Most of the material discussed in this thread has now been coded up. You can download what I've done here. Comments are welcome as always.
Von_Koenig said:It seems to me that the TO, by the time it was historically partitioned needs to become a proper state, almost a nation.
Von_Koenig said:By that I mean it can't continue being a medieval state being run by a minute minority of German knights and merchants (the merchants were often peeved with the order anyway). White VS Grey is a struggle within that small German minority, I don't think they'd be able to rule segregated from their Baltic/Polish minorities forever.
You are correct, the nation-state was a later concept. However, a power base (or quasi-majority) of usually 1 ethnicity has been necessary to the construction of all empires. Ottomans did not always think of themselves as Turks, but it certainly helped a lot to have plenty of easy-to-manage Turks alongside the more troublesome ethnicities.Incompetent said:It is a proper state - while its government is a bit unusual, it has laws, officials, procedures etc as any other state would. But a 'nation-state' is a very different concept. Nationalism might play a limited role in the late game, but I think it would be extremely anachronistic to introduce it in the 15th or 16th centuries, especially in a state which quite explicitly derives its legitimacy from Catholicism. It's like insisting that the Ottoman Caliphs should have thought of themselves first and foremost as Turks.
It's not so much lack of social mobility that gets to people, it's only an issue if it gets embroiled in ethnic or religious problems. And the TO, with a bureaucracy and military so German and so dependent on a slim slice of the population, is unliekly to be very viable.But there's nothing impossible about that - was Russia torn apart before 1820 by unhappiness about social immobility?
I can see the logic in that, in which case it might be interesting to have a 'baltification' option for places like Poland or Russia (as we have already for ugric areas).Also, there is a parallel process of cultural convergence, in the Baltic lands at least. The language of government remains German, but in other respects the Germans pick up aspects of Baltic culture, and the Balts in turn aspects of German culture. The Germanisation side of things is particularly pronounced in the Baltic aristocracy and urban population. This has already happened to a large extent by 1419, which is why the TO starts with 'baltic' and not German culture. I can call it 'balto-german' if you like, but since it's the only Baltic culture around, there seems little point.
MattyG said:
Mettermrck said:I think a good chain of events secularizing the order or at least demilitarizing it would be great.
Incompetent said:Secularisation: I have events to turn the TO into secular 'Baltland' if they go Protestant or Reformed, but not if they stay Catholic. This could be an option late in the game, but since the Knights are effectively warrior-monks, abandoning their religious bent is going to be difficult.
event = {
id = 201323
random = no
country = LAT
name = "The aristocrats take over"
trigger = {
OR = {
event = 201318
event = 201319
}
}
desc = "However moderate [...] backwater"
date = { day = 3 month = february year = 1671 }
action_a = {
name = "The crusaders' rule is broken" #drastic, but consider where the sliders would have been with the Knights in charge!
command = { type = country which = KUR }
command = { type = technology which = [COLOR=DarkOrange]torthodox[/COLOR] }
command = { type = domestic which = centralization value = -4 }
[...]
}
Calipah said:No thats correct Therlun - you can even check the event scripting paper, orthadox must be written as torthodox.But thanks for noticin though![]()
Therlun said:damn! I was so proud about the bug i found...
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Freiksenet1987 said:As there it is possible, though really hard, for Union of Kalmar to become Orthodox, maybe we need to add additional events for TO, who can try to crusade Orthodox Union of Kalmar?