I just updated the mod.Thank you, expect another donation if you manage to do this!
This was a good suggestion, I had not noticed this issue before. Let me know if you have more suggestions.
I just updated the mod.Thank you, expect another donation if you manage to do this!
This is a fantastic change that was needed especially with a slow factor.Realistic Trips has been updated
In the vanilla game, cims will shop for any resource in an instant. In this update, they won't be in a hurry anymore. Shopping times will vary for each resource. They will shop in a few minutes when they go to a gas station or convenience store, but they will take much longer when going to a restaurant or when buying new furniture or vehicles. It is possible to configure the average shopping time in the mod's menu in the "Shopping and Leisure" tab.
- Added option to configure average shopping time for each resource
Realistic Trips has been updated
In the vanilla game, cims will shop for any resource in an instant. In this update, they won't be in a hurry anymore. Shopping times will vary for each resource. They will shop in a few minutes when they go to a gas station or convenience store, but they will take much longer when going to a restaurant or when buying new furniture or vehicles. It is possible to configure the average shopping time in the mod's menu in the "Shopping and Leisure" tab.
- Added option to configure average shopping time for each resource
I believe there's an issue with the mod where the settings won't save when you exit to the desktop. Can you please fix this if there's a bug causing this?Realistic Trips has been updated
In the vanilla game, cims will shop for any resource in an instant. In this update, they won't be in a hurry anymore. Shopping times will vary for each resource. They will shop in a few minutes when they go to a gas station or convenience store, but they will take much longer when going to a restaurant or when buying new furniture or vehicles. It is possible to configure the average shopping time in the mod's menu in the "Shopping and Leisure" tab.
- Added option to configure average shopping time for each resource
I'll take a look at thisIs it possible to make day longer and night shorter (like RealTime mod in CS1)?
It is probably a limitation on the navigate button.I have a question about the Special Events - I lowered the attractiveness minimum to 10 so I'll have more public spaces that can host events, though i noticed that when an event is taking place at a generic park placed multiple times around the city, clicking "navigate" cycles through each of them. Does it mean that the event is taking place in all of them or is it just a limitation with the "navigate" button?
Also, a feature request: can we exclude "entertainment" and "beverages" (maybe meals too) from the effects of "disable early shopping or leisure" to give the city a bit of a nightlife? May need to limit the number of trips too so it doesn't make everyone be up late and cause a midnight rush hour
I was initially thinking that this might be simple to do. But now that I'm thinking about it, it is actually more complicated.Is it possible to make day longer and night shorter (like RealTime mod in CS1)?
Are you using another mod that automatically saves and restores settings for all mods (Simple Mod Checker Plus does that). If that is the case, then you need to wait for that mod to be updated to be able to backup and restore the new settings from Realistic Trips.After reverting back to 1.6.2, i can confirm that it saves everything normally, but 1.7 does not save anything. It's a bug on the latest version
I'll take a look at that.Hello Ruzbeh, will you extend the features of the last mod patch to the citizens with "spending free time" status? At the moment they just go to a building and leave instantly.
Thank you for all your work
Okay, i will try thatAre you using another mod that automatically saves and restores settings for all mods (Simple Mod Checker Plus does that). If that is the case, then you need to wait for that mod to be updated to be able to backup and restore the new settings from Realistic Trips.After reverting back to 1.6.2, i can confirm that it saves everything normally, but 1.7 does not save anything. It's a bug on the latest version
Crashes my game with the new update
I'm working on it
Crashes my game with the new update