I have read the 'Running Problems' thread, and tried all that it suggested. My problem still persists, though.
The music in the game seems to play at a much lower sample rate then it should. As the mp3s in the music folder are 44.000 kHz, and mostly compressed at 192 kbps, I don't see any reason for the in-game-music to run at something that sounds very much like 22.000 kHz to my ears. So there seems to be some resampling going on while the game plays.
I have no problems with ohter games, and the sound card has been used extensively for music production as well. I have even tried the game with two different sound cards, my Echo Gina and my old Sound Blaster 16. Both insists on ruining the game music at 22.000 kHz.
I have tried to lower the sound accelaration in the Control Panel, but no luck. I have even tried resampling all the files in the sfx directory to 44.000 kHz, but no luck. All my drivers are up to date, and the direct x version is 8.1. I have tried the 1.03 patch, but no change for the better.
Is this a fault, or is the game supposed to degenerate its own soundtrack this way?
Win 98SR2
Intel Celeron 466
256 mb RAM
12,6 gb hd (where EU 2 are), 4,5 gb free
ATI RAGE 128 16mb ram
Echo Gina Sound Card
and
Sound Blaser 16
The music in the game seems to play at a much lower sample rate then it should. As the mp3s in the music folder are 44.000 kHz, and mostly compressed at 192 kbps, I don't see any reason for the in-game-music to run at something that sounds very much like 22.000 kHz to my ears. So there seems to be some resampling going on while the game plays.
I have no problems with ohter games, and the sound card has been used extensively for music production as well. I have even tried the game with two different sound cards, my Echo Gina and my old Sound Blaster 16. Both insists on ruining the game music at 22.000 kHz.
I have tried to lower the sound accelaration in the Control Panel, but no luck. I have even tried resampling all the files in the sfx directory to 44.000 kHz, but no luck. All my drivers are up to date, and the direct x version is 8.1. I have tried the 1.03 patch, but no change for the better.
Is this a fault, or is the game supposed to degenerate its own soundtrack this way?
Win 98SR2
Intel Celeron 466
256 mb RAM
12,6 gb hd (where EU 2 are), 4,5 gb free
ATI RAGE 128 16mb ram
Echo Gina Sound Card
and
Sound Blaser 16