Nah, it's the other slash that's wrong, but it doesn't really matter, as replace_path is broken in 1.06 anyway.Isn't the slash the wrong one in archive line? Shouldn't it be a backslash? ( \ )
Nah, it's the other slash that's wrong, but it doesn't really matter, as replace_path is broken in 1.06 anyway.Isn't the slash the wrong one in archive line? Shouldn't it be a backslash? ( \ )
Perhaps improve the error message?The Validator crashes due to you not having a "path" field. Instead you seem to be specifying an archive. I don't know exactly how archive works, though it seems to imply the mod is zipped. If so, then the Validator doesn't handle zipped files and you'd have to extract it to use the Validator.
Most counties don't have adj AFAIK.Got it. Hmm, as for localization, what localization is actually required? Currently for all titles, the Validator wants the title name in localization (e.g "c_desmond"), and also for all titles except baronies, the Validator wants the title name + "_adj" in localization (e.g. "c_desmond_adj"). Does this sound correct?
For me it complains that every title localization (except baronies) is missing.Hmm okay. In the meantime, are there examples in vanilla where the Validator complains about missing localization that actually exists?
It complains in vanilla, yes:Hmm, what's one of the ones it complains (and does it complain even in vanilla)? I'll take a look at it.
Ah, when it comes to counties, they're typically named by province ID rather than the actual title name. You should check province history to see what ID is defined as c_desmond, then see if either c_desmond or PROV14 (in this case) are in localization.In the vanilla localization I see a c_desmond_adj, but not c_desmond. So is c_desmond unnecessary to be checked? I'm slightly confused.
Bit of a side-note, but: Due to the new landed_titles system, surely you can simply make a separate file of your own rather than overwrite the entire landed_titles?I don't want it to mention specifically duplicate localisation errors in general for the reason you stated yes, since Wiz for example has implemented a portion of my mod so it throws duplication errors for those specifically (an Error Code for me to toggle it would work too, as I'd imagine others might be interested in that scenario still).
Don't know if you missed my other suggestion, but the ability to tell the Validator to ignore a file in general would also be nice (again in the case of my mod, I completely replace Wiz's landed_titles.txt with my own which is simply a very minor modified version of his. This of course can throw errors I don't really care about, as they have nothing to do with my own mod.) I could also think of other uses for this like skipping files you know you don't need to scan anymore because you didn't change them this patch etc.
Of course, but it is probably an issue most Chrome users will encounter, which is a rather large part of the internetIt's showing up as some scripty font in Firefox, so I think it's a font issue on your end: UCB CoE EECS '14
All any_x commands work in triggers. I can't think of a single exception at least.Vanilla seems to only use it in triggers. Can you confirm that it works with commands as well? (I suspect it will, but just to make sure)
All any_x commands work in triggers. I can't think of a single exception at least.
No, it sets whatever target is specified to the current scope's culture. So PREVPREV and ROOT will mean two different provinces/characters change culture.The reverse_cutlure is a command setting the culture of the char/province to whatever PREVPREV or ROOT is? In that case it seems strange to have two of the commands. But maybe I misunderstand.