So i was very curious how stellaris was gonna run on my MacBook Pro 14 inch with the M1Pro. The good news is it loads even very big mod sets (10GB+) faster than my windows gaming pc does with the same mod set but compressed
The bad news is that the game is unsharp, like all other modern PDX titles minus CK2 for some reason (Picture attached). From reading here and elsewhere I know that it's a typical issue related to the way resolutions work on MacOs. The usage of UI overhaul doesnt affect the issue one bit
What I'd like to know is whether there is a work around for the resolution issue (the game only runs at quarter of the true display resolution and the notch is in the way) and whether PDX has plans to officially support Apple silicon products going forward.
I cant say much more about the performance than that as of now.
Thanks.
Edit 1.:
Interestingly enough running stellaris in fullscreen at 3024x1890 solved the sharpness issue, which it didnt when I tested the game vanilla iirc.
The bad news is that the game is unsharp, like all other modern PDX titles minus CK2 for some reason (Picture attached). From reading here and elsewhere I know that it's a typical issue related to the way resolutions work on MacOs. The usage of UI overhaul doesnt affect the issue one bit
What I'd like to know is whether there is a work around for the resolution issue (the game only runs at quarter of the true display resolution and the notch is in the way) and whether PDX has plans to officially support Apple silicon products going forward.
I cant say much more about the performance than that as of now.
Thanks.
Edit 1.:
Interestingly enough running stellaris in fullscreen at 3024x1890 solved the sharpness issue, which it didnt when I tested the game vanilla iirc.
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