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Hi!The technology does not open:an experimental tank.Also, is it possible to finally remove the forced conclusion of peace during the war of Russia (without allies, alone) with Germany,Austria,Turkey?
 
New version already, that´s fast, thanks.

Still have some problems with the counters: Now they have weird colors... (Installed v2 including hotfix)
Did not notice that the counters were pink!!! I saved the file in the wrong format but when I redid it and save them in the right format the backgrounds become invisible. Honestly, I am not great with gfx so hopefully someone out there who is good with it can fix the formatting issue otherwise be a few days before i can tackle it, sorry about that
Hi!The technology does not open:an experimental tank.Also, is it possible to finally remove the forced conclusion of peace during the war of Russia (without allies, alone) with Germany,Austria,Turkey?
Will look into the tank event soon, as far as force fire events, in the near future they will all be removed, probably next main release since I am getting pretty comfy with how it the game is working on my test builds so may be removing the training wheels so to speak soon as groundwork for the alt-his coming
 
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Did not notice that the counters were pink!!! I saved the file in the wrong format but when I redid it and save them in the right format the backgrounds become invisible. Honestly, I am not great with gfx so hopefully someone out there who is good with it can fix the formatting issue otherwise be a few days before i can tackle it, sorry about that

Will look into the tank event soon, as far as force fire events, in the near future they will all be removed, probably next main release since I am getting pretty comfy with how it the game is working on my test builds so may be removing the training wheels so to speak soon as groundwork for the alt-his coming
I've tested the early TT a lot and the early tank techs will fire after all the requisite have been researched. It may take a day or a month, but it's fired in all my tests. Maybe there's a conflict with the other added mods? I'll check it out this weekend.
 
for some reason, if you win the first war, too quickly, can there be bug issues?
Can you give more info such as win as who and what kind of bug?
 
Can you give more info such as win as who and what kind of bug?
because in my campaign, with Austria, I basically defeated everybody in 1915-1916, with germany, ottoman empire, and italy. Then it triggered the severe treaties were made, the United Kingdom gave white peace, and Russia would probably fall into civil war, but it did not fall for some reason, even with militancy crashing, because I took a large amount of their land, (like important cities that they ended up giving militancy etc.) germany simply decided to take all the russian lands for himself, without puppet creation (they didn't even create an african puppet, which i forgot the name of). and I decided to attack the rest of the alliance that didn't enter the war (GRE, ROM) their surrender events were working. Bug I found was that there was an event that didn't trigger for me in which Bulgaria would try to buy Macedonia for resources or money but I didn't receive it for some reason. basically that was it, i think i'll play germany next
 
because in my campaign, with Austria, I basically defeated everybody in 1915-1916, with germany, ottoman empire, and italy. Then it triggered the severe treaties were made, the United Kingdom gave white peace, and Russia would probably fall into civil war, but it did not fall for some reason, even with militancy crashing, because I took a large amount of their land, (like important cities that they ended up giving militancy etc.) germany simply decided to take all the russian lands for himself, without puppet creation (they didn't even create an african puppet, which i forgot the name of). and I decided to attack the rest of the alliance that didn't enter the war (GRE, ROM) their surrender events were working. Bug I found was that there was an event that didn't trigger for me in which Bulgaria would try to buy Macedonia for resources or money but I didn't receive it for some reason. basically that was it, i think i'll play germany next
I understand. Yeah, it's not technically a bug. There are just very few scripted events for a CP victory, but I think EJ is working on that. I see a lot of strange, but fun, things happen when the Central Powers win the war. But many times it breaks the game leading to no WW2 :(

I know it's not part of your question, but if you want a somewhat historical post WW1, what I like to do is play a game as France and hold off Germany until the Nov 11, 1918 Armistice fires and then save that game so you can reload as any other nation and play through the interwar period and beyond.
 
Copy and Paste this at the bottom of event_text.csv. For some reason, the Difficulty event was using the WW1 war weariness event text.
Code:
EVT1914_2000507_NAME;Select Difficulty;;;;;;;;;;;;;;;;
EVT1914_2000507_DESC; Welcome to The Grand Campaign! As the game does not have a proper difficulty setting, we have provided you with the option to change it during the campaign. BEWARE! This can only be done at the start of the campaign!;;;;;;;;;;;;;;;;

