The code is (mostly) contributed by people on the github, so there might be a part but I doubt it.You use chatgpt for the code?
You use chatgpt for the code?
The code is (mostly) contributed by people on the github, so there might be a part but I doubt it.
https://github.com/ParadoxGameConverters/Vic3ToHoI4 create a pull request with whatever here.Would like to help out if able. Know programming, and am useful at debugging, could probably help with province mapping.
how's progress?
It's aparently 65% completeHere is an information about the current stage of this converter, for all of those that can't be bothered to look at the github page.
Dammit, I did the passive-agressive again.
View attachment 960563
I recommend you read next time at least few posts above to understand that the converter is not working, every few days someone comes here with problems about the conversion when the FIRST POST ON A FIRST PAGE OF THIS THREAD states that this converter is NOT WORKING
I really need to work on myself…
About the Copyright, nothing created by AI can be copyrighted or have the copyright held by anyone. Copyright can only be held by a human if created by a human. Creating a AI that creates new things was already determined as not being able to pass on the copyright to the original creator of said AI.No, there is not. I've yet to learn how to use ChatGPT that way, and there's a great many questions about the copyright provenance of its output, and a great many more questions about its quality.
There's questions about how the copyrights of the training data apply though, particularly with code that has pretty strict licenses. There's lots of opinions about it, but (as far as I know) courts have yet to address it. And it would be an incredible pain to incorporate AI-generated code only to need to remove it several years later. I get why everyone's excited, but its a murky area of legality.About the Copyright, nothing created by AI can be copyrighted or have the copyright held by anyone. Copyright can only be held by a human if created by a human. Creating a AI that creates new things was already determined as not being able to pass on the copyright to the original creator of said AI.
wait how do i access the github page? i can't find itIt's aparently 65% complete
Have you tried the link in the post above your initial one?wait how do i access the github page? i can't find it
Have you tried googling "Vic3 to HoI4 Converter github"? It's literally the first result.wait how do i access the github page? i can't find it
One thing I've been wondering:
Since there are no units in VIC3, how will divisions be generated in HOI4?
Will it be based on the number of battalions?
Will division location be based on VIC3 barracks location?
Decided to try out the converter today, and man you really meant when you said this converter was barebones. No leaders, no ideologies, not even any units. The map conversion did end up looking very nice though, and there where only a few oddities I noticed.
Two weirdly shaped states in Russia.
I have no doubts I could make this interesting with some tweaks, but I'd rather wait until the converter gets more features.
Still have to commend the effort. I'll just leave my save and mod if you ask.