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It's astonishing that you're still updating. Salute to your diligence. I wonder if you have any plans to weaken the automobile industry. Its output value is simply too high. Also, why doesn't the production of cars consume glass? Similarly, the output values of chemical factories and electronics factories are abysmally low. Especially the electronics factory. Telephones and radios, as one of the jewels of industry, have a very low return on investment due to their excessively high input costs, which is quite saddening. I think it should be strengthened. Increase the output of telephones and radios, or additionally provide a more advanced production method.
 
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It's astonishing that you're still updating. Salute to your diligence. I wonder if you have any plans to weaken the automobile industry. Its output value is simply too high. Also, why doesn't the production of cars consume glass? Similarly, the output values of chemical factories and electronics factories are abysmally low. Especially the electronics factory. Telephones and radios, as one of the jewels of industry, have a very low return on investment due to their excessively high input costs, which is quite saddening. I think it should be strengthened. Increase the output of telephones and radios, or additionally provide a more advanced production method.
Automobile is OP but it should be. Rather than nerfing it, I would like to see other industries being buffed late game, and possibly more new tech/new industries in the late game.
 
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Hello,

I don't think this is a bug, just perhaps an oversight.

I imagine this could be fixed quickly, which is why I'm sharing it with you here.

The British Indian Ocean Territory does not have a designated homeland.

This makes the integration time in the Bourbon Islands disproportionately longer than in other French overseas territories, which are culturally so similar.

Delighted with the recent changes, excellent work.
 
A persisting bug is when you try to switch sides in a diplomatic play you get the options to enforce things on your own vassals as valid demands.
I had an ai Russia back stab me for that reason. I called Russia into a war using an obligation, then they immediately joined the other side to enforce lower autonomy on the Russian American Company...
 
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I had an interesting series of wars where I was fighting the UK with France supporting me but then France supported the independence of one of my protectorates when I declined their freedom. So, I was at war with both (pretty much every GP was in one of the two wars), but they were also fighting each other. I let them wear each other down for a while then invaded both and enforced war goals on the UK & France. Shockingly, the French broke our alliance just for taking a few of their territories, how rude.
 
The designer clothes prestige good has regular clothes requirements before it can be made. Shouldn’t designer clothes be based off luxury clothes instead? Maybe then add a prestige good for regular clothes called “stylish clothes” so that the implication isn’t that the prestige good for regular clothes is expensive.

I also think that the requirements should be top 5 producer instead of top 3 so that it gives other powers a realistic chance of having something to compete with on the market.
 
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Did you try verifying game file integrity? If so, did you open a thread with saves, screenshots and explanations? This bug seem to have had multiple causes, many already fixed, but maybe you found yet another one...

I have done all of the above, just wanted to put it here as well. It was my post initially that got them to look into it, but it wasn't fixed as claimed in the patch notes.

https://forum.paradoxplaza.com/foru...er-buildings-at-a-time.1835085/#post-30639879 if you're curious
 
Possible bug... I can't join conflicts.
Ottoman conflict fires up, I have an interest in the region and it does not allow me to join a side.
It doesn't show up on screen, and even when I click Egypt (which I have an interest in) it does not allow me to join the conflict.
Its because the interest is added after the war starts. This is why i always add the interest prior to 1840 so that i can join the conflict if i so wish.
 
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I think Paradox has actually succeeded in making the electrical industry completely useless, because at this point it's genuinely not worth investing in. That entire industry needs a full rework at the conceptual level.
 
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Automobile is OP but it should be. Rather than nerfing it, I would like to see other industries being buffed late game, and possibly more new tech/new industries in the late game.
Sorry for the previous unclear statement. The output value of the automobile factory is very high. Its input is 1950, while the output reaches 6000. In contrast, the input value of the electronics factory is 4300, but the output is still 6000. This is why the profitability of the electronics factory is relatively weak. By "weakening", I mean that, for example, adding glass to the formula. This can increase its input value, and then we can raise the value of the automobile, thus increasing its output value. Instead of using a large number of cheap materials to produce a commodity with a very high output value. In other words, it's about achieving higher returns through higher inputs, rather than obtaining high returns from low inputs.