We left off last time with Starfleet in the middle of a pitched battle against the second wave of Borg reinforcements to protect the Queen as we try and upload a neurolytic pathogen into the Collective. This wave was lead by a medium cube which, despite it's somewhat unassuming name, packs quite a punch. I have a couple screenshots to illustrate exactly what I was dealing with.
I have five or six times as many ships as the Borg but, as you can see from the tooltip, the Borg vessels
massively outclass me in terms of hull points. However, you can also see that I'm doing
far more hull damage than the Borg are. Part of this is due to my shield technology, a larger part is probably due to the relatively high evasion I have on my smaller ships, but I think numbers is the biggest factor. The Borg are, pound for pound, significantly tougher than I am but they simply can't target everything at once. When they do shoot at and hit something, my ships take a pounding; you can see in the screenshot that the USS Roma, one of my Excelsiors, is on the verge of destruction, wilting under Borg firepower, but for every Cruiser there are half a dozen Defiant-class gunboats dishing out death by a thousand cuts.
The spheres go down in short order, but that blasted cube proves to be more of a problem.
Here you can see some more details on the Cube itself. That's a whopping 52,500 hullpoints all on it's own and, remember, this is just the
medium cube. It's military power is "only" 7277 (down from 12k after taking damage and crew losses), meaning a medium cube would be
more than a match for any single fleet of mine. With how much health it has, it could probably take on any two fleets, in fact. Fortunately for me, then, that I've brought five. A salutary reminder that there's no kill like overkill.
Tough as it is, the medium cube on its own can't hold out against the entirety of Starfleet and is eventually destroyed. It's worth remembering, though, that this is literally all of Starfleet - every single combat ship I have was here for this battle. Had the Klingons, Romulans, or Cardassians decided to make a move I'd be in an extremely awkward position. Heck, even another pirate raid would be seriously disruptive. I would have still won with one less fleet present, but losses would've been heavier. I
might have still won with two less fleets, but I'd have been sweating bullets.
Speaking of losses, while my victory here is by a comfortable margin, that doesn't mean I get off scot-free. Unlike the first wave, the fleets are noticeably degraded after this battle.
My cruiser line took a beating doing the job of tanking the cube - I lost four Excelsiors and half a dozen smaller ships. All things considered, not a bad price considering what I was up against, and overall I'm well pleased with the performance of my ships. I just hope I don't have to face too many cubes at once.
In the aftermath, ships are once again routed to nearby starbases for repairs and replacements are queued up to make good the losses. When my ships are back in fighting shape, I round up Janeway and send her back to finish the job.
Starfleet is once back at battle stations and awaits the word to commence the operation to finish delivering the pathogen.
The Mission Log strongly implies that this is the last phase of the event chain. I'm half-expecting the Queen's cube to activate as part of a the third-and-final wave that's presumably on the way. There's not enough time to reinforce any more, so I can only hope that what I have is enough. I click 'Research' and watch as the 30 days count down for the mission to complete. When it does, sensors pick up activity from the Queen's cube. The power readings are off the chart. It looks like the ship is about to...
...explode. Huh. You mean I don't have to fight it? I... ok, sure I guess.
I was so surprised I didn't grab a screenshot of the Queen exploding in cinematic fashion. Just pretend it looked like
this. While I'm scratching my head, I get this:
So that's really it, huh? Well, that was a bit anti-climactic, wasn't it? I mean, I know this event chain is there to circumvent a full-blown Borg invasion but still... I was expecting at least one big final wave. I mean, what's a Borg crisis if you don't fight a
real Borg cube? Hrmm.
Alas, I'm left with just a tantalizing glimpse of what might have been. Right before the Queen's ship blew up, there was a brief moment where I could see some of it's profile, which I
did manage to grab a picture of. Take a look.
Here's how the Large Cube compares to the Medium one. An ungodly amount of hull points and a massive crew. This doesn't show the military power, but my educated guess is that it would've been about 15k-20k. I think I would've beaten it in a fight, but it would've been a good one. Oh well.
So is that it? Are we done? It's all over?
Not quite. We've beaten the Borg crisis, but that's not actually how we win the game. To do that, we need to fulfill those pesky victory conditions. What were those again?
Oh, that's right. Thank you, past screenshot. We can win a Hegemony victory by having the highest empire score when the game ends, or we can win a Diplomacy victory by assimilating enough minor powers. So, how's all that coming?
The good news is that the Federation is the strongest power in the known galaxy, with the highest Empire Score by, well, a lot. The score breakdown shows some interesting details. Most of our points are coming from our economic strength, which is more than twice that of our nearest rival (the Klingons). Ditto for technology. Curiously, military power/ship count doesn't contribute anything to score, but based on the previous two numbers I have to assume that I significantly outmatch the other powers. Also worth noting is the fact that saving the galaxy from assimilation has given me a measly +120 score. Perhaps I'm feeling a bit petty, but it seems like the galaxy could be a little more grateful.
The bad news here is that the game doesn't end for another 200+ years. No way am I waiting around that long, so unless I can slingshot my way around the Sun straight to the end date, a hegemony victory is out.
That leaves a diplomacy victory, and fortunately there's only good news there. I'm already about halfway to the victory condition and, unlike the previous win-con, victory comes as soon as you reach the required number of integrated civics and not at the end of the scenario date.
Diplomacy it is, then! And really, could a Federation playthrough end any other way? Next time, we'll take another look at the state of the galaxy and begin the (hopefully not too long) march towards the victory screen.