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EmperorGrimm

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World At War: 1987

coldfront.net channel is /join #WaW1987

world_at_war_logo.png


Welcome to my war game, World At War: 1987 which centers around the Third World War between Warsaw Pact and North Atlantic Treaty Organization. The start date is March 12th, 1987 the day in which the Soviet Union and its allies launched Operation Proletariat Sword a last ditch effort to defeat the West. In this alternate history the Strategic Defense Initiative was deployed successfully in late 1986 leading to a geopolitical crisis that quickly intensified the Cold War. With its nuclear arsenal nullified the Warsaw Pact realized that their time was coming to an end. The Soviets began to prepare for war by ordering the build up of its military forces along the West German border and in the eastern half of its empire to prepare for an unprecedented invasion of the United States.

You take on the role of brigade and company commanders of the 8th Infantry Division, known commonly as "Pathfinder". Already stationed at Bad Kreuznach they have seen the steady buildup of NATO forces in the Fulda Gap of three pathways that WarPact troops were expected to pass through to not only conquer West Germany but breach the French border. At game start their invasion has swept through the gap and defeated allied forces at Fulda in a brief battle early in the morning of March 12th, 1987. Currently WarPact forces are moving swiftly toward Frankfurt and then to Mainz in order to form a foothold at the Rhine River.

How To Play

The game will be played in turns usually covering 1 week in game time . Movement will take place on a hexe map made by Hexagrapher. I will utilize die rolls as well consider strategy/tactics in determining the success of orders and random events. Turns will take 4 days in real time to play out or faster if we get all our orders in on time.



I will be using different colors sprayed indicating unit presence. As you can see

At its basic level your objective will be to find enemy units, engage them, and render them worthless to the enemy preferably by total destruction. You will have more specific objectives like ensuring that certain bases, cities, and positions do not fall into the hands of the enemy while other times you may be sent to simply search and destroy the enemy without worrying about protecting positions. Losing certain locations like a highway or base could lose you support options and supply points for the next week or scenario.

Orders are simple:

A-Company, 1st Brigade move 4 hexes north. Engage enemy unit (*).

Or, A-Company, 1st Brigade hold at current hexe (or if at a location I want you to specify the city or base.) There's not hexe key for these maps but i'll make sure you all end up where you're supposed to.

Please bold all orders. Unbolded orders will not be counter. Also read the rules multiple times before sending orders or asking me how I do this or that. Oftentimes people will not read everything and ask a question thats already been answered in the rules.

Initially we will have 4 player slots open, the brigade commanders and the division commander. If there is enough interest I will open up battalion commander slots. The chain of command goes Division Commander over Brigade Commanders over Battalion Commanders. The division commander controls all support assets including artillery.

Unit Movement

All units have 20 strength points representing their numbers, firepower, morale, and exhaustion. Once you go below 5 SP your units may run away or refuse orders.

Infantry Units: can move 5 hexes a turn (10 hexes on good roads)
Artillery Units: can strike any hexe within 10 hexes of its position, diminishes enemy unit strength in a targeted hexe if successful, our artillery will often be tasked against enemy units elsewhere
Aviation/Helicopter Unit: this unit refers to helicopters which can provide some fire power in a hexe or transport units on the other side of the map
Recon: a special forces unit that is dropped by helicopter behind enemy lines to gather intelligence, recon support will be limited due to their relative small numbers compared to regular infantry divisions
Close-Air Support (CAS): attacks by aircraft against enemy elements in direct support of our units (must have a unit within 10 hexes of enemy unit to call in CAS)
Mechanized Support: this represents support from tanks and other armored vehicles, can move 10 hexes a turn (20 hexes on good roads), mechanized support is useful in countering enemy armor but also laying down heavy firepower on infantry and enemy positions, although we have our own armor regiments they will often be deployed against enemy armor rather than aid infantry
Engineer Unit: engineers build fortifications and trenches, which boosts the strength of a unit even beyond the standard 20 strength points.


Another important aspect of the game is Supply Points (SP) that represents our ability to resupply and replenish our ranks. SP isn't really earned from successful completion of objectives directly but from keeping open supply routes and being in a position to receive supplies. 1 SP replenishes a unit’s strength by 1 point. A unit connected to a supply route in some shape or form can receive 20 to 100 SP per week. If disconnected then no SP will be received unless it is scavenged. A random die roll will occur and you may receive 0 thru 20 SP.

The smallest “unit” in terms of game mechanics is a company or regiment.

Support may be in abundance or limited depending on the overall situation.

Terrain and weather will have an impact on your unit movements. If it rains heavily for a couple of days your units will be charged an additional hex of movement for traveling through muddy grounds. It could also render units stuck and worthless until rescued so be weary. Also you shouldn’t order units through mountains or forests if in real life they could not perform such a movement. These kind of orders will automatically be nullified.

