Like an old song runningThe officer/servicemen issue should be resolved with the full release of 1.9.8 too.
We have a couple of fixes related to it in the pipeline at least.
Automobile is OP but it should be. Rather than nerfing it, I would like to see other industries being buffed late game, and possibly more new tech/new industries in the late game.It's astonishing that you're still updating. Salute to your diligence. I wonder if you have any plans to weaken the automobile industry. Its output value is simply too high. Also, why doesn't the production of cars consume glass? Similarly, the output values of chemical factories and electronics factories are abysmally low. Especially the electronics factory. Telephones and radios, as one of the jewels of industry, have a very low return on investment due to their excessively high input costs, which is quite saddening. I think it should be strengthened. Increase the output of telephones and radios, or additionally provide a more advanced production method.
I had an ai Russia back stab me for that reason. I called Russia into a war using an obligation, then they immediately joined the other side to enforce lower autonomy on the Russian American Company...A persisting bug is when you try to switch sides in a diplomatic play you get the options to enforce things on your own vassals as valid demands.
Did you try verifying game file integrity? If so, did you open a thread with saves, screenshots and explanations? This bug seem to have had multiple causes, many already fixed, but maybe you found yet another one...
Its because the interest is added after the war starts. This is why i always add the interest prior to 1840 so that i can join the conflict if i so wish.Possible bug... I can't join conflicts.
Ottoman conflict fires up, I have an interest in the region and it does not allow me to join a side.
It doesn't show up on screen, and even when I click Egypt (which I have an interest in) it does not allow me to join the conflict.
Sorry for the previous unclear statement. The output value of the automobile factory is very high. Its input is 1950, while the output reaches 6000. In contrast, the input value of the electronics factory is 4300, but the output is still 6000. This is why the profitability of the electronics factory is relatively weak. By "weakening", I mean that, for example, adding glass to the formula. This can increase its input value, and then we can raise the value of the automobile, thus increasing its output value. Instead of using a large number of cheap materials to produce a commodity with a very high output value. In other words, it's about achieving higher returns through higher inputs, rather than obtaining high returns from low inputs.Automobile is OP but it should be. Rather than nerfing it, I would like to see other industries being buffed late game, and possibly more new tech/new industries in the late game.