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I was shocked because I was really looking forward to the release of Sphere of Influence.
I think it's reasonable to postpone the release for the sake of brushing up, but then I wish they wouldn't have announced a May release date from the start. I'm really sad.
 
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This has been considered and pretty extensively discussed in the past, the gist of that discussion is that Poland's autonomy was basically completely gone by 1830 and it really was more of a province with some special rights than any of sort of self-governing entity, even when compared to say the Baltic States. Not having Poland playable is a deliberate choice as we feel it accurately reflects the historical reality at the time.

Maybe polish countries (so only Krakow at the start date) could get a new journal entry for the January Uprising which could through multiple steps lead to a revolution.


 
I’m just going to add my voice to the people happy you’re being cautious. And this is as someone who swore off buying Vic3 but might buy it w this expansion.
 
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My thoughts when I read the original announcement was that there's no way the expansion and the patch will be ready by 6th of May and it will be a huge burning mess. But very happy and very sad to see the launch has been delayed. Thank God and also, this makes me sad to the core. But good. Great. Horrible, but alright. Good decision. Something died in me.

This about sums it up.
 
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Hello Victorians, this is Martin here with an update on the release date of the Sphere of Influence expansion.

A few weeks ago we announced we were planning to release the expansion and its accompanying update on May 6th. Since that time we’ve unfortunately come to the conclusion that both the update and the expansion are in need of more time for bug fixing and polish. Both update 1.7 and Sphere of Influence contain several fundamental changes to how the game functions, particularly in the form of the Building Ownership Revision and Power Blocs, which has resulted in bugs, as well as balance and technical stability issues.

While we are happy with the features on offer in 1.7/Sphere of Influence, we simply do not believe that sticking to the original release date will allow us to deliver those features in a polished and balanced state, and we frankly do not want your enjoyment of them to be marred by excessive bugginess, crashes or general lack of polish. We believe that a delay will allow us to release the update and expansion in a state that both we as the developers and you as the players will be much more happy with.

The new release date will be Monday the 24th of June. We will continue releasing weekly dev diaries up to that point, as there is still quite a lot to cover with both the DLC and the update. We know many of you are eagerly anticipating the expansion and apologize for the extended waiting that this will create, but we really want Sphere of Influence to meet your expectations and for this release to be one that we can be proud of as a development team!

Good call! Well done!
 
I would like to ask if this is because this update needs to fix a lot of balance and bugs, or because the previous updates were full of bugs and this time I spent more time fixing them.

I mean, do we end up receiving an update of the same quality as before, or is it a very polished, high-quality update that's free of imbalances and bugs?
I want to try to give some context around this:
It is very hard for us to judge at this point.
But what is basically a given is that there will be bugs and imbalances of some kind. That's true for every update we put out. The complexity of systems and the different ways of playing Victoria 3 make it incredibly hard to oversee all effects a change will have.

We always work towards releasing with as few imbalances and bugs as possible of course. Very often it has been the case that we never encountered a particular issue in testing ourselves, but on day 1 it was encountered by the players. This can be due to a multitude of factors, e.g. hardware, OS or as in most cases basically a numbers game.

This is a big oversimplification, but let's roll with it and say we have 10 QA each working 40hrs a week on quality assurance. And let's assume they have exclusively worked on SoI for 6 full months.
That ends up at 9.600 hours of QA time.
Within one hour after release, players will have spent more time ingame than our entire QA team has spent over the course of 6 months. Again, simplification, but you get the comparison I think.
Players will always find issues we could not discover on our own because nobody had the time to dedicate a playthrough with a communist Brunswick that relied exclusively on trade to fuel its economy only to realize that the balancing for firewood consumption is off when you reach 1885 under these conditions.

All that being said, personally I am hopeful we will end up at a good release which doesn't require a lot of effort to fix afterwards. But I can't say with certainty, because certainly something will appear on day 1.
 
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While it is a bit sad that I won't be able to play in May, I really appreciate the delay. I'd rather wait for a good DLC than play a bad DLC earlier.
Plus it solves the problem that two DLCs would have been released the same day
 
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This strikes me as a wise decision, far better to take the time needed to get it right.

That said, will we be getting an update to tackle remaining bugs in the existing 1.6.2 in the meantime?
 
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Will the next dev diary contain an updated schedule for future dev diaries? Love to see what the team has come up with to keep us busy until June 26.
It won't this week, but is more likely next week, I am evaluating if we do so now! We do have the subjects set, and well I know what the order is, just confirming everything! Some of them you know already from the previous schedule, and what we said in recent diaries e.g. Catalysts, Art of Sphere of Influence and The Great Game.
 
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Hello Victorians, this is Martin here with an update on the release date of the Sphere of Influence expansion.

A few weeks ago we announced we were planning to release the expansion and its accompanying update on May 6th. Since that time we’ve unfortunately come to the conclusion that both the update and the expansion are in need of more time for bug fixing and polish. Both update 1.7 and Sphere of Influence contain several fundamental changes to how the game functions, particularly in the form of the Building Ownership Revision and Power Blocs, which has resulted in bugs, as well as balance and technical stability issues.

While we are happy with the features on offer in 1.7/Sphere of Influence, we simply do not believe that sticking to the original release date will allow us to deliver those features in a polished and balanced state, and we frankly do not want your enjoyment of them to be marred by excessive bugginess, crashes or general lack of polish. We believe that a delay will allow us to release the update and expansion in a state that both we as the developers and you as the players will be much more happy with.

The new release date will be Monday the 24th of June. We will continue releasing weekly dev diaries up to that point, as there is still quite a lot to cover with both the DLC and the update. We know many of you are eagerly anticipating the expansion and apologize for the extended waiting that this will create, but we really want Sphere of Influence to meet your expectations and for this release to be one that we can be proud of as a development team!
I believe that I speak for a lot of us when I say that you should take as long as you need to put out a complete, finished product. And I personally appreciate that you all were willing to admit that your origional planned date was too ambitious, and that you need more time.

Take all the time you need to cook, I'll look forwards to the update regardless. If I could wait over a year for Shadow of the Erdtree, then a month and a half for SoI is nothing.
 
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Better to release it when it's ready than push it out the door unfinished with tons of bugs and crashes. People will get over delays, especially if the product is good and worth waiting for. It's a lot harder to recover from a botched launch.
 
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This has been considered and pretty extensively discussed in the past, the gist of that discussion is that Poland's autonomy was basically completely gone by 1830 and it really was more of a province with some special rights than any of sort of self-governing entity, even when compared to say the Baltic States. Not having Poland playable is a deliberate choice as we feel it accurately reflects the historical reality at the time.
I'm not sure whether you have talked about it or not, but I still do not know why that "Balitc Blahs" acquire its playable status, and abstracted into one single tag -- those are two questions above.

Any plans to talk about this in the following diary? Is it because that there'd be some feature contents, or out of some mechanical concern? Russian border adding Congress Poland and removing Livonia seems to be kinda ... not that good-looking. It looks like that Tsar Russia has put something composed of Russian Polish territories deep into Europe.

Edit: no offense to the "Baltic Blahs" -- I just can not remember how to spell that word, honestly speaking...
 
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Tbh this is good news. Take your time, get it right. Is there any possibility of a beta at least for modders? Was just thinking that with some of the unintended late game consequences of the 1.6 migration changes, having a beta might lead to more testing of the late game before launch.
 
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Lol the people on Discrod rn running around in a panic yelling "dead game!" or "vaporware!"
 
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