In asset editor we have tools designed to work with ground surfaces:
- parks > surface tools,
- parks > decoration > paths,
- parks > residential > ground tiles.
Question is how to add new tiles to existing ones? Do we need to create one cell size flat object covered with new texture to make new tile?
- parks > surface tools,
- parks > decoration > paths,
- parks > residential > ground tiles.
Question is how to add new tiles to existing ones? Do we need to create one cell size flat object covered with new texture to make new tile?