Game day: Sundays
Setup: Something mirroring TRUE only with players who won't quit.
Takers?
Scenario: Modified PE. 1492 or 1520 depending on majority vote.
1. Cultures shall be commonly colonic.
2. Leaders shall be somehow randomized. Details To be Determined.
3. All nations shall start with Infra 5.
4. Rules shall be minimal.
5. Country distribution shall be as much based on preferences as is humanly possible.
6. Austria, OE, Russia all gain Slavonic culture. Russia on the occasion of going with Constantinople in the church event.
7. Unless we get a Dutch player, the Dutch culture rule will be in effect in this game. Russia will make a grab for it.
Setting: Casual. RP encouraged but not required. Rules-lite. Military tradition rules.
Rules:
1. Obey the GM. He is your King and Absolute Ruler.
2. No eternal wars. Be sensible. When you've lost, you've lost. Let's keep this game Casual.
3. Editing will be kept to a minimum. If you think that I will deny an editing request, I likely will. Try to keep deals in the game.
4. Use common sense: For example; If vassalized, act like it. Don't just break it after the truce is expired.
5. Gamey behavior will not be tolerated; again, this is pretty much a common sense thing.
6. Vassals not allowed for nations 0-7 CENTRALIZATION. Nations with vassals ending a session at <8 CENT will lose their vassals. Exceptions will possibly be made for nations with small starting manpower up to the discretion of the GM. See rule 1.
MT Rules
---------
Point allocation:
Base: 7
First Player war of the session: 1
Each subsequent war: 0.5
Victory, offensive or defensive: 0.5
Draw, Defensive: 0.25
Loss/Draw, Offensive: 0
Total is rounded down.
Point decay to be determined.
Players
------
Slargos - Russia
FAL - Sweden
Daniel - Portugal
Wonko - France
Ozzeh - England
DSY - Spain
Tonio - Prussia
Robertus - OE
HolisticDog - Holland
Damocles - Austria
Setup: Something mirroring TRUE only with players who won't quit.
Takers?
Scenario: Modified PE. 1492 or 1520 depending on majority vote.
1. Cultures shall be commonly colonic.
2. Leaders shall be somehow randomized. Details To be Determined.
3. All nations shall start with Infra 5.
4. Rules shall be minimal.
5. Country distribution shall be as much based on preferences as is humanly possible.
6. Austria, OE, Russia all gain Slavonic culture. Russia on the occasion of going with Constantinople in the church event.
7. Unless we get a Dutch player, the Dutch culture rule will be in effect in this game. Russia will make a grab for it.
Setting: Casual. RP encouraged but not required. Rules-lite. Military tradition rules.
Rules:
1. Obey the GM. He is your King and Absolute Ruler.
2. No eternal wars. Be sensible. When you've lost, you've lost. Let's keep this game Casual.
3. Editing will be kept to a minimum. If you think that I will deny an editing request, I likely will. Try to keep deals in the game.
4. Use common sense: For example; If vassalized, act like it. Don't just break it after the truce is expired.
5. Gamey behavior will not be tolerated; again, this is pretty much a common sense thing.
6. Vassals not allowed for nations 0-7 CENTRALIZATION. Nations with vassals ending a session at <8 CENT will lose their vassals. Exceptions will possibly be made for nations with small starting manpower up to the discretion of the GM. See rule 1.
MT Rules
---------
Point allocation:
Base: 7
First Player war of the session: 1
Each subsequent war: 0.5
Victory, offensive or defensive: 0.5
Draw, Defensive: 0.25
Loss/Draw, Offensive: 0
Total is rounded down.
Point decay to be determined.
Players
------
Slargos - Russia
FAL - Sweden
Daniel - Portugal
Wonko - France
Ozzeh - England
DSY - Spain
Tonio - Prussia
Robertus - OE
HolisticDog - Holland
Damocles - Austria
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