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ladyfabia said:
Daniel, could you give kingdom's culture to the capital?
I found that when I became China after Tower of Babel, I still have Semitic culture in my capital not Chinese. Thanks.

Well, in the Kingdom of **** events, they are supposed to have a line that gives provinceculture which=-2 value=******. However, I suppose that I forgot to do that and all of them are which = -1. Oh well; I'll try to correct that. When I have time... Mike was right (of course, he's my brother) I have plenty to do.... :wacko:
 
There is something wrong with the descripton of event # Into Canaan?# id = 600019 (Area-Israel Events.txt) and it causes errors while loading scenario. I suppose the decription You wrote is simply too long. I cut a few lines and problem dissapeared. I advise you to do sth about it cause it is not only the problem of pushing three times ignore button, well it looks like it makes EU2 stops loading saves every single time, at least at my PC configuration.

One more thing. Shotcut that is created from main atf.zip or main_atf.zip has the line:
C:\PROGRA~1\STRATE~1\EUROPA~1\eu2.exe C:\Program Files\Strategy First\Europa Universalis 2\ATF
while it should:
"C:\Progam Files\Strategy First\Europa Universalis 2\EU2ATF.exe" ATF

Well I think such an example in point 6 of readme.txt would also be nice thing for new ones to moddir scenarios, just in case. Personally i had a hard time to find what should be written this line.
 
ChaosPL said:
There is something wrong with the descripton of event # Into Canaan?# id = 600019 (Area-Israel Events.txt) and it causes errors while loading scenario. I suppose the decription You wrote is simply too long. I cut a few lines and problem dissapeared. I advise you to do sth about it cause it is not only the problem of pushing three times ignore button, well it looks like it makes EU2 stops loading saves every single time, at least at my PC configuration.

One more thing. Shotcut that is created from main atf.zip or main_atf.zip has the line:
C:\PROGRA~1\STRATE~1\EUROPA~1\eu2.exe C:\Program Files\Strategy First\Europa Universalis 2\ATF
while it should:
"C:\Progam Files\Strategy First\Europa Universalis 2\EU2ATF.exe" ATF

Well I think such an example in point 6 of readme.txt would also be nice thing for new ones to moddir scenarios, just in case. Personally i had a hard time to find what should be written this line.

Just too long? I knew there was some problem with the event, but I hadn't gotten back to working on the scenario. Hmm. As for the shortcut, I'll put an example in the readme, but the reason I didn't do the shorter way is that on earlier patches, the longer way was the only way (I think.) I think it was a recent patch that added the shorter method. I'll edit the shortcut.
 
Cathar knight said:
Those are very cool units...
What's needed to make them work?

Check out the graphics sub-forum; there is an explanation on how to convert them.... it requires proper graphics programs, and time. However, Kaigon has converted 25+ of them. Check his sig for the link to his site. His are fairly easy to install...
 
Hello there,

very interesting scenario! I just read the whole thread (wow...) and I wanted to ask if I could help. I happen to be a Christian and am quite familiar with biblical events. But this is the first time in years that I have touched EU2 ;-)

There has been a question if there has been more than one Nebuchadnezar. Yes, he was called Nebuchadnezar I, was ruler of Babylon (1125 to 1103 BC).
Nebuchadnedzar II, king of *New* Babylon, who deported Judah into Exile (587 BC), ruled from 605-562 BC. I could dig deeper into that if the need arises.

God Bless,
celticmatrix
 
celticmatrix said:
Hello there,

very interesting scenario! I just read the whole thread (wow...) and I wanted to ask if I could help. I happen to be a Christian and am quite familiar with biblical events. But this is the first time in years that I have touched EU2 ;-)

There has been a question if there has been more than one Nebuchadnezar. Yes, he was called Nebuchadnezar I, was ruler of Babylon (1125 to 1103 BC).
Nebuchadnedzar II, king of *New* Babylon, who deported Judah into Exile (587 BC), ruled from 605-562 BC. I could dig deeper into that if the need arises.

God Bless,
celticmatrix

Yeah, sure, I'd be glad to have help. Unfortunately, I am just preparing to go on sabbatical from computer games and forums for the month of October (they're kind of distracting).

