Description
v.3.0.3 [d281] Fleet reinforcements from fleet manager create 100+ "one ship fleets" which makes the game completely unplayable
Game Version
v.3.0.3 [d281]
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Basically, the fleet reinforcements is a total mess that totally ruins the game...
I was doing an all-in attack on the Crisis with my fleets and just simply pressed "reinforce all" after a couple of battles. The result was 100+ individual fleets created near the shipyard... These fleets were not joining with the main fleets and were just sitting there doing nothing. I can't even "combine" these fleets when I select them (the fleet command dialog doesn't even appear because there are so many fleets). Even if I manage to somehow select only part of those fleets. the "combine fleets" icon on the fleet info doesn't work because "if you combine these fleets, they would exceed the commanding limit"
After that, the game basically became completely unplayable... Everything is super slow when you have 200+ fleets, one ship each.
I thing the root cause of this issue is that if something happens "in the middle" between the main fleet and reinforcing fleets, then those ships just stop and do nothing. In this particular case I was in the middle of the pretoryn scourge territory, fighting and expecting those reinforcements.
What could help here - some kind of a button in the fleet manager next to "Reinforce all" to automatically merge ALL the empire fleets into bigger fleets.
Overall, the whole reinforcements system is such pain in the butt. It ALWAYS screws up!! It always creates "ghost fleets" with 0 ships, It always creates "lonely fleets" with 1 ship that just sit somewhere without merging with the main fleet.
P.S. I don't really use any mods except the "UI Overhaul" that does only the "cosmetic" changes. So the mod should not be the reason for the issue. Actually, I've been experiencing the same issue many times before, without any mods whatsoever.
Steps to reproduce the issue.
1) Create something like 10 fleets (with 70+ menacing ships each), send them to the enemy's territory (for example - when fighting a crisis)
2) After a couple of battles, open fleet manager and press "reinforce all"
3) Enjoy 100+ of "lonely" fleets with just 1 ship sitting in the Mega shipyard system where they were built.
Or you could just check the two saved files:
In the first save file (year 2314), there is still an option to combine the fleets, but just after a couple of attempts to "reinforce all", in 2320, there will be too many fleets (see the screenshot from year 2320).
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v.3.0.3 [d281] Fleet reinforcements from fleet manager create 100+ "one ship fleets" which makes the game completely unplayable
Game Version
v.3.0.3 [d281]
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
Basically, the fleet reinforcements is a total mess that totally ruins the game...
I was doing an all-in attack on the Crisis with my fleets and just simply pressed "reinforce all" after a couple of battles. The result was 100+ individual fleets created near the shipyard... These fleets were not joining with the main fleets and were just sitting there doing nothing. I can't even "combine" these fleets when I select them (the fleet command dialog doesn't even appear because there are so many fleets). Even if I manage to somehow select only part of those fleets. the "combine fleets" icon on the fleet info doesn't work because "if you combine these fleets, they would exceed the commanding limit"
After that, the game basically became completely unplayable... Everything is super slow when you have 200+ fleets, one ship each.
I thing the root cause of this issue is that if something happens "in the middle" between the main fleet and reinforcing fleets, then those ships just stop and do nothing. In this particular case I was in the middle of the pretoryn scourge territory, fighting and expecting those reinforcements.
What could help here - some kind of a button in the fleet manager next to "Reinforce all" to automatically merge ALL the empire fleets into bigger fleets.
Overall, the whole reinforcements system is such pain in the butt. It ALWAYS screws up!! It always creates "ghost fleets" with 0 ships, It always creates "lonely fleets" with 1 ship that just sit somewhere without merging with the main fleet.
P.S. I don't really use any mods except the "UI Overhaul" that does only the "cosmetic" changes. So the mod should not be the reason for the issue. Actually, I've been experiencing the same issue many times before, without any mods whatsoever.
Steps to reproduce the issue.
1) Create something like 10 fleets (with 70+ menacing ships each), send them to the enemy's territory (for example - when fighting a crisis)
2) After a couple of battles, open fleet manager and press "reinforce all"
3) Enjoy 100+ of "lonely" fleets with just 1 ship sitting in the Mega shipyard system where they were built.
Or you could just check the two saved files:
In the first save file (year 2314), there is still an option to combine the fleets, but just after a couple of attempts to "reinforce all", in 2320, there will be too many fleets (see the screenshot from year 2320).
Upload Attachment
File(s) attached