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MattyG said:
mikl,

I think this is the way to go.

The Hansa need to be seen as an exception, or as exceptional. Not only are they the least nation-state of all the nations, their 'culture' needs to be seen as the least cultural of the cultures.

Truth be told, Hansa is not a culture in the strictest EU2 sense of the term (should such a definition be ever agreed upon!) For the Hansa, their self-named culture group is actually an AGREEMENT or set of PRINCIPLES under which these divserse peoples agree to live and work together. Think of it as the worlds first real stab at multicuturalism. A kind of Indonesia, wherein the cultural differences of each group must come second to the welbeing and prosperity of the whole.

In this concept, the Hansa could have the unusual quality of converting province culture. This would not represent real cultural conversion, but the acceptance by that province to adhere to the principals of the Hansa covenant. This would require two additional areas of event scripting.

1. Provinces lost need a replacement culture.

If a Hansa province is lost to another country, it's 'true' culture (re-)emerges. Released from the Hansa, it would become once again German or Baltic or Anglian. (This would not hold true for Hansa colonies or two or three core Hansa provinces.)

2. Age of Revolutions

Starting in the 1740s, there would need to be an event cycle that increased revoltrisk within the Hansa provinces in Europe and their push to join in with European nationalism.

MattyG



So after this, and some subsequent replies, I have substantially replanned the Hanseatic file. It is written up to 1628, and I will finish the rest when I get some time in the next few days. My apologies that it has taken so long to get this far.

I will be posting a revised historical concept also over the next few days, which describes the why and the whens.

You can find the files here.

You can also download revised .inc. .hsa. and .ai files for hansa and it's immediate neighbours. Also included are some rewritten events for Scotland, Teutonic Order, and Kalmar.

Happy hunting.
 
The united provinces should try to join the Hansa pretty much emidietly. Netherlands is a vanilla country here only involved to give bavaria a headache, the dutch merchants would probably love to join the prosperous league.
 
Aaack! There are errors in many of the files.

First, the new events in the rev files have bad IDs, at least several of them do.

On line 38 of the HSA .inc, you have

Code:
	diplomacy = { }

And then diplomatic stuff after. Move the parenthesis to the right location.

line 362 of the HSA events

Code:
exist = NOR
should be

Code:
exists = NOR

same somewhere else.

Line 460, there is something wrong, but I can't tell what.


Also, nobody seems to own Ingermanland


Also, for some reason I own Cologne and 44000 troops in it. WaD?
 
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DSMyers1 said:
Aaack! There are errors in many of the files.

First, the new events in the rev files have bad IDs, at least several of them do.

Most will. I have used generic IDs (00001 - 000006) for events in which I have no idea about the correct ID range to use. I am editing this now, and will submit a request for some ID range revisions soon, mainly to minors who currently have single or no events.

I am also hoping that designers who have taken some of these nations under their wing will incorporate the rev files into their work, particularly Incompetent for Scotland and TO.

DSMyers1 said:
On line 38 of the HSA .inc, you have
Code:
	diplomacy = { }

And then diplomatic stuff after. Move the parenthesis to the right location.

line 362 of the HSA events
Code:
exist = NOR
should be
Code:
exists = NOR
same somewhere else.

thanks for this.

DSMyers1 said:
Line 460, there is something wrong, but I can't tell what.

Bugger.

DSMyers1 said:
Also, nobody seems to own Ingermanland

Teutonic Order are supposed to own it, I have omitted the revised lat.inc file. I will include this in the next version.

DSMyers1 said:
Also, for some reason I own Cologne and 44000 troops in it. WaD?

Bugger, those troops are supposed to be outside Hamburg. The game starts straight after a key battle outside the city. The previous version of the game had circa 50K troops distributed around the various city-states. All I have done is to stick them in one place, straight after a battle.

Actually there needs to be another event, in which half of these troops disband just after the game starts, because technically speaking they are itinerant mercanaries, paid to fight purely to help lift the seige of Hamburg only.

Thanks for this mate. I hate errors, but the process is as neccesary as it is galling.
 
historicalleader = {
id = { type = 6 id = 30382 }
category = monarch
name = "Jordan Pleskow"
startdate = {
day = 1
month = april
year = 1433
}
enddate = {
day = 1
month = january
year = 1419
}

Dies first, lives later. Poor bugger.

