Among the biggest complaints thus far are as follows
1: There is no Continue button at the end of missions (As in Majesty 1)
2: There is no Free Play mode (Even absent of a Random Map Generator, large open Free Play mode maps are doable, with selectable starting positions, selectable lair themes, and wandering/invading monster themes)
3: Buildings can not be demolished (I'm aware of the exploit, charging a demolition fee would negate the use of the exploit)
4: Buildings can not be removed from the repair/tax cycle (This was a feature in Majesty 1).
5: When there are more heroes than can be displayed in the Gather Party window it snaps back to the first two rows when you try to scrolling through them.
6: Multiplayer Chat is far too limited.
7: Multiplayer maps are too small and uninteresting.
8: Multiplayer Game modes are far too limited, many want co-op freeplay modes
9: In some Multi Player modes, players should be neutral unless tagged with a reward flag.
Failing to address these concerns will reflect badly on the developers and hurt consumer confidence in Paradox, addressing them will increase customer loyalty and increase customer satisfaction.
Sadly I doubt this will be read, as it is far from the front page and will be lost in a sea of side discussions.
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