also, a sneak peek to my alt history UK events:
Code:
EVT_88880601_DESC; The Uk government has officially announced that the War against Germany has ended with the unconditional surrender of the United Kingdom and now seek an Armistice between the two nations. While the British public mill around the streets shocked by the loss of their status as a World Power, the German people cheer and a Victory Parade has begun across the German-controlled territory. A new era has begun.;;;;;;;;;;;;;;;;
EVT_88880602_NAME; The Treaty of Berlin;;;;;;;;;;;;;;;;
EVT_88880602_DESC; The Uk Prime Minster and the King of the British Empire stood before a table surrounded by diplomats, ambassadors and most importantly, the Kaiser himself. In front of them is a treaty that they must sign or else sparking a new war, as they were about to sign it, the Kaiser stopped them and demanded that the defeated King removes his crown shocking the assembled crowd. The King bowed his head and complied, placing it on the table, and began to sign the treaty. The penalties are extreme, reparations for lives lost and cities destroyed in the war. The Surrender of all African territory, Malta with Gibraltar and most of Asia as well. The Ottoman Empire gains Egypt and Sudan with Cyprus. After the Ink has dried and the now crownless King returned. He muttered, "Damn my brother. May his neck snap under his new crowns".;;;;;;;;;;;;;;;;
 
I understand. Yeah, it's not technically a bug. There are just very few scripted events for a CP victory, but I think EJ is working on that. I see a lot of strange, but fun, things happen when the Central Powers win the war. But many times it breaks the game leading to no WW2 :(

I know it's not part of your question, but if you want a somewhat historical post WW1, what I like to do is play a game as France and hold off Germany until the Nov 11, 1918 Armistice fires and then save that game so you can reload as any other nation and play through the interwar period and beyond.
thanks for the tip, have a great day thanks
 
Copy and Paste this at the bottom of event_text.csv. For some reason, the Difficulty event was using the WW1 war weariness event text.
Code:
EVT1914_2000507_NAME;Select Difficulty;;;;;;;;;;;;;;;;
EVT1914_2000507_DESC; Welcome to The Grand Campaign! As the game does not have a proper difficulty setting, we have provided you with the option to change it during the campaign. BEWARE! This can only be done at the start of the campaign!;;;;;;;;;;;;;;;;

also, a sneak peek to my alt history UK events:
Code:
EVT_88880601_DESC; The Uk government has officially announced that the War against Germany has ended with the unconditional surrender of the United Kingdom and now seek an Armistice between the two nations. While the British public mill around the streets shocked by the loss of their status as a World Power, the German people cheer and a Victory Parade has begun across the German-controlled territory. A new era has begun.;;;;;;;;;;;;;;;;
EVT_88880602_NAME; The Treaty of Berlin;;;;;;;;;;;;;;;;
EVT_88880602_DESC; The Uk Prime Minster and the King of the British Empire stood before a table surrounded by diplomats, ambassadors and most importantly, the Kaiser himself. In front of them is a treaty that they must sign or else sparking a new war, as they were about to sign it, the Kaiser stopped them and demanded that the defeated King removes his crown shocking the assembled crowd. The King bowed his head and complied, placing it on the table, and began to sign the treaty. The penalties are extreme, reparations for lives lost and cities destroyed in the war. The Surrender of all African territory, Malta with Gibraltar and most of Asia as well. The Ottoman Empire gains Egypt and Sudan with Cyprus. After the Ink has dried and the now crownless King returned. He muttered, "Damn my brother. May his neck snap under his new crowns".;;;;;;;;;;;;;;;;
That sounds incredibly interesting.

Is someone also working on the Interwar period with alt-history events, similar to PWV?
 
Does anyone have a 1918 save game with Entente Victory? I think one used to come with the mod and when I try to make one Wilhelm somehow stays in power and it never becomes Weirmar.
 
Actually it does - all counters look the same, regardless of the nation they belong to.
Ok let me rephrase. It doesn't affect my gameplay too much.
 
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I've been trying to play the Soviet Union in the WW1 scenario and it was a real challenge. Half my troops disappeared, partisans everywhere, and many fronts to cover. Tbh this is realistic but you have to add the fact that I'm doing with 50% dissent. Not even the IA seems to be able to pull it off. I don't know if it needs some balancing or I'm doing something wrong, but having more partisans to face than troops available while fighting on Siberia and the Volga is absolute pain lmao.
 
I've been trying to play the Soviet Union in the WW1 scenario and it was a real challenge. Half my troops disappeared, partisans everywhere, and many fronts to cover. Tbh this is realistic but you have to add the fact that I'm doing with 50% dissent. Not even the IA seems to be able to pull it off. I don't know if it needs some balancing or I'm doing something wrong, but having more partisans to face than troops available while fighting on Siberia and the Volga is absolute pain lmao.
Soviet Union in WW1?