Also, I have a couple of comments on the leader file, in general.

The quality is a little too high, too consistently. Now, we are going to downscale all of the conquistadors and explorers, at least in terms of active dates, but they are all really strong. Especially the conquistadors. Which is interesting, because the Hansa are a naval state. Then again, England had a lot of good land leaders.

For the Admirals, I think there needs to be more of them in the 1700s. They ought mostly to be dormant, and are woken by events relating to hanseatic success in expansion of colonies and trade into Africa, India and Asia. This way a large Hansa has the breadth of better leadership its navy would enjoy, enough to have one in every major theatre. But a weakened hansa wouldn't get a slew of leaders for no particular reason.

Finally, We should scrap the general Johan Andersson. No monarch of that quality ought to be a general as well. None of the Vanilla monarchs are. It makes sense. If you are out campaigning you are not running the country well enough to earn the maximum scores in each department. Or, if we stick with him as a general, he should be scaled back as a monarch to maybe 7/8/9.
 
Johan probably not take too kindly to us "scraping" him or "scaling him down" after all it is his game. You just might get a patch where any random leader generated with a name Matt will be a 1/1/1

From Wikipedia
http://en.wikipedia.org/wiki/Johan_Anderson

Johan Andersson is the lead programmer for Paradox Interactive, the Swedish-based game company which created the award winning Europa Universalis 1 and 2, the critically acclaimed Victoria and Crusader Kings, and the recent Hearts of Iron 2. He has gained something of a cult status among the fans of Paradox Interactive's games, due partly to his skill in creating games and partly to the company's patching policy, which is very responsive to customer concerns. Hence such jocular sayings as "Johan not only invented the wheel, but the chipped-stone-that-kinda-looks-like-an-axehead as well." Hence also his title on Paradox message boards of "God of Thunder and Rocknroll".
 
MattyG said:
historicalleader = {
id = { type = 6 id = 30382 }
category = monarch
name = "Jordan Pleskow"
startdate = {
day = 1
month = april
year = 1433
}
enddate = {
day = 1
month = january
year = 1419
}

Dies first, lives later. Poor bugger.

This is intended. Jordan is Abe's first Black Rider. As leader of the hanseatic undead, he also rides an undead black horse, and later, an undead dragony kind of thing. This is an idea from Peter Jackson, who is making a movie of Europa Universalis, as soon as he is finished working on King Kong.

MattyG said:
Also, I have a couple of comments on the leader file, in general.

The quality is a little too high, too consistently. Now, we are going to downscale all of the conquistadors and explorers, at least in terms of active dates, but they are all really strong. Especially the conquistadors. Which is interesting, because the Hansa are a naval state. Then again, England had a lot of good land leaders.

For the Admirals, I think there needs to be more of them in the 1700s. They ought mostly to be dormant, and are woken by events relating to hanseatic success in expansion of colonies and trade into Africa, India and Asia. This way a large Hansa has the breadth of better leadership its navy would enjoy, enough to have one in every major theatre. But a weakened hansa wouldn't get a slew of leaders for no particular reason.

I have tried to maintain the existing files set of leaders where possible, to preserve the game balance which I imagine had been coordinated in Abe I (although no-one checked the BAY file...) If we are generally scaling down the leaders generally, then I will look at it.

Post 1628, I am rewriting the leaders anyway. There are 3 threads proposed, and leaders will be slept and woken accordingly, but agree that they need more Explorers than Conquistadors, and more Admirals than Generals, particularly after 1700. I don't see it as unusual to have good land leaders for a trading nation, since a lot of trade takes place over rivers, and generals are required to secure these.

MattyG said:
Finally, We should scrap the general Johan Andersson. No monarch of that quality ought to be a general as well. None of the Vanilla monarchs are. It makes sense. If you are out campaigning you are not running the country well enough to earn the maximum scores in each department. Or, if we stick with him as a general, he should be scaled back as a monarch to maybe 7/8/9.

Agreed. I see him a both Monarch and General, but will be reducing both sets of stats, slightly. A Monarch of his ability is required to act in a pivotal role in the Hansa event file at 1715 or so. Obviously I could rename him Matt von Gee.... :)
 
yourworstnightm said:
The hansa may need a true god of Thunder and Rocknroll if they plan to remain a great power, the AI Hansa at least seem to loose their focus after a while.

