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My event keeps getting better and better, but I still do not have the event properly handling imprisonment. Any suggestions?

Code:
character_event = {
	id = 4000771
	
	is_triggered_only = yes
	trigger = { 
							
				traits = wounded
				is_alive = yes
								
				}
	
	title = "$GENERALTITLE$ in danger"
	desc = "Your $GENERALTITLE$ is in severe danger of capture or death!"
	
	option = {
		name = "Lay low $GENERALTITLE$ and return home!"
					country = { treasury = -250 }
					family_prestige = -20
					loyalty = 30
			 }
	option = {
		name = "My $GENERALTITLE$ you will be a free man again! "
		            prisoner = yes
					move_character = FROM
					add_trait = maimed
					family_prestige -5
					loyalty = -10
			 }
	option = {
		name = "My $GENERALTITLE$ if you have any honour left, fall on your sword!"
					death = yes
					family_prestige = 20
			 }

}