Just wanted to ask really quick if anyone knows of any particular SRCW mod that allows for better transportation of military units from one nation to another. Specifically, one for short ranged combat aircraft? For example, I make a pretty decent killing when I sell F-4's & F-5's but until recently, I was pretty much restricted to selling them to other nations in my region b/c they have such short range. To counteract that, recently, I just invaded & annexed Lebanon so I can sell them to Israel, Turkey. I'd like to also sell them to Iran since in 1955, they're one of my biggest ME Allies. But they'll just sit on the runway at Beirut Intl Airport because at this point, Iran doesn't have any air transit treaty's & its too far away for them to go.
So, I was wondering if anyone might have created a mod that circumvents this? For example, maybe something like, any sold air units might be respawned to the buyers capitol or once a sale is complete, they're given unlimited range for a short time until they reach the buyers nation? I can understaned the need for having ground units travel by ship, when they feel like it that is, but a lot of $$ is lost when it comes to aircraft. Another thought I had regarding Allied units sitting at your bases after a sale was too, if possible, change the dynamic so that if the player sells weapons, than the PLAYER has to deliver them to the purchaser. I would think that would clear up that issue almost entirely. But, I've never done any MOD'ing for SR so its just a thought.
(Or if anyone knows of any shortcuts or tricks around this subject, please, let me know!=)
Thanks!
So, I was wondering if anyone might have created a mod that circumvents this? For example, maybe something like, any sold air units might be respawned to the buyers capitol or once a sale is complete, they're given unlimited range for a short time until they reach the buyers nation? I can understaned the need for having ground units travel by ship, when they feel like it that is, but a lot of $$ is lost when it comes to aircraft. Another thought I had regarding Allied units sitting at your bases after a sale was too, if possible, change the dynamic so that if the player sells weapons, than the PLAYER has to deliver them to the purchaser. I would think that would clear up that issue almost entirely. But, I've never done any MOD'ing for SR so its just a thought.
(Or if anyone knows of any shortcuts or tricks around this subject, please, let me know!=)
Thanks!