Are you knowledgeable on Egypt? If so, please script a few events to sim the unification, so that the Israel events will trigger at the proper time. You can see the Israel events are only up to the entry into Canaan; feel free to continue the event chain as you see fit. The dates may not be quite accurate; I think they are a little too late as I tried to identify from the Bible all "monarchs" of Israel and Samuel wasn't till after 1000 BC by a few years, while usually David's reign is conventionally considered to start just before that date.

Anyway, there are many nations with many opportunities for events....

Any help would be greatly appreciated.

And I've never read a thread this long end to end... :D

Thanks!

Daniel
 
DSMyers1 said:
Yeah, sure, I'd be glad to have help. Unfortunately, I am just preparing to go on sabbatical from computer games and forums for the month of October (they're kind of distracting).

Wise choice, maybe I need to do that as well :) Too much of a temptation lately.

DSMyers1 said:
Are you knowledgeable on Egypt? If so, please script a few events to sim the unification, so that the Israel events will trigger at the proper time. You can see the Israel events are only up to the entry into Canaan; feel free to continue the event chain as you see fit.

Hmm, is there any good primer on the scripting system? Like a tutorial how to make scripts? That'd help.

DSMyers1 said:
The dates may not be quite accurate; I think they are a little too late as I tried to identify from the Bible all "monarchs" of Israel and Samuel wasn't till after 1000 BC by a few years, while usually David's reign is conventionally considered to start just before that date.

Yes. Unification under one king would occur ca 1020 BC during the reign of Saul, Israels first king. One could also model some events prior to that, i.e. when Judges were called as "quasi-rulers". It was a bleak time, full of uncertainty and instability for Israel; but there was also light. One example is Samson, who saved Israel (miraculously, a great story!) from the hand of the Philistines (Judges 13:5).

DSMyers1 said:
Anyway, there are many nations with many opportunities for events....
Any help would be greatly appreciated.
And I've never read a thread this long end to end... :D

Has been quite intersting in fact. My impression is that EU2 may be a good choice for a modification like that, but the mod itself is such a radically new approach that you almost need a total conversion of EU2 to do it justice. I dont know if I make myself clear here -- I am all for it, but I think to "paint" a vision like that you would need to go under the hood and change the dates, the ai behaviur and many other things. So its quite amazing that it seems to work so well as it does now. I think the "main selling points" for EU2 are the terrific event engine and the map that make things like that possible -- even things that EU2 was not made for.
 
celticmatrix said:
Wise choice, maybe I need to do that as well :) Too much of a temptation lately.

Well, it was for me... :eek:o

celticmatrix said:
Hmm, is there any good primer on the scripting system? Like a tutorial how to make scripts? That'd help.

Yes, http://home.broadpark.no/~havmoe/EU/events.htm


celticmatrix said:
Yes. Unification under one king would occur ca 1020 BC during the reign of Saul, Israels first king. One could also model some events prior to that, i.e. when Judges were called as "quasi-rulers". It was a bleak time, full of uncertainty and instability for Israel; but there was also light. One example is Samson, who saved Israel (miraculously, a great story!) from the hand of the Philistines (Judges 13:5).

Right, also a lot of turning to baals or other gods, then switching back...Also perhaps some events that provide the terrific leaders (like, say, Deborah and Barak) after being defeated... kind of complicated to script, though.

celticmatrix said:
Has been quite intersting in fact. My impression is that EU2 may be a good choice for a modification like that, but the mod itself is such a radically new approach that you almost need a total conversion of EU2 to do it justice. I dont know if I make myself clear here -- I am all for it, but I think to "paint" a vision like that you would need to go under the hood and change the dates, the ai behaviur and many other things. So its quite amazing that it seems to work so well as it does now. I think the "main selling points" for EU2 are the terrific event engine and the map that make things like that possible -- even things that EU2 was not made for.

The AI is certainly edited, and the dates can be changed, but not to BC (minimum is 0, and some rebel moral issues are hardcoded) I felt it was best to stick to the standard dates despite the obvious confusion drawbacks.

