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Who can even give the order to burn an entire emperor?
 
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View attachment 1026199
Who can even give the order to burn an entire emperor?
Boring answer: Any non-nomad who executes him. (Eg. If he's taken prisoner in battle, and he is not the primary attacker/defender in the war, so he isn't automatically released a few days later.) The chance of burning (instead of any other execution method) is significantly increased if his jailer views him as a heretic. And it's slightly increased for kinslayer, being female, and if the prisoner did one of several actions that severely annoyed the jailer (eg. killed close kin).

Code:
execution_method = {
    death = death_execution_burning
    weight_multiplier = {
        factor = 150
        modifier = {
            factor = 2
            is_female = yes
        }
        modifier = {
            factor = 2
            is_any_kinslayer_trigger = yes
        }
        modifier = {
            factor = 4
            is_heresy_of = FROM
        }
        modifier = {
            factor = 2
            FROM = {
                OR = {
                    has_opinion_modifier = { who = ROOT modifier = opinion_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_rebel_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_regicide_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_killed_close_kin }
                    has_opinion_modifier = { who = ROOT modifier = opinion_witch }
                    has_opinion_modifier = { who = ROOT modifier = opinion_takfir }
                    has_opinion_modifier = { who = ROOT modifier = opinion_unfaithful_wife }
                    has_opinion_modifier = { who = ROOT modifier = opinion_cuckolded }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_heresiarch }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_infidel }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_deviant }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_traitor }
                }
            }
        }
    }
    trigger = {
        FROM = {
            NOT = { is_nomadic = yes }
        }
    }
}
 
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Boring answer: Any non-nomad who executes him. (Eg. If he's taken prisoner in battle, and he is not the primary attacker/defender in the war, so he isn't automatically released a few days later.) The chance of burning (instead of any other execution method) is significantly increased if his jailer views him as a heretic. And it's slightly increased for kinslayer, being female, and if the prisoner did one of several actions that severely annoyed the jailer (eg. killed close kin).

Code:
execution_method = {
    death = death_execution_burning
    weight_multiplier = {
        factor = 150
        modifier = {
            factor = 2
            is_female = yes
        }
        modifier = {
            factor = 2
            is_any_kinslayer_trigger = yes
        }
        modifier = {
            factor = 4
            is_heresy_of = FROM
        }
        modifier = {
            factor = 2
            FROM = {
                OR = {
                    has_opinion_modifier = { who = ROOT modifier = opinion_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_rebel_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_regicide_traitor }
                    has_opinion_modifier = { who = ROOT modifier = opinion_killed_close_kin }
                    has_opinion_modifier = { who = ROOT modifier = opinion_witch }
                    has_opinion_modifier = { who = ROOT modifier = opinion_takfir }
                    has_opinion_modifier = { who = ROOT modifier = opinion_unfaithful_wife }
                    has_opinion_modifier = { who = ROOT modifier = opinion_cuckolded }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_heresiarch }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_infidel }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_deviant }
                    has_opinion_modifier = { who = ROOT modifier = opinion_charge_traitor }
                }
            }
        }
    }
    trigger = {
        FROM = {
            NOT = { is_nomadic = yes }
        }
    }
}
In this case, it seems that the icon should be red, and the name of the person who gave the order should be indicated, or not?
 
In this case, it seems that the icon should be red, and the name of the person who gave the order should be indicated, or not?
You are correct! Something a bit stranger happened.
  • Searching the localisation files for that specific death test leads to the localisation key "DEATH_EXECUTION_BURNING_NO_KILLER".
  • This localisation key is used for the death_execution_burning death_reason, when a character is killed by event with no killer specified.
  • There are only two events that specify death_reason = death_execution_burning and do NOT specify a killer:
    • Joan of Arc (obviously not applicable in this case)
    • When a demon worshipper is dragged off and killed by villagers / demon hunters / righteous knights, one of the options is that they are burned at the stake without a killer specified. (Or, similarly, when one demon worshipper gives another to the villagers for burnination.)
So, this emperor of Bulgaria was a somewhat-incompetent demon worshipper.

(The "possessed" trait is consistent with this - maybe a senior member shoved a demon in him while he was imprisoned?)
 
