I've watched your replay quickly, first thing i'd point out is looking at your decks your teammates do not have one hummel card to counter long range artillery in phase C. You canno't have one with the 352nd but both the 12SS and the 116th can do something about long range arty and hummel is deadly when it hits. It may engage a long range fight with sextons or other allied arty.
Then they should have and bring the Wespe in phase B to counter battery as quickly as possible.
Second thing i've noticed, from the very beginning, your first push starts with no arty support at all, hence you don't push with smoke or arty fire and your troops surrender very quickly once hit by arty and the enemy infantry moving. If not at the begining, a good thing is to bring one of your fk18 soon enough to counter battery his arty. Or planes to bomb. I find you did it a bit late to bring any arty at all. And you don't bring planes at all neither. Then you bring arty and arty and arty, like sk18 is magic to kill troops then planes but at the very end when all is finished.
Third thing, you don't fall back your troops when hit, or at least not quickly enough. And keeping them not moving and hidden is pointless if you let your opponent place his recon to see your hidden troops.
And mostly you do not try to push this orchard in front of you where are these mortars, your infantry sits in their first positions along the game waiting to be killed. When you have this much mortars in front of you, your opponent has less infantry to oppose you, it is mathematics. Indeed, your teammate Heinrich pushes your orchard with one panzergrenadier around the beginning oh phase B and not you, was a bit weird. Then you should have moved your mg to support Heinrich in your right and bring way more infantry.
You are the heavy infantry deck, you should do the infantry pushes in the center, not your teammates. Plus, your two fk18 fire a long time with no results in area fire, you have to manage them and pick other targets, not forget them too long.
You should really bring more panzergrenadiers or ostruppen and push in line, not play that much defensively.
You have let your opponent build and not doing any pressure to him, he punished you.
Push with infantry, command infantry and ig18, it is deadly.
Then they should have and bring the Wespe in phase B to counter battery as quickly as possible.
Second thing i've noticed, from the very beginning, your first push starts with no arty support at all, hence you don't push with smoke or arty fire and your troops surrender very quickly once hit by arty and the enemy infantry moving. If not at the begining, a good thing is to bring one of your fk18 soon enough to counter battery his arty. Or planes to bomb. I find you did it a bit late to bring any arty at all. And you don't bring planes at all neither. Then you bring arty and arty and arty, like sk18 is magic to kill troops then planes but at the very end when all is finished.
Third thing, you don't fall back your troops when hit, or at least not quickly enough. And keeping them not moving and hidden is pointless if you let your opponent place his recon to see your hidden troops.
And mostly you do not try to push this orchard in front of you where are these mortars, your infantry sits in their first positions along the game waiting to be killed. When you have this much mortars in front of you, your opponent has less infantry to oppose you, it is mathematics. Indeed, your teammate Heinrich pushes your orchard with one panzergrenadier around the beginning oh phase B and not you, was a bit weird. Then you should have moved your mg to support Heinrich in your right and bring way more infantry.
You are the heavy infantry deck, you should do the infantry pushes in the center, not your teammates. Plus, your two fk18 fire a long time with no results in area fire, you have to manage them and pick other targets, not forget them too long.
You should really bring more panzergrenadiers or ostruppen and push in line, not play that much defensively.
You have let your opponent build and not doing any pressure to him, he punished you.
Push with infantry, command infantry and ig18, it is deadly.
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