Im not saying that there weren't people starting to figure out that languages were related, that isn't surprising, the bible even mentions it.So if Sebastian Helber's Teutsches Syllabierbüchlein, published in 1593, isn't linguistics, then what is it?
In his book, he lists the following branches of German:
He then further splits "Upper German" into Middle German, Danube German and Upper Rhenish German.
- Ripuarian (he calls it Colognian)
- Low German (he calls it Saxon)
- Dutch (he calls it Flemish/Brabantian)
- Upper German
Now obviously we would call his Upper German High German, and add Ripuarian to Middle German, but it shows that this basic categorization already existed in the 16th century.
So the simple question remains: why should these "languages" not be grouped as German in the game?
I've provided an example for the time period of what I would call a linguist who considers all of them to be German. I've previously provided examples of other texts from the time period which call them all German.
If there isn't any counterexample of people in the time period that considered Low German speakers to speak a separate language from High German, then I don't think there's any justification for splitting them in the game.
But historical linguistics starts around the late 18th century, anything before that splitting up a language wouldnt be purely based on science, but on opinion, unless he can definitively point out objective criteria as to why he would put ripuarian distinct from upper and middle german, when we know, that they would be the same, based on modern historical linguistics.
Similarly, why isn't Frisian included, i bring this up again, because it's a continuum, frisian is closer to saxon than upper german is, at least based on it's geneology, but also it's morphology and basically any criteria you want to use.
This is why i personally think Paradox decision on splitting it up is arbritrary. They may have a basis for it, but it's nothing more than their opinion to put the groups as they are, which is the whole thing that started this discussion in the first place.
Im not stating to know for certain that this isn't how it should be grouped, but on all the definitive evidence of this entire dialect continuum, it seems rather odd to single out frisian, which is what paradox did. Not me.
Its no mystery why english isn't included, because it's not part of the dialect continuum and has been distorted beyond recognition. Thats pretty obvious.
Regarding gameplay this has impact on markets. Historically Low German was the lingua franca of the hanseatic league, which will impact what the market language is.
There is nothing fundamentally wrong with just using German (except excluding frisian, but i feel like im hammering this point home by now),So the simple question remains: why should these "languages" not be grouped as German in the game?
but by that logic why not just group all latin languages as latin. Paradox has distinctly seperated out multiple roman languages as seperate, but german remains together as one. Occitan which the french would have probably considered french is seperate, even Cisalpine gets split out from main italian, when modern day we could call venetian, piedmontese and lombard italian dialects. No way that people in that time would think these weren't italian dialects. Meanwhile Sardinian is not split?



At the end of the day it's all about degrees of seperation. I personally think the degrees of seperation should be consistant, I don't know about you, but thats my take. At least you seem to agree that the entire West-germanic Dialect continuum should be together, just as the Scandinavian one is.
(Reposting the most recent take on dialects, as it might be handy instead of the first dev diary about language)


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