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You are correct! Something a bit stranger happened.
  • Searching the localisation files for that specific death test leads to the localisation key "DEATH_EXECUTION_BURNING_NO_KILLER".
  • This localisation key is used for the death_execution_burning death_reason, when a character is killed by event with no killer specified.
  • There are only two events that specify death_reason = death_execution_burning and do NOT specify a killer:
    • Joan of Arc (obviously not applicable in this case)
    • When a demon worshipper is dragged off and killed by villagers / demon hunters / righteous knights, one of the options is that they are burned at the stake without a killer specified. (Or, similarly, when one demon worshipper gives another to the villagers for burnination.)
So, this emperor of Bulgaria was a somewhat-incompetent demon worshipper.

(The "possessed" trait is consistent with this - maybe a senior member shoved a demon in him while he was imprisoned?)
Yes.
Yes. that's exactly what he was.
I even went to wiki to understand how I orthodox christian got Holy War CB against fellow orthodox christian and found what he was demon worshiper and this is special case for Holy War CB.
Although didn't know what there are special death type for devil worshipers in the game.
 
To me the weird part is that the Pope is an Orthodox heretic. Even with the mended schism, that doesn't make any sense...
I think what you're trying to say is that, if the schism was mended, then the Pope would revert to being Patriarch of Rome, and there would be no separate Catholic religion.

That might be the case if the schism was mended consensually. However, if you mend the schism in-game, it's very definitely not consensual. (You have to conquer Rome, kick out the Pope, and replace him with an Orthodox Patriarch. And do the same with the other Pentarchs, but that's less relevant to the question at hand.) Viewed in that light, it's understandable that a Pope of the remnant Catholic Church (who continues to insist on Papal primacy, etc) would be viewed as a heretic by the Orthodox majority.
 
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How did they get dog lords!?
There's a really rare "absurd" event chain where your son is revealed to be a bear. (For comparison: In achievement-compatible games, I've had a Child of Destiny twice and a random-event Demon Child 2-3 times. I've never had a bear. :-/ ) If the son survives and inherits, you get... bear lords!

Even more rarely, bears can be generated as opponents on legendary journeys. In theory, the bear can win the duel and then survive long enough to somehow become landed. However, the AI is extremely bad at triggering legendary journeys in the first place, and AI heroes often chicken out very early (the bear is a late opponent), so the chance of a bear becoming landed this way solely due to AI is IMO extremely small. (The bear son may be rare, but this path seems even more implausible.)
 
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Since we're talking the rare bear events, here's a rare layer on top of that event, if one is a Lunatic, and discovers their Concubine is really a Bear. This is a screenshot of the event pop-up upon discovery, with a 4th option as Lunatic - to eat the bear. Other option #2 has you wake up as if none of it happened, but options 1 and 3 allow the event to continue. Oh, to add yet another layer, this is a play-through after building up Empire of Rus (Russia), and my main character is Russian culture, which has been known as the "bear" for symbology (not sure if event more likely to trigger for Rus/Russia play-throughs but that would make sense if they do). Unknown if my main character's Immortal status helps trigger this event above normal rare odds. The character that was a bear had no children previously and was the Court Tutor, which then leads to another interesting event if you leave the Bear in place while children have Heritage to learn the religion and culture of the Tutor, because....(2nd screen shot) the culture can change to "Bear" with pop-up showing effects. 3rd screen shot shows the Bear character details. When this bear character was previously in human form, this person from time reaching adult always had that trait for "Highly Suspicious" - the evil eye looking icon, on 2nd line of their character sheet in 3rd screen shot. In fact, I had an event that my main character lost .50 Health on a timer for "Bad Nights" because this other character, before revealed as a Bear, was making so much noise sleeping at night. I was also getting odd pop-up events about the "prominent" nose of the then-human character, and about the physical figure of that person (all hints leading up to the "big reveal" as a bear).
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Continuation of my Bear saga. Since I had to remove the Bear as Tutor, I also wondered what other actions I could take, so I even thought about Excommunicating the Bear (I did Reform the Slavic religion with Autocephalous priests so I can Excommunicate as result). Just showing the screenshot with the popup verifying that I could be approved to take this action, but I considered the cultural value of bears for Russia and decided against this.
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