This is also intended. After 1530 or so, Hansa have expanded too far, and the wheels come off. Suddenly the players challenge is to either refocus Hansa as a land power, or struggle to maintain it's influence as a colonial/trading nation.

I have not written Hansa as a nation with whom one could take over the world, nor even the germanic bits of it.
 
As I said, keep Johan, but he shouldn't stay as a military leader AND be a 9/9/9.

Only Napoleon had stats like that, and he doesn't deserve the monarch parts. He was a poor diplomat, and WOULD have made a great administrator, except he was rarely there to administer. Because he was also a commander and away on battles.

Point set and match to me.

:rolleyes:

Mike, that's what Rowling wants you to think. That way you get scared for her, especially with Weasley killed off. But it won't happen. And I'm sure they'll resurrect Ron.
 
MattyG said:
As I said, keep Johan, but he shouldn't stay as a military leader AND be a 9/9/9.

Only Napoleon had stats like that, and he doesn't deserve the monarch parts. He was a poor diplomat, and WOULD have made a great administrator, except he was rarely there to administer. Because he was also a commander and away on battles.

Point set and match to me.

Yes , exactly what I was saying.. deuce.

MattyG said:
Mike, that's what Rowling wants you to think.
So... she's doing her job well. How can you read any fiction without feeling manipulated...


MattyG said:
That way you get scared for her, especially with Weasley killed off. But it won't happen. And I'm sure they'll resurrect Ron.

Bugger, We haven't read that far. Ella and I heard it was Dumbledore. But then, she's beating me by a few chapters....
 
Maybe it is Dumbledore. I had heard it was Weasley. Dumbledore makes sense, as this book apparently he passes on the baton, so to speak. Plus it should be obviosu that Hermione and Ron should get together, not Harry. Not that I care, I can't stand her writing and don't read her books. :)
 
I noticed actually that her writing seems to mature over the course of the books... I think it represents Harry maturing, since most of the books are in his viewpoint.

Back on topic though... :p

When installing your hansa files, I get errors by the bucketload upon loading, and the game crashes before the scenario finishes loading. Maybe just due to an overload of errors?
 
DSMyers1 said:
It is the errors I mentioned a few posts above; in particular, the crash is caused by the error in the .inc file for Hansa. The other errors do not cause a crash.

Sorry, you're quite right, I must have missed that post. The two "exist =" bugs you mention are on lines 361 and 406. Line 460 is just a plain old "style = 1", which actually does nothing so I don't know how that could cause a problem.

edit: Apparently line 460 in the error message refers to line 463 of the actual file. This line is:
Code:
event = {
	id = 200219
	random = no
	country = HSA
	name = "The Oldenburg Traders Return "
	desc = “After witnessing the successful establishment of the league and The representatives of Oldenburg petitioned the Eldermann to readmit Oldenburg to the League."
	style = 1
	action_a = {
		name = "Accept their proud and generous offer!"
[COLOR=Red]		command = { type = stability value = 1 }[/COLOR] 
		command = { type = addcore which = 335 }
		command = { type = inherit which = OLD }
		command = { type = trade   value = 500 } 
		}
}

Now I can't see anything wrong with this?

In rev_kal.txt...

On lines 93 and 110, a } is the wrong way round as a {.

Numerous other errors... I will trudge through them :p
 
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Well, after correcting those obvious errors and moving the events in the rev files to the proper files... I am left with 2 events in rev_kal.txt with Id's 000006 and 000007. Also, one in rev_lat.txt with Id XXXXXX. In rev_sconor.txt, both events have the same ID of 200315.
 
Byakhiam said:
That's a pretty weird looking startmark in desc. Compare that to the one in name above.

Guys, you are doing great job at this, and I apologise for letting the file get out looking so bad. I only yesterday found the online event testing site ( http://www.katica.org/cer28/eu2_cgi/eventcheck.cgi ).

It seems a lot of the problems are my habit of typing them in Word, and then copying them into Notepad. Never again.

MattyG has also corrected the files, sent them to me, and I will post them as soon as I have sifted through my mistakes.

Again, sorry for having created the extra work.