Hello, and welcome to another Tinto Maps feedback post! Today, we will be reviewing the Iranian and Caucasian regions. Let's start with the list of changes, as usual:
In general terms, we were fairly happy with the current location distribution, and we only made a few minor adjustments to them. The field in which we made a more in-depth review was the starting countries, splitting up the Ilkhanate even more, based upon your suggestions. So, let's now take a look to the revised maps:
Countries
Here you have the new Iranian Thunderdome! The first map is the regular one, the second has filled wastelands where possible, and the third one is with each country coloring instead of having a version of the overlord one. This way, we think that it's more or less clear all the new countries added, where they are, and also which are the main overlords in the region.
On Friday, we will talk more about how the Ilkhanate IO works mechanically, but here you have a map preview with its members:
Dynasties
Country Ranks & Government Types
Here are a couple of maps that we don't usually show but that in this region are very relevant, since there's a very interesting mix of features present here. Any feedback about these is well received, as usual!
Locations
Provinces
Areas
Terrain
Development
Harbors
Cultures
Languages
The first map is the location language, the second is the common language of each country, and the third one is the court language.
Religions
Now with more minorities!
Raw Materials
Now, with the latest version of raw materials, which you can check here: https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-54-12th-of-march-2025.1731164/
Markets
Now, with some additions and new coloring changes.
And that's all for today! Remember that this Friday, we will take a look at the content for Persia and the Timurids, which includes the Ilkhanate IO, and the situation The Rise of Timur. And next Monday we will have another Tinto Maps Feedback, this one for the Horn of Africa!
ADDITIONS
Added the following:
Renamed the following:
Added the following:
- Locations (4 + 2 Lakes + some Wastelands)
- Khurgancha
- Şavşat
- Stefani
- Ulus
- Lakes
- Lake Çıldır
- Lake Suğla
- Wastelands
- Divided some Wastelands in more pieces and added more corridors.
- TAGs
- Alastani
- Amberd
- Apardi
- Ardalan
- Arlat
- Artaz
- Astarabad
- Bampur
- Barlas
- Besüd
- Bitlis
- Bohtan
- Buleda
- Dasni
- Domboli
- Esfarayen
- Fal
- Fuman
- Hadhur
- Hakkari
- Hamadan
- Hasbani
- Hasnuya
- Hillah
- Hizan
- Hüleguids
- Ispahbad
- Jalayirs
- Jask
- Jauni Kurban
- Jolemark
- Jurmanids
- Kaitag
- Kalat
- Kalhor
- Kartawi
- Kashan
- Kelali
- Kerman
- Khaf
- Khalkhal
- Kharan
- Khunj
- Khutal
- Khuzdar
- Kolwa
- Kurani
- Lahijan
- Mazenjani
- Merkewan
- Merv
- Mus
- Negüderi
- Qara'unas
- Qom
- Quhestan
- Ranekouh
- Rankali
- Rasht
- Rutul
- Sabuli
- Sabzevar
- Saqiyya
- Simsir
- Sohri
- Suldus
- Tabasaran
- Tulam
- Ughanids
- Vayots Dzor
- Yasa'uri
- Zebari
- Zerzari
- Characters
- bht_izz_al_din
- bin_shap
- bit_dia_al_din
- dml_kalti
- dsn_ala_al_din_kurk_ibn_ibrahim
- egl_isa
- hbn_abdallah_ibn_shahab_al_din_zani
- hdr_taj_al_din_hadhur_bin_suleyman
- hkk_xars_al_din
- hll_ahmad_rumaythah
- kri_muhammed
- krm_qutb_al_din
- ktw_shahab_al_din
- ktw_sayf_al_din_abu_bakr
- mkr_ghiyath_al_din_dinar
- mzj_izz_al_din
- mus_shams_al_din
- orm_fulan_bin_shadi
- orm_izz_al_din_kurdanshah
- orm_nizam_ad_din_kaiqubad
- orm_shadi_bin_kaiqubad
- orm_shanba_bin_kaiqubad
- orm_turan_shah
- rkl_jamal_al_din_talan
- sli_burk_ibn_izz_al_din_resu_ibn_mahmud
- soh_husam
- syy_shuja_al_din_abu_bakr_ramaki
- zbr_shahab_al_din_ibn_badr_al_din
- zrq_zeyd
- zzr_najm_al_din
- zzr_abdallah
- zzr_jendah
- Cultures
- Qashqai
- Dynasties
- Added tons of new dynasties for the new TAGs
- Dynamic Names
- Added some Dynamic Names
Renamed the following:
- TAGS
- Bulduqani to Egil
- Mayyafariqin to Zirqan
- Zraqi to Hazro
- Locations (only corrections. Additionally renamed all location to standardized form):
- Yeghegnadzor to Sotk
- Changed several Raw Goods as suggested
- Total Review
- Added minorities
In general terms, we were fairly happy with the current location distribution, and we only made a few minor adjustments to them. The field in which we made a more in-depth review was the starting countries, splitting up the Ilkhanate even more, based upon your suggestions. So, let's now take a look to the revised maps:
Countries



Here you have the new Iranian Thunderdome! The first map is the regular one, the second has filled wastelands where possible, and the third one is with each country coloring instead of having a version of the overlord one. This way, we think that it's more or less clear all the new countries added, where they are, and also which are the main overlords in the region.
On Friday, we will talk more about how the Ilkhanate IO works mechanically, but here you have a map preview with its members:

Dynasties

Country Ranks & Government Types


Here are a couple of maps that we don't usually show but that in this region are very relevant, since there's a very interesting mix of features present here. Any feedback about these is well received, as usual!
Locations





Provinces

Areas

Terrain



Development

Harbors

Cultures

Languages



The first map is the location language, the second is the common language of each country, and the third one is the court language.
Religions

Now with more minorities!
Raw Materials

Now, with the latest version of raw materials, which you can check here: https://forum.paradoxplaza.com/forum/developer-diary/tinto-talks-54-12th-of-march-2025.1731164/
Markets

Now, with some additions and new coloring changes.
And that's all for today! Remember that this Friday, we will take a look at the content for Persia and the Timurids, which includes the Ilkhanate IO, and the situation The Rise of Timur. And next Monday we will have another Tinto Maps Feedback, this one for the Horn of Africa!
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