Actually, the approach is similar to the fantasia setup.... but works quite a bit better.... :rolleyes:
 
Okay Daniel, I just peeked into the EventID.txt file and it contains something like this:

Code:
(snip)
400000-400012 Culture Events (prototype)
500000-500005 Major Events (Tower of Babel, etc.)
550000-550002 AI events (in major event file)
600000-               Historical Events (Israel)

How do I go about adding another nation? Could I reserve 700000- upwards for Egypt?

Then again, the tutorial you showed me is really helpful. If I get the time I'll surely try something; already compiled a list of major events starting approx. 2000 BC pertaining to Egypt mainly (but also to Babylon, Assyria and the Hethites)...

The starting point for the "nation" of Israel seems to be very much the coronation of Saul who in fact unfied the twelve tribes and joined them together as never before. Prior to that I would add some events as you aready pointed out, which may be random in nature (baal worship, unrest etc).

Please also let me know where you'd like to let the scenario end.... the big Saul event would be around 1000 BC.

As I stated, I hope to get some spare time time to research things further and hopefully create some events.
 
Inexplicable bug

Heya,

Been playing EU2 for years, and experienced many bugs in scenarios I've downloaded, but ATF is the one which finally compelling me to stop being a forum ghost :rolleyes:

I've downloaded, installed and attempted to play this miraculous scenario, but I keep getting an error message saying "---excel file not found" I'm certain I've got everything I need in the ATF file that was created. Also, I am running on 1.08 patch and have the unlimited time patch on.

Could you shed some light on this?
 
Not until after finals, at least.
 
DSMyers1 said:
Probably not...There are other things to do...I don't expect to do any more on this. Takes too much time, and really isn't worth anything. School takes up a lot of time, being a junior in college now.

Daniel

Ok Daniel... can understand this :) Have got a lot of work to do as well. A good side effect of that bit of research was to get started again in bible reading!

Anyway to you all the best for college & Merry Christmas!
 
Singleton Mosby said:
I did some reserch on Chinese and Indian cultures.

China


3000-1800
During this period there where 4 great cultures:
Kansu / Yeng-Shao / Lung-Shen / (Northern-)Hopei

1800-1500 The Hsiady culture conquered all others and ruled China.

The period of the Seven waring states only started in 403 (and lasted until 221) If you like to know the specific coutnries jsut say so but I think it falls outside the game-period.

India


3000-2500 In the north west corner of India a 5 different cultures flourished.

(Pakistan) Amri / Nal / Bulli / Nundara
(Afghanistan) Quetta

2500-> Around 2500 Harappa hand conquered all of the Indus valley and was moving to the southe-east

If you need more info on any of them tell me.

I'm a Chinese.

There were two main cultures in about 3000 B.C. in Northern China, Yi and Xia.

The Kings of Shang Dynasty were Yi. The Zhou's were Xia.

We believe than the ruler before Shang Dynasty were from Xia.

The two cultures started to mix during early Zhou Dynasty, and completely mixed in Han.

Yi were mainly in the eastern parts of Northern China. They lived on the coast and good at fishing. Some did not mixed with Xia moved to Korea, Tibet and Manchuria.

Xia were mainly in the western parts of Northern China. They lived by the river and good at farming. Some did not mixed with Yi moved to Tibet and Mongolia.

There are main tribes of the two curtural, and they become family names today:

Xia: Ji (Huangdi, Zhuanxu, Ku, Yao, Shun, Zhou Dynasty were from it), Si (Xia Dynasty)
Yi: Jiang (Yan Emperor was from it), Zhi (Shang Dynasty was from it), Mi (Kingdom of Chu), Ying (Qin Dynasty), Lu (Ducy of Qi)

Sometimes a son of a Xia leader would be a leader of Yi. For example Shaohao is son of Huangdi. He moved to the east and become leader of Yi.

In Southern China, Mi of Yi and Zhuanxu of Ji moved from the north and often has war with Miao, who the original residents of Northern China. Yue were lived on the coast of Southern China. Some mixed with Han and become Cantonese. Some moved to Indosina and become Vietnamese.