The Enemy

I will be playing the enemy. Enemy units will operate in much the same fashion as our own units but their positions and tactics will of course be unknown unless intelligence is successfully gathered. Enemy units will spawn randomly although at times you may be able to figure out a pattern of movement. Satellite intelligence can give a general overview of the situation on the map but exact unit movements must be discovered through recon and logical deduction.

The enemy will have its own supply points and number of units which must be diminished and overcome to win the scenario unless the enemy decides it best to withdraw forces to other areas which leads to victory without necessarily having to reduce their SP and unit numbers.

Enemy units as well allied for that matter will have generic designations because trying to have accurate unit names would take up too much time. So you'll see something like "67th Infantry Battalion (Soviet Union) approaching" although a unit of that designation may not have existed or may not have been even close to the region.

How To Win

War Exhaustion will be something to keep in mind. Losing a scenario, having armies surrender, or seeing entire nations make peace with the enemy contributes to the war exhaustion of our side (NATO). We start off with 0% war exhaustion with 100% needed for the enemy to declare victory. This would take quite awhile however, even years in game time but it does exist.
Winning scenarios and forcing enemy nations and armies to surrender will build our Victory Score which starts at 0%. We must achieve 100% to force a victorious end to the war.

How To Join

Character Name:
Select A Unit:
Biography:
 
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8th Infantry Division "Pathfinders" (as of Week 1)
Division Commander: open
1st Brigade (Cmdr: Baboush)
Current POSITION: Bad Kreuznach
1st Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)
2nd Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)
2nd Brigade (Cmdr: Dexander)
Current Position: Bad Kreuznach
3rd Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)
4th Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)
3rd Brigade (Cmdr: Stuckenschmidt)
Current Position: Bad Kreuznach
5th Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)
6th Battalion (Cmdr: NPC)
A-Company (Unit Strength=20)
B-Company (Unit Strength=20)
C-Company (Unit Strength=20)
D-Company (Unit Strength=20)

Mechanized Brigade (Cmdr: PotatoMan)
Current Position: Bad Kreuznach
1st Armored Regiment (Unit Strength=20)
2nd Armored Regiment (Unit Strength=20)
3rd Armored Regiment (Unit Strength=20)
4th Armored Regiment (Unit Strength=20)
5th Armored Regiment (Unit Strength=20)

Artillery Brigade (Cmdr: Dr. Livingstone)
Current Position: Bad Kreuznach
1st Artillery Regiment (Unit Strength=20)
2nd Artillery Regiment (Unit Strength=20)
3rd Artillery Regiment (Unit Strength=20)
4th Artillery Regiment (Unit Strength=20)
5th Artillery Regiment (Unit Strength=20)

Helicopter Brigade (Cmdr: bakerydog)
Current Position: Bad Kreuznach
1st Cavalry Regiment (Unit Strength=20)

Division SUPPORT (Div Cmdr in control)
Current Position: Bad Kreuznach
1st Engineer Regiment (Unit Strength=20)
1st Anti-Air Regiment (Unit Strength=20)

((Division Commander is Major General then Brigadier General then Colonel for companies))
 
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(Is the 1st Calvary available to play? If so I would like to play them)
 
((I'd like to take the 1st Artillery Regiment))
 
Character Name: Brigadier General Thomas J. Lawson

Select A Unit: Mechanized Brigade, 8th Infantry Division (Pathfinders)

Biography: Having been born on a military base, and having a father in the military, Thomas J. Lawson was very familiar with the military life. When he turned 18, he joined the United States Army as an officer and quickly rose through the ranks. After twenty five years, Lawson was promoted to the rank of Brigadier General and appointed as Commander of the 1st Mechanized Brigade of the 8th Infantry Division.
 
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Red Dawn; March 12th, 1987 - 1130

The invasion of West Germany has commenced in a swift flurry of well executed offensives by the Warsaw Pact. As expected their forces crossed into the country via three routes. The North German Plain, the Fulda Gap, and a smaller force moving along the Danube River. In northern Germany fighting is raging in hundreds of fields and cities. Meanwhile the 8th Soviet Guards Army, 10th Soviet Guards Army, and 15th Soviet Guards Army is seeking to quickly overwhelm resistance with sheer numbers. The Soviets have amassed an additional 200,000 troops poised around the Fulda Gap contributing to a force that had grown to 425,000 personnel. NATO meanwhile had amassed only and additional 150,000 troops to the 135,000 already stationed on their side of the Fulda Gap.

Although outnumbered two to one defending armies stationed along the Rhine River knew that the majority of the enemy’s forces will have to move through a narrow gap reducing its ability to focus their strength all at once. The Soviets are attempting to remedy this problem by sending the 10th Soviet Guards Army north toward Kassel and south to Bamburg hoping to mitigate the logistical limitations of the Fulda Gap and stretch the lines of NATO too thin in order to properly defend the region. If the Fulda Gap region falls it will split West Germany and our armies into two fronts and leave open our strategic flanks to fresh attacks.

