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It's been some time since I've played this; is there strategic benefit to rejecting the first proposal?
 
It passes the leadership but if we don't pass enough times spys win as i recall
 
Well, as the team lacks me, I have no way of knowing if anyone on the team can be trusted. Of the six players who aren't me, half are spies and half are resistance. Thus it is statistically likely that there is a spy on this team (50% chance that the mission leader is a spy, and if they aren't then a 60% chance they chose a spy anyways, so an 80% chance the team has a spy on it). Therefore this team is probably unsafe to send. Granted, that'll be the result for any team lacking me (and from any of your perspectives, the same for any team lacking you). I'd rather reject a probably unsafe team and hold out for a team including myself, but other people have been known to disagree with me and say we should randomly send the first proposed team because any first team will hold the same general dangers. It's like a variation on the prisoner's dilemma where the personal best option (reject teams you aren't on) would basically just lead to the fifth team proposal always being the one that passes, since the spies win if it's rejected. Some people complain about that and say earlier teams should be accepted, but that's just their distortion, since nothing makes a proposal better or worse on the first mission, barring an inclusion of yourself on the team.

Reject
 
Mission 1 where I'm not on it? That's gonna be a no from me dawg.

Reject
 
Approve

I don't think there's an inherent benefit to being the first team leader in a given round, and while you can gather more information by seeing who chooses who as their teams for each mission, we're more likely to get better information in Mission 2, by doing this, as we're only ever getting two person teams during this round. I see little benefit to dragging out the first mission, then.
 
I have to say, I don't love the logic behind aedan and Jackson. Their facts are not wrong but i find their conclusions incorrect. Yes the only person whose ID all of us should know for sure right now is our own and yes therether the ideal outcome from our perspective that we are on the team. But that's a bit of a prisoners dilemma. I would rather not play chicken for 5 rounds of voting. Moreover assuming we rejected every but the last that would give tamius the power to pick whatever team he wanted. I know nothing about tamius' loyalty and would rather not give him such an opportunity. It seems to me that the only reason you'd want to stall the vote today would be if you somehow knew the identity of others which would would make you extremely likely to be a spy.
 
The mission appears to be a fait accompli, so I'll

REJECT


to be contrary.
 
M1 Result, M2P1
Team 1, Proposal 1:

Leader: Alynkio
Team: Alynkio, Brovahkiin
Arashi: Brovahkiin
Yay: Alynkio, Brovahkiin, tamius23, Alxeu
Nay: aedan777, Jacksonian Missionary, Arkasas
Status: Approved. Not Sabotaged. Succeeded!

The Arashi was not used this time

Poster-002.png


Next Up:

Mission 2, Proposal 1:
Team Leader:
@Arkasas
Mission Objective: Extract VIP from ADVENT City
Required personnel: 3 soldiers
 
Gonna try and explain my though process on why I didn't use the shiny arashi thing,
I figured that the odds were that even if alyinko were a spy he wouldn't sabotage the 2 man mission, so it wasn't worth trying using it as while information is good, information is a means to the end of winning games, and you win games by successful missions
 
Well, hm. I suppose I'll be basic and suggest a team of myself, alynkio, and brovahkiin. I'm unclear on whether or not I have an Arashi to dispense, but if I do, I would give it to brovahkiin, I guess, as he seems to have a reasonable head on his shoulders.
 
Suprising no one I'm fine with this, as I said information is the means to an end of victory. I don't really think mission one counts too much clearing wise, only a very bold or stupid would risk a sabotage in a two man. It still counts for something of course, and I'd say the two major outcomes possible here, another cleared mission or finding out if alyinko arkasas or myself can be totally trusted are both admirable.
Some people like to spread positions out early to gain info fast but i prefer to try for a quick lead before I start prioritizing mission assignments for the sake of information too much
 
Double post and somewhat irreverent but i really don't see the arashi being super useful and am trying to just in general think out loud here
It's reverse ability sounds strong but since spies can choose to sabotage or not it's very risky to use against them since it's entirely possible they could just choose not to sabotage knowing they'll be reversed. Using it blindly and hopefully both blocking and catching isnt really feasible because it only really works in missions where it's large enough to have multiple targets at which point your unlikely to be still blind. If your a spy it doesn't really help either since you already know who the spies are and non spies can only help success reversing then would net you nothing but clearing a resistance member. You'd need multiple spies and the arashi at once to pull off some anything which is unlikely.
I don't really like it
 
Let's take a bit more time over picking members for the second mission. Obviously brova & alynkio are good bets for sending on the next team, but rather than Arkasas I would prefer someone who didn't reject the first team.

Gonna try and explain my though process on why I didn't use the shiny arashi thing,
I figured that the odds were that even if alyinko were a spy he wouldn't sabotage the 2 man mission, so it wasn't worth trying using it as while information is good, information is a means to the end of winning games, and you win games by successful missions

You made the right decision imo.

Suprising no one I'm fine with this, as I said information is the means to an end of victory. I don't really think mission one counts too much clearing wise, only a very bold or stupid would risk a sabotage in a two man. It still counts for something of course, and I'd say the two major outcomes possible here, another cleared mission or finding out if alyinko arkasas or myself can be totally trusted are both admirable.
Some people like to spread positions out early to gain info fast but i prefer to try for a quick lead before I start prioritizing mission assignments for the sake of information too much

In a 7-player game it can make sense to sabotage the first mission - there are 3 spies so one outed spy for a failed mission can be a price worth paying. And the concentration of spies is the highest so it's unlikely that the Resistance will luck their way into a spy-free team.
 
I vote yes to this but am open to being convinced otherwise
 
I vote yes to this but am open to being convinced otherwise

We can do better than just add Arkasas to the mission 1 team. Pretty much all the proposals will have you and alynkio in them, so put that aside, but as I said, I would rather have someone who approved the successful team than Arkasas.

Voting through PM