
Notice the prompt to select empire focus! this is a really good idea. to bad it doesn't actually work. You should be able to choose your first focus free, as implied by this prompt.

Side Note: The reworking of the background image is very nice. Good job there. Now we just need to clean up the unemployment numbers.
If you check the image above my prosperous union slave guilds barbaric despoilers have a -5 food deficit. Its pretty tiny, so I don't think its a problem. But I do wonder if its intended.I can also confirm that the UNE starts in a food deficit of -6. If that's not intentional, it might be worth tweaking some numbers to make that not a thing, though in the long run it is manageable and not run-breaking.

I took this image because when the game is running, I can see the slavery icon flickering in and out on those last three clerk pop groups. I have to wonder if pops are going in and out of slavery--slavery guilds civic--or if its just a graphical error. I've not noticed the bouncing up and down of resources you'd expect from pops entering and leaving slavery.
if you have fractional pop growth than 1.234 and 1234 are the same length, so there is no real benefit to going to smaller numbers. 1.2k/1.2k and 12/12 are nearly identical functionally, and if you see more precise numbers in the tool tip--1,234/1,234 and 12.34/12.34--you get the same lengths again. So it comes down to what makes the most sense. And at least for me--and apparently enough of the developers--1.2k makes more sense than 12.34 when talking about pops. and for me, the difference is enough that I'd favor the larger whole numbers.It's just the UI that bothers me. Numbers being two characters longer for no reason has that "nails on a chalkboard" feel to me, personally. Especially when it lacks thousands separators so you see 1000/1000 jobs, the numbers blend together more than 1,000/1,000, 1k/1k or better yet, the old version: 10/10
There, removed the subjective part and expanded my non-subjective part. Minus the 'it makes more sense' issue. however, it appears the arguments around the pop numbers have gotten under my skin. so, I'm going to try and stay out of it for a bit.
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