My event keeps getting better and better, but I still do not have the event properly handling imprisonment. Any suggestions?
Code:
character_event = {
id = 4000771
is_triggered_only = yes
trigger = {
traits = wounded
is_alive = yes
}
title = "$GENERALTITLE$ in danger"
desc = "Your $GENERALTITLE$ is in severe danger of capture or death!"
option = {
name = "Lay low $GENERALTITLE$ and return home!"
country = { treasury = -250 }
family_prestige = -20
loyalty = 30
}
option = {
name = "My $GENERALTITLE$ you will be a free man again! "
prisoner = yes
move_character = FROM
add_trait = maimed
family_prestige -5
loyalty = -10
}
option = {
name = "My $GENERALTITLE$ if you have any honour left, fall on your sword!"
death = yes
family_prestige = 20
}
}