I didn't make them.
Some are also from Wikimedia commons; https://commons.wikimedia.org/wiki/Category:SVG_coat_of_arms_elements
That covers the ones I think you're probably talking about.
I apologize if im out of the loop, but whats up with the Dragons over in Yokudan. on that small island in the southern bit? Never seen them before now, and was just wondering what purpose they serve?
ok good, I thought that I had just missed something. So in what ways can they be expected to function? will there be any link to dragon worshiping religions?They're there to test how the Dragons work as characters and interact with other characters, more or less.
I don't think it's possible, aside from console commands to become to the Imperial Commune, since it's supposed to represent a direct continuation of the now defunct potentate.
The legion system as it used to exist was disabled quite some time ago. Standing armies have taken their place and can be formed similarly to dynamic merc companies when the full standing armies law is in effect.I have an additional question, has the legion formation option been disabled for the SVN? I noticed that the regional signifiers for legions aren't present. I also haven't been able to make the submenu appear in spite of meeting the criteria (Emperor, all regions in Anvil at Prosperity 3, having the legion laws enacted, etc.) Additionally, the legion specific events don't fire when I put them into the console.
Titular title assimilation was removed due to there existing a certain dependence in the scripts on the "historical" de jure structuring of Nirn. While geographic regions have been most helpful in reducing the dependence and certain other new modding features may prove helpful in eventually eliminating it, for the time being, there are no concrete plans for enabling titular de jure drift.Are there any plans to reincorporate de jure assimilation on titular titles in this mod? Being able to change the map and create new unique kingdoms is probably my favorite thing to do in CK2, yet it's not really as satisfying knowing my Kingdom will never be legitimate in the game's eyes. I also find it a bit annoying that even if I unite the Reach and stay independent for hundreds of years, my realm will always have to deal with Skyrim having a de jure claims on my land. I tired modding the mod to get it back in, but even then I got stuck with the really long 300 year assimilation time. So before I double down and see if I can figure out how to unmod this myself, I figured I just ask if this was ever going to come back.
I did just want to add that this is my favorite CK2 mod by far, and probably my favorite mod in general, or at least the one I've put the most time into, so a big thank you to the people who made this mod.
Titular title assimilation was removed due to there existing a certain dependence in the scripts on the "historical" de jure structuring of Nirn. While geographic regions have been most helpful in reducing the dependence and certain other new modding features may prove helpful in eventually eliminating it, for the time being, there are no concrete plans for enabling titular de jure drift.
What education do you have? You need either a base learning education or a specialisation education that is magic focused to cast spells.I'm completely lost with the magic system. My elven ruler has a spell book but no magika underneath traits or any available to cast spells with. I have been playing him for about 10 years now. Is there a dlc or learning trait required to get magika? a building? Do you need one of the DLC to use the magic system?
What education do you have? You need either a base learning education or a specialisation education that is magic focused to cast spells.
If Tortoise if your SVN client, right-click inside of the SVN folder and choose the SVN update option to update your installation.Does the SVN auto update or do I have to do something to keep it updated?
If Tortoise if your SVN client, right-click inside of the SVN folder and choose the SVN update option to update your installation.