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Alchemist79

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Aug 14, 2021
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Im playing the base game, 1075%.
For 70 sols i have been working hard to get keep my birth rate up in my starter dome. I grew to 15 couples making babies in 2 connected basic domes. (I constantly checked if the male/female ratio was ok in both domes and moved someone when needed.). Average comfort around 90% due to medical center, a healthy surplus of housing. I got about 1 baby per sol. There were on average 5 children in my kiddie dome.

Then came the point i moved to another dome. I built an oval dome at a 25k rares node. The dome had basically the same stuff as my old one. Some basic services, a medical center and factories. . I moved almost all my population over to the new dome. Kept a few scientists behind in the old one. The new dome had only 10 couples making babies. To my surprise i now got 3-4 babies per sol. Within a few days the place was crawling with toddlers. (they couldnt even move to my kiddie dome because i actually rushed the move before dust storm hit, so they were locked in, I had a dozen babies by the time the dust storm was over)

All the math i could found tells me each pair should make points for their average comfort above 30 and 1000 points = baby. That did seem to fit with my experience so in my starter dome. 6 couples at 90 comfort would be 360 points per sol, add 3 or 4 sexy ones to get 1 baby every 2 sols at start. Check, thats what i got. By the time i had 15 couples, just about noone was sexy anymore, so that was 15x60 = 900 points for almost 1 baby per sol. Exactly what i experienced. How can i possibly get 3-4 babies per sol after moving to the oval dome ? Not complaining, i really like babies, but it seems like a bug or something.
 
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Ah, a redditor led me in the right direction. This is what caused it:

Ok this forum is silly, not allowing you to post links to other forum posts.....

Christ even more confirmation why i should be on reddit instead of here....

Well theres a bug report that explains the cause of it, but i cant post the link
 
Ok this forum is silly, not allowing you to post links to other forum posts.....

You can, but only after you have a certain minimum number of posts I think. It's to try and limit new signups for the purpose of spamming crap.
 
Ok this forum is silly, not allowing you to post links to other forum posts.....
There is not a forum on the plant that would allow a user with 5 posts to post links.
Because all that do, are overrun with spambots.

It is a wonder formats like Stackoverflow work at all without such rules. I guess prorammers make poor marks?

FYI, reddit also has such rules:
 
Good point. If i were selling games, i'd probably limit access to those who bought any of my games. But then again, some are probably free to play.


Well anyway, i hope the bug has gotten the attention it should have. I tested it all out, abused it to the max to get 26 babies on the New Eden challenge before the dust storm is over and can confirm it works as posted. Hope it gets fixed because im an OCD min-maxer so i feel obliged to use this but it goes a bit too far. And of course it just makes messy amounts of over population in mid-late game.
 
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Good point. If i were selling games, i'd probably limit access to those who bought any of my games. But then again, some are probably free to play.


Well anyway, i hope the bug has gotten the attention it should have. I tested it all out, abused it to the max to get 26 babies on the New Eden challenge before the dust storm is