• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
A sad day for Paradox modding - These downright absurd restrictions are going to hurt not only the modding community but the customers and even Paradox itself.

Where are modders going to host larger mods like AGOT or EK? The Workshop can't even handle mods of that size properly, so the modders have to think up creative ways to get around the limitations while still obeying the rules in spirit.

Does this restrict piracy in any way? No. Anyone who has ever wanted to pirate one of Paradox's games have been able to - DLC? Yep. Heck even mods are hosted and supported on (unmentioned) websites that "you" have no control of. This is just unnecessary restrictions for the sake of no one - DRM comes to mind.

/rant
 
Well I believe if this does get implemented, the bigger mods won't actually go to Steam Workshop, because its too much of a chore, which I don't think anyone wants. Most likely I believe the modding community will simply port over to a 3rd party site, away from Paradox restrictions.

Which has an up-size and a down-size. The up-size would be that there would be no Paradox big brother saying: "Either you host it where I tell you, or you can't play in my yard anymore!". The down-size would be that people who do pirate Paradox games would suddenly have unlimited access to Paradox mods, since the modding community would not bother with restricting access or anything towards their mods.

So what I am trying to say is: Yay Paradox, I so do love it when people shoot themselves in the foot! ^^
 
2) User Mod files should be hosted on a file share site designed for use by the public (if they know the specific address) and or Steam Workshop.

10) The Mod should be exclusive to the members of this forum and or Steam workshop.

So uhh... We're supposed to host the files on publicly accessible file sharing sites - But they aren't allowed to be public? Following that logic, the second rule can never be possible since there is no such thing as a publicly available, exclusive access site.

You can search any file hosting website - even the ones that use "private links". Even Dropbox can be publicly crawled.
 

I sent you links by PM. But i did state here it was the mod sections of CK2 and of EUIV on ModDB. It would take all of 2 minutes to find the mods with this information.

Send them to the mods over the forum in question
 
Where are modders going to host larger mods like AGOT or EK?
Own servers, file hosters, you name it - just without own site structure leading to these mods. Hell, 10 GB of storage sell for less than one dollar these days.
You can search any file hosting website - even the ones that use "private links". Even Dropbox can be publicly crawled.
There's a significant difference between actively crawling stuff and just using a search function. As soon as you host on private sites and/or use random file names, crawling becomes inefficient.
((Afaik PDS made bad experiences with external forums in the past, so they try to prevent all third-party sites offering some sort of game related forum.))
 
A sad day for Paradox modding - These downright absurd restrictions are going to hurt not only the modding community but the customers and even Paradox itself.

Where are modders going to host larger mods like AGOT or EK? The Workshop can't even handle mods of that size properly, so the modders have to think up creative ways to get around the limitations while still obeying the rules in spirit.

Does this restrict piracy in any way? No. Anyone who has ever wanted to pirate one of Paradox's games have been able to - DLC? Yep. Heck even mods are hosted and supported on (unmentioned) websites that "you" have no control of. This is just unnecessary restrictions for the sake of no one - DRM comes to mind.

/rant

You realize you are actually making a point for us here.
 
So uhh... We're supposed to host the files on publicly accessible file sharing sites - But they aren't allowed to be public? Following that logic, the second rule can never be possible since there is no such thing as a publicly available, exclusive access site.

You can search any file hosting website - even the ones that use "private links". Even Dropbox can be publicly crawled.

People that are trying to construe the rules as invalid do like to bring this up.
However I think it is pretty clear, and people without an agenda, have no problem understand it.

You can host your files on a publicly accessible site without the general public having access unless they know where to look. As long as you only tell them where to look here or on Steam Hub you are all good. Now what is confusing about that. Obviously you are not responsible if some random person happens to randomly find the files on that site. Now if you go on other sites and give direct links to your files then you are breaking our rules and cannot advertise your mod on this site, Seams reasonable to me, I am sorry you do not find it so.
 
what does this mean? So some of modders are Primus inter pares?
Grandfathering is when you want to make changes to the way things are done, and rather than take away things people are doing you simply say going forward no new instances of that thing will be allowed for anyone. Eventually that thing will not exist since there are no new ones. Grandfathered ones are the ones that existed before the rule was codified.

Think of an apartment complex, they decide they no longer want to allow pets, Do they say everyone that owns a pet now must give them up, or is the better course to allow existing ones to live and just make a rule about acquiring new ones. As time goes on there will be fewer and fewer pets in the building until eventually there will be no pets in the building as the existing ones live out their natural lives. Is this temporary situation unfair to the residence that did not have a pet and now cannot have one, Somewhat, but would the greater injustice not be to make the other tenants give away their pets.
In either case the end result is no pets in the building.
 
Grandfathering is when you want to make changes to the way things are done, and rather than take away things people are doing you simply say going forward no new instances of that thing will be allowed for anyone. Eventually that thing will not exist since there are no new ones. Grandfathered ones are the ones that existed before the rule was codified.

