Hi,
a contribution from me, playing N. Zealand over ARMA, 1933 start.
1. AI worked well on a strategic lvl until early 1944 where I`m now:
1.1 Italy does very well in N. Africa, They`ve taken control of Suez Canal twice and sent small naval detachements to the Pacific and Indian Ocean just as Spanish State did.
They also efficiently support Germany in the Europe. Suez was locked to the Allies most of the time as Axis were on one coast if not in control. I wonder how they can supply 45 divs in Suez and abt. 25 in N. Africa though.
Probably because Italian navy and navs have done extremely well all the time. Really impressive show.
1.2 Japan has been incredibly successful, probably because they made the correct decision to puppet N. China and that early on. After taking DEI they went for Burma, annexed Indian Empire, Iraq and Persia and are establishing common borders with Italy and Germany in M. East and Turkey(joined the Allies and became yet another headache for us). Luckily enough they turned down German alliance offer till now.
Jap AI made some mistakes though: prioritized army and ran out of troop transports. That`s why their attempts to invade Australia failed until now. They seem not to build many naval units and their navy is wearing down very noticeably. Still, it`s dangerous as they`ve 4-5 carriers left.
1.3 Germany has taken a vacation till Barbarossa after subduing most of Europe including Norway. After Barbarossa it was a stalemate/vacation for abt. 2 yrs. Then they broke the SU front and are now east of Ural. Lost Norway and Finland to UK meanwhile.
2. The Allies have taken lots of stick till late 1943:
2.1 UK has lost India, but still has Ceylon. Has had Gib and Singapore for the duration. Success, kind of. Keeps just a minimum of land units on the isle and tries to use what it has(acts logically at long last) but is stretched very thin and unable to achieve even local superiority for long enough anywhere. Kind of historical.
Destroying the 45 Italian divs in Suez is possible by blockade in theory. I see 2 reasons for UK not doing that: AI does not understand blockades or it does but fears(correctly) that the blockading force will be destroyed by Italian navy and navs.
2.2 USA: after abt. 2 yrs build up they implemented "Germany first" policy and have by now annexed Spanish state and have gone into Metropolitan France a little. Also invaded the Low Countries and probably can`t be dislodged from there by now. Germany must redeploy but does it understand that?
2.3 Other Allies: doing what they can. Very active as much as their resources permit. N. Zealand pulls more than its weight and is responsible for many Axis naval losses, Jap in particular.
3. Comintern has performed badly but plausibly, no easy walk to Berlin this time.
4. General conclusions:
- the enforced strengths choices for GP:s in particular detract from the game as AI just can`t handle that properly,
- AI is much better at garrisoning,
- AI seems to be able to prioritize strategic goals better. Or just was incredibly lucky in my playthrough here,
- AI responds well to blockades and amphib assaults,
- at least for me, I saw an active air war in Europe and whereever there were bases,
- AI is good at coordinating multiple direction attacks,
- AI does not attack attacking enemy units from adjacent provinces to help its own. Never did and perhaps it`s impossible to code that in,
- AI must be subjected to same overstacking(they can have more than 4 units in an air stack again) and range limitations as the player. P-dox said it`s impossible for naval units, I don`t believe them though. No air(or any other) attacks without proper rebasing and org loss/regain. Period.
- AI can`t still compose capitals/screens it seems, but I´ve observed some fleets properly composed, maybe by accident. Neither can it properly reshuffle units, naval in particular according to repair/org regain needs. But it never could so that is perhaps beyond engine limitations.
- it will be very interesting to see how post-war Europe will look. Will SU get half of it though they`re actually pushed out of it?
All in all IC 1.3 over ARMA is an improvement and very enjoyable to play.
BTW, Quintelosky, I have lots of saves from this playthrough and can send them to you if you think it useful.
Rgds, Oldtimer