It's the year 2300. With the same number of colonies as now, I would usually be at hundreds of unity per month before the update. With the new pop system, I am at literally 24 unity per month.
I'm not sure what the problem is here, whether it's that my biotrophy pop growth is very low (1 per month), or that my unity production is very low, or maybe there's some new unity costs I am not aware of that are eating into that production.
But other than my unity problems, I just noticed something that has not yet really become an issue but will become an issue once I have my science ringworld: my 990 biotrophies on one of my colonies, only grants a 1% buff to my complex drones. I thought the pop conversion was 1 of the old pops=100 of the new pops. Using that math, rounding up as the game has, my near 1000 biotrophies should be granting 10% buff, not 1%. If this is intended, it's a giganerf to biotrophies who I'm not even sure I'll be able to stack like I used to anyways because of the limited building slots now.
Has anyone else played rogue servitor since the update? If so, did you notice these issues? Were you able to make rogue servitors work somehow, what did you do differently to make them work?
Is this a bug, or an intended nerf?
Edit: I finally collected enough unity to add my 3rd civic, so I chose Maintenance Protocols and instantly jumped from 24 unity per month to over 350 unity per month. Maintenance protocols is usually a supplement to my biotrophy unity output, but it is now my main source of unity lol, this makes no sense. But at least I found a workaround for now. The maintenance drones taking care of my biotrophies are the ones giving me unity, instead of the biotrophies, haha.
I'm not sure what the problem is here, whether it's that my biotrophy pop growth is very low (1 per month), or that my unity production is very low, or maybe there's some new unity costs I am not aware of that are eating into that production.
But other than my unity problems, I just noticed something that has not yet really become an issue but will become an issue once I have my science ringworld: my 990 biotrophies on one of my colonies, only grants a 1% buff to my complex drones. I thought the pop conversion was 1 of the old pops=100 of the new pops. Using that math, rounding up as the game has, my near 1000 biotrophies should be granting 10% buff, not 1%. If this is intended, it's a giganerf to biotrophies who I'm not even sure I'll be able to stack like I used to anyways because of the limited building slots now.
Has anyone else played rogue servitor since the update? If so, did you notice these issues? Were you able to make rogue servitors work somehow, what did you do differently to make them work?
Is this a bug, or an intended nerf?
Edit: I finally collected enough unity to add my 3rd civic, so I chose Maintenance Protocols and instantly jumped from 24 unity per month to over 350 unity per month. Maintenance protocols is usually a supplement to my biotrophy unity output, but it is now my main source of unity lol, this makes no sense. But at least I found a workaround for now. The maintenance drones taking care of my biotrophies are the ones giving me unity, instead of the biotrophies, haha.
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