persistent so you can reuse the events (perhaps via sleeping through a flag set to the event number), then you can't use save_date. I just use persistent with a random check on the core that averages out to XX days.