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okay, ithr latest reply from a question was from you and I thought it may be the one to answer. Sorry for the misunderstood. How often do Moderators reply to the thread?
It varies. If you need a quick response, the best bet is to PM a moderator AFAIK.
 
I am wondering but doesn't that defeat the purpose of this thread though if they do not reply? Why have a thread in which you can ask questions about modding rules if these questions remain unanswered? I stopped asking questions in this thread because Castellon has not been replying to any of them for months.
 
I am wondering but doesn't that defeat the purpose of this thread though if they do not reply? Why have a thread in which you can ask questions about modding rules if these questions remain unanswered? I stopped asking questions in this thread because Castellon has not been replying to any of them for months.

i think it's something of an unofficial policy to not respond to people poking holes in the logic of the more dogmatic forum rules. it's the "is the bible wrong because there's a NEW testament" kind of situation. and having to PM a top moderator just to even have a remote possibility of a response on such a topic defeats the purpose of threads like these.
 
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@Castellon and @TinyWiking et al: is it fine nowadays to ask for donations for Paradox game mods on Steam? I'm sure many modders would like to set that up then.
Was about to ask the same question, I notice a lot of civ5 mods were doing that
 
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Just from an user perspective, I have not heard that any such rule would have changed since last time it was asked.
 
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i think it's something of an unofficial policy to not respond to people poking holes in the logic of the more dogmatic forum rules. it's the "is the bible wrong because there's a NEW testament" kind of situation. and having to PM a top moderator just to even have a remote possibility of a response on such a topic defeats the purpose of threads like these.
Well-said! Nothing has changed since I last brought that issue up..
 
@Castellon and @TinyWiking et al: is it fine nowadays to ask for donations for Paradox game mods on Steam? I'm sure many modders would like to set that up then.
Did I miss something? what changed recently to make you believe that the rule may have been changed?
 
Did I miss something? what changed recently to make you believe that the rule may have been changed?

A EU4 mod having and keeping PayPal donation link on its Steam Workshop page, despite me having brought it to Paradox's attention.

Only after ME suggesting (with reference to Paradox's (earlier) rules) to the modder to put it down, was it removed.
 
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The PayPal rule is still being enforced. I was previously unaware of it, until some busybody reported my fairly popular mod and I saw that it had been removed from the Steam Workshop. Worse, there was no indication about what was wrong, nor any point of contact to ask. And everyone knows how difficult it is to get an answer out of Valve.

It was only after submitting a ticket to Paradox Interactive that I saw the list of rules here, which they use to remove things from the Steam Workshop. Someone did restore my mod after I removed the donation link (which was completely optional), but there are rules on their list that are even more ridiculous and harebrained. You can't use Creative Commons material because it would require you putting CC attribution in your mod? You can't claim copyright over a project that you legally own the copyright to? This is nonsense.

CO/Paradox are out of line here. They require that mod-makers not even ask for donations so that fans can help support their hard work, they put draconian restrictions on what licenses you may use, make incorrect claims about copyright, and then turn around and financially benefit from the interest driven by the mod-makers' efforts.
 
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The PayPal rule is still being enforced. I was previously unaware of it, until some busybody reported my fairly popular mod and I saw that it had been removed from the Steam Workshop. Worse, there was no indication about what was wrong, nor any point of contact to ask. And everyone knows how difficult it is to get an answer out of Valve.

It was only after submitting a ticket to Paradox Interactive that I saw the list of rules here, which they use to remove things from the Steam Workshop. Someone did restore my mod after I removed the donation link (which was completely optional), but there are rules on their list that are even more ridiculous and harebrained. You can't use Creative Commons material because it would require you putting CC attribution in your mod? You can't claim copyright over a project that you legally own the copyright to? This is nonsense.

CO/Paradox are out of line here. They require that mod-makers not even ask for donations so that fans can help support their hard work, they put draconian restrictions on what licenses you may use, make incorrect claims about copyright, and then turn around and financially benefit from the interest driven by the mod-makers' efforts.


Great post, it really shows why some of us consider just pulling our stuff off this site, and going to modb or other sites. The donation one is understandable, (I strongly disagree with it, or it would be nice if pdox gave at least some mods some advance info or dlc so we can support there stuff better) the other random stuff is fairly bizzare, I concur. The github rule really irks me.
 
Great post, it really shows why some of us consider just pulling our stuff off this site, and going to modb or other sites. The donation one is understandable, (I strongly disagree with it, or it would be nice if pdox gave at least some mods some advance info or dlc so we can support there stuff better) the other random stuff is fairly bizzare, I concur. The github rule really irks me.

I'm not familiar with that rule, and I don't see it in the list. What did they say about Github?
 
I'm not familiar with that rule, and I don't see it in the list. What did they say about Github?
They removed all mod's links to their github repositories, they also banned mods from having modb pages
 
They're saying you can't publish the source code for your mod, or can't have a link to it in the description? Why? wtf?
I'd say it's part of their policy so that only those who pay for their games get the support/forum/mod package. I don't see how it is unreasonable, personally.

I however wish they set something up regarding donations, or a better wiki and hosting support on their servers.


it would be nice if pdox gave at least some mods some advance info or dlc so we can support there stuff better
I believe they have started to invite modders in the beta (at least for EUIV) to allow for compatibility work previous to the game patch release.
 
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>I'd say it's part of their policy so that only those who pay for their games get the support/forum/mod package. I don't see how it is unreasonable, personally.

I haven't seen this written anywhere yet (it's not in the list of mod rules). It's unreasonable to me as a mod-maker, however, because I've put months of work into creating a mod. By choosing to release the source code, I want to help other developers who wish to learn from what I've done, and, ideally, inspire them to make mods of their own and improve a game I like. I myself benefited from this when creating my mod, and collaborated with others who had already figured things out and documented them for me.

If this is true, Paradox Interactive can't see an inch in front of their face, and they don't deserve to have a modding community. Who are they to dictate to their fans like this? They're worried about the lost revenue from the tiny percentage of gamers who will pirate their games and also compile mods from source? That has to be a fraction of a percent, and those people weren't going to buy the game to begin with.

How is it possible to run a publishing company in such an ass-backwards manner?
 
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They're saying you can't publish the source code for your mod, or can't have a link to it in the description? Why? wtf?
As far as I remember it was due to it not being possible on Github to make sure that pirates couldn't access the mod.
hosting support on their servers.
They talked about doing that some while ago, so it might come sometime in the future.
 
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I'd say it's part of their policy so that only those who pay for their games get the support/forum/mod package. I don't see how it is unreasonable, personally.

I however wish they set something up regarding donations, or a better wiki and hosting support on their servers.



I believe they have started to invite modders in the beta (at least for EUIV) to allow for compatibility work previous to the game patch release.
Glad to hear there doing that in EUIV its a good step. I find it very annoying when several older mods that only had github links became inaccessible. Its also rather pointless considering that if there not linked, if a pirate is pirating the game, surely they can find the mod off site in most cases. Not retroactively enforcing the modb rule also irked me.