
Introduction
Welcome to my first war-game slash collaborative fiction set at the beginning of an alien invasion of Earth. It is March, Twenty Fifteen and the world is two hours into an aggressive invasion of an unknown enemy from Earth's orbit. This will not be a straight forward war-game as there will be a story with some guidance from myself but with substantial contributions from the players. If anybody is familiar with the Free Company by Lord Durham, this will share some similarities.
Storylines can range from war, campaigns, political situations, love, revenge, and so forth. Stories can be light hearted or serious, gripping, tragic, and funny. Although the overall vibe of the game and story will be serious.
The game will be divided into Scenarios instead of turns where back and forth role-play and tactical decisions will be made. The rules are simple, keep within the spirit of storytelling (no arguing, limited OOC, maintain the storyline and don't go off on your own obviously, and realism). Dates and times must be included along with every post. If you make an OOC post try to attach it to a IC post.
As for the wargame aspect. Characters will fill leadership roles and must make tactical and strategic decisions. Squads will have stats which include Soldiers, Morale, Experience, and Equipment.
Players are welcome to provide input, suggestions, and the like and I will try my best to include them as long as they work well with the plot outline that I have and the game mechanics.
How To Play
The game will be played by scenarios lasting an undetermined length of time both in game and out. The scenario may have certain challenges or situations that must be dealt with or they may just consist of storytelling.
It is not required but encouraged to include hooks in your posts so that other players may latch on to and create continuing side plots. There will be absolutely no killing off of characters without the permission of the player behind the character.
There are no orders just in game actions posted in the form of a story.
To create your character provide the following.
Name:
Age:
Class: Rifleman, Sniper, Heavy Weapons, Support
Desired Position: Squad Commander, Sub-Commander, Trooper (Only riflemen and heavy weapons can be commanders)
Background: You should have extensive combat experience in some way shape or form. You are all members of the Tengu Project (T-Com)
You will receive the following stats.
John Doe (28)(Heavy Weapons)(Squad Commander of 1st Squad "Roughnecks")
Class defines your general role within T-Com. Rifleman are regular troopers that are used to take and hold positions typically. Snipers are ranged killers who are typically used to take out important enemy leaders or help suppress enemy troops. Heavy Weapons are used as shock troops armed with rocket launchers, heavy machine guns, and the like. Support are made up of medics and special weapons personnel.
Platoons make up of 24-48 soldiers. Squads made up of 12-24 soldiers.
Tengu Field Operation Division (TFOD)
Chief Commander: James "Fortune" Fortney (GM)
Location: Forward Operating Base Manhattan-1 (Soho, Manhattan, New York City)
Supply Points (SP): 500 (These are spent on buying squads)
0/6 Platoon Commanders (commands platoons)
0/6 Squad Commanders (commands squads)
0/infinity Troopers
Example of Squad
1st Rifleman Infantry
Personnel: 13
Morale: Excellent
Experience: Veteran
Equipment: 100%