Think of an apartment complex, they decide they no longer want to allow pets, Do they say everyone that owns a pet now must give them up, or is the better course to allow existing ones to live and just make a rule about acquiring new ones. As time goes on there will be fewer and fewer pets in the building until eventually there will be no pets in the building as the existing ones live out their natural lives. Is this temporary situation unfair to the residence that did not have a pet and now cannot have one, Somewhat, but would the greater injustice not be to make the other tenants give away their pets.
In either case the end result is no pets in the building.

For the rule to be fair, no new versions or any updates to the mods hosted ModDB (or other sites) should be allowed. Newest version of AGoT on moddb is from 11.06.14. Your post that lists the rules is 13.08.2013. That is ten months.
 
For the rule to be fair, no new versions or any updates to the mods hosted ModDB (or other sites) should be allowed. Newest version of AGoT on moddb is from 11.06.14. Your post that lists the rules is 13.08.2013. That is ten months.
Rule does not say you cannot have your existing pet groomed, just says you cannot get a new one.
 
Rule does not say you cannot have your existing pet groomed, just says you cannot get a new one.
Uploading new versions of a mod to ModDB after the rules came into effect must surely be considered a new instance?
If not, the talk about it dying a natural death is nonsense. AGoT is unlikely to stop development until Crusader Kings 3 comes out.
 
Rule does not say you cannot have your existing pet groomed, just says you cannot get a new one.

I'd stop with the analogy, it is really not good. Mods evolve, are worked on and sometimes change drastically, basically becoming different product. Pets do not.

Uploading new versions of a mod to ModDB after the rules came into effect must surely be considered a new instance?
If not, the talk about it dying a natural death is nonsense. AGoT is unlikely to stop development until Crusader Kings 3 comes out.

Precisely. Either admit that AGoT has some special privileges and be done with it or please treat everyone equally.
 
@Castellon another question about your copyright rules :
"4) The User Mod may not claim ANY kind of license or copyright of any kind (You can still have Credits).
"
"6) The User Mod should not include 3rd party copyright material, without permission of the copyright holder."

What does this mean in practice ? For example my Mod NI+ and NBRT+HR : (I precisely ask for own GFX assets , like textures , GUI Items , GFX Backgrounds etc.)
http://forum.paradoxplaza.com/forum...mpse-in-the-future-suggestions-amp-discussion
http://forum.paradoxplaza.com/forum/showthread.php?770463-NBRT-HR-A-Complete-Map-Upgrade-Package

are posted here in your Forum , as im not allowed to have copyright for my own work , does this mean you can use parts of my work at anytime in any further patch/dlc/newgame etc ?
Without even asking me for permission because i have no more copyright/control of my own work because with posting in your forum i somehow "give" you all copyright and rights to my work ?

Am i right with my interpretation of this rules or miss i something ?
 
The copyright rules is more for our protection in case we develop something and it happens to be similar to something some one once put in something they did here. It is not so we can steal your work and claim it as our own.
 
Uploading new versions of a mod to ModDB after the rules came into effect must surely be considered a new instance?
If not, the talk about it dying a natural death is nonsense. AGoT is unlikely to stop development until Crusader Kings 3 comes out.

As long as it is called the same name and is for the same game ie CKII in this case then yes they could keep being grandfathered you are correct.
The natural death comes when other games replace it, are you still worried about eu1 mods that may have there own forums?
 
Precisely. Either admit that AGoT has some special privileges and be done with it or please treat everyone equally.

I think I have been very upfront with them "having special priveleges" ie they are grandfathered, but they are not unique, a lot of pre EUIV mods are, EUIV mods are the only ones that the rules were codified for before launch, therefore none of them have any exemptions, and the same will apply for all future games.
 
As long as it is called the same name and is for the same game ie CKII in this case then yes they could keep being grandfathered you are correct.
The natural death comes when other games replace it, are you still worried about eu1 mods that may have there own forums?
So because they decided to enter a grey area before the rules were properly codified, they're now allowed to actively continue indefinitely with actions that now clearly break the rules?
ModDB is still linked on this forum from the OPs of at least two major mods, which is in clear violation of the current rules.
I don't like the current rules, but I truly wish you'd enforce them in a fair way.
 
As long as it is called the same name and is for the same game ie CKII in this case then yes they could keep being grandfathered you are correct.
The natural death comes when other games replace it, are you still worried about eu1 mods that may have there own forums?

I think I have been very upfront with them "having special priveleges" ie they are grandfathered, but they are not unique, a lot of pre EUIV mods are, EUIV mods are the only ones that the rules were codified for before launch, therefore none of them have any exemptions, and the same will apply for all future games.

So using your logic, M&T, as a direct continuation of D&T and MEIOU, which were allowed to use modDB back in EU3 days, should be allowed to use it today? Or why not rename the mod to MEIOU to access special privileges (which it should be granted according to what you say).

Please, at least be precise when formulating rules. When they are not clear and have numerous exceptions, why even introduce them?