As of 0800 this morning much of the world’s nations are at war while China and India have remained neutral. SDI does not protect those nations and if they declare war on WarPact they may suffer significant losses to nuclear strikes. Cities throughout Western Europe are on alert with millions having been ordered to underground shelters and to any other kind of cover. Soviet bombing and air strikes are expected to hit allied positions within the next couple of hours. But for our ground forces we must concentrate on removing the enemy’s forces from the region. In the event of a general retreat NATO forces in this region shall enter France and link up with our forces massing in the province of Alsace.

Scenario I - The Bear Emerges (March 12th, 1987 thru March 19th, 1987)(Week 1)

Orders Deadline: Tuesday, 2400 Eastern Standard Time

Briefing:

At 0300 this morning the 8th Soviet Guards Army crossed the border of West Germany and swept through the Fulda Gap. By 0629 WarPact forces overwhelmed our troops at Fulda and occupied the city within two hours. Currently the 8th SGA is pouring into the region with satellite imagery suggesting nearly 100,000 troops moving through the Gap. It appears that the 8th SGA is not a holding army, it is seeking to overwhelm our positions via a lighting operation. It will be the job of the 8th Infantry Division, 5th Infantry Division, 12th Infantry Division, and 10th Infantry Division in concert with West German forces to prevent the 8th SGA from crossing the Rhine River. Meanwhile we’ve received reports of unknown airborne elements throughout the west bank of the Rhine.

8th Infantry Division has been tasked with holding Bad Kreuznach against the enemy principally these airborne units that are moving south toward your positions. Bad Kreuznach is crucial to our resistance in the Fulda Gap. Reinforcements and supplies are traveling to divisions defending the east bank, without them our units there will certainly be overwhelmed by the Russians. Beyond defending the city you’re tasked with rooting out these troops if possible as they will be moving toward Mainz as well. 10th Infantry Division (Mainz) will be preparing for an assault from 8th SGA and will rely completely on the success of the Pathfinders so as to not be surrounded.

Objectives:

  1. Hold Bad Kreuznach and protect reinforcing units and supply trucks making their way on the highway to cross over the Rhine River.
  2. Eradicate enemy elements within 10 hexes of Bad Kreuznach.

Support:

3 x Close-Air Support (precision strikes)
5 x Recon (Delta Force)
 
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"This is CBS Breaking News, Dan Rather reporting. At 0300 this morning columns of Soviet tanks, trucks, and infantry poured across the border into West Germany attempting to quickly overwhelm NATO positions and bases there. Fighting began at various fields and cities in the North German Plain in a series of fierce pitched battles between tanks and infantry with no defined focal point. In the Fulda Gap however battles were fought at Fulda, Kassel, and Bamburg in which Fulda has already fallen. Allied forces in the defending the Fulda Gap are regrouping at several cities near the Rhine River in preparation for an assault by Soviet troops and tanks. Kassel as of this report is holding in a battle that has been ongoing for four hours. Bamburg has also held due to the timely arrival of West German reinforcements to the city after news of the invasion reached the military in the early hours of the morning."

"The president of the United States will be speaking with the American people at 12:00 PM, Eastern Standard Time at the White House on the Soviet's invasion of West Germany. On a positive note the Strategic Defense Initiative system has proven effective in preventing a Soviet nuclear attack as no intercontinental ballistic warheads have been reported launched from anywhere on the planet. The Chinese have declared neutrality in the conflict with Chairman Deng Xiaoping saying "The Chinese people wish for this new global conflict to be ended quickly with as limited destruction as possible. The coming of another world war casts a dark cloud over the prosperity of the world and any chance of global peace."

"Meanwhile principal members of NATO have one by one declared war against the Soviet Union. British and French forces are mobilizing across their nations while American active duty, guard, and reserve units are mobilizing throughout Europe and back here at home. The previous five months of tense negotiations that was hoped to create a new balance of power in the world after the nullification of Soviet nuclear attack capabilities seems at this moment to have been a rouse. Indeed last week's shocking concession by the Soviets of withdrawing from East Germany was met with optimism. However as of three am this morning the world is at war."

"All military personnel and those in the inactive reserved are expected to report to the nearest military base to receive orders and be reintegrated into the military. Americans abroad in Europe and in other potential war zones have been asked to return home if possible or seek shelter with allied governments. Soviet naval forces have been spotted in the Baltic and North Seas although casualties and fighting has yet been reported. The Pentagon has warned that Soviet air strikes are expected to hit major industrial and population zones within the next couple of hours. The United Nations has convened in an emergency session in an attempt to halt the invasion but they are not expected to reach an agreement anytime within the next week."

"It is my duty as a journalist to report to you that we are currently engaged in a world war with the Soviet Union and its allies. Let us come together with our families and communities and pray for those brave soldiers who will