I have nearly reached Vajizz stage in life (39), and around 20 years form my first Hoi2, with thousands of hours spent on this game.
I really apprecciate the wishlist.
As a long time gamer, I really wish there were game mechanics to decrease the number of clicks.
A nice, big, fat, Victoria style button "Redeploy everything to home province" will save so much wasted time. If there is not home province, the capital is a good option, or the nearest port city.
The same thing regarding the troops conversion. Put all Mil togheter, and use only one CorpsWide "Convert to Inf ecc. ecc. Button" to convert everything to Inf, instead of waste time going one by one to click on your choice.
It had happened more often, that a garrison unit was under attack by a Usa amphibious assault, and the naval bombers and the local navy in the same sea province couldn't find the enemy transport ships to bomb them. The inter-army cooperation should be improved.
I really dislike limits, like the resources limit, the critical stockpile limit, ecc. ecc.
Can you imagine a situation like:
"Hey Joe, we have imported too much oil, where to put it..."
"I know, throw it away"....
The martial court for this traitor is that way.... never liked this thing, if someone want to put a limit, then put a "Build resource deposit" option.
The trasport capacity tied to your industrial prowess, i don't understand why it exist.
There is literally no way to build trucks...put a little "build trucks" like the sea transports, or put a tech tree dedicated to this problem near the supply research.
The Tc tied to the partisan activity is also made in a bad way. Your land is peacefull everywhere, but that little, abandoned, out of the way greek island has a lot of partisan, and it slow down your trasportation nationwide. When there are this situations, i have always liked to imagine what the people says.
"Franz, why are we going slower with our grain transport in Poland?"
"Dunno man, i hear that there are some rebel in Mytilene."
"So?"
"So we slow down"
"

"
The management of the partisans.
I make a little premise, as a veteran player of Hoi2 and DH, discussion about the "total realism", "more historical", and the "corrected Oob", to me, make no sense.
A new player, can enjoy this realism, and accurate historical reconstruction, but, how many time a player make the same game, in the same way, in the same time period, with the correct Oob?
Obviously, the strong point of the strategy games is replayability. Alternate history, alternate battle plan, better minister instead of the historical ones.
Italian navy equipped with some Cv is a must. Is it historical? No, but if you want to survive, you need them.
I personally find everything that got in the way of making war a bother. Be that partisans or nuke.
Partisan that go up and down the map because are hard to pin down and smash them in a definitive way, clamoring in a little island slowing down tc nationwide, in trp the russian partisan go up and up, and seems like the tide never end...
Please put a tab similar to the transports route.
Call it "Gestapo" "MI6" "OSS" "Sismi", instead of transports and escorts, there are the different nations, with the Mp brigates needed and the Mp brigate can be automatically assigned.
For the people who love to run after them, leave them be, for people who don't care, automate e produce some Mp brigates in series of 99, problem solved.
Nukes, and the Usa who love them.
In the misc files i usually change the difficuty of producing nukes form 80, to 80 millions.
Nukes took away the joy of making war. So i really appreciated the event "Nuclear Clearance Granted" in the mod All in One gold edition.
No clearance, no nukes for the Usa to spamm around. It should be in my opinion something to be put in the main DH.
If possible, the air power need to be tweaked somehow.
Allies air power, is overwhelming.
In a game with the Rsi, i had 16 planes ((4 fighter+4 interceptor)x2) in air superiority mission in north italy, 16 planes protecting slovenia airspace, and 16 more protecting the adriatic sea. Well, the Usa didn't care, they nuked Venice regardeless of everything.
They don't care about fixed Aa at level 10, they don't care about the air fleet in the province they bomb, they don't care that your airpower techtree is well developed, and finally, they don't care that the province to bomb is protected day and night, comprensive of air defence of nearby areas.
This is one of the few places where i think that "total realism" should be implemented.
In Hoi2 if you put 3 airfleet in Rennes, Paris and Amsterdam to watch the sea against the Uk planes and maybe one more airfleet in Denmark, it is pretty much ok to forget Uk and start planning Barbarossa. Now, forget it.
There was a nice function in one mod of Luxor, it give the player the ability to build structure in the territory of your allies.
Imho it's a nice addiction, like building infrastructure in Rom and Bul. Historically accurate even.
i think i wrote enought.
