First Off, Thankyou Cities Skyline for introducing me to blender, Who knew modelling a building was as much fun as building a city.
Second. Great thread, patient and precise for us noobs, with some impressive work being shown off in the images.
After a week of modelling in blender and learning from youtube and feeling impressed with what I had produced it was time to import to CSL.
Starting with a simple work tent prop (15 tris)
Following www.youtube.com/watch?v=9VxIFLqgHcY youtube guide
and still making the all the noob mistakes on the way.
Wrong size Texture JPeg Image ( corrected to 512 x 512)
Not naming Image the same as fbx ( corrected)
Missing the suffix _b ( corrected )
Object Ctrl A rotation & Scale , Location checked (Dont understand what this does but still did it)
Imported... arrrrhhh... still missing the texture... I have the object in the preview window and can place it but still no texture.
I feel its still a noobish step Im missing and something simple. Any prod in the right direction will be gratefully received.
Edit :- Embarrassed how noob mistake this was and how long this has taken to find . After reading my post suffix _b didnt sound right and doubled checked. Grrrrrrr ... omg _d (red face)
Decided to leave my post in to show my common noob mistakes and hope others will avoid these.
And Happy Modelling.![]()
maybe its the .JPEG file format. idk if thats really the issue but for i am working with .PNG (2048x2048 yes i dont care about performance #Savage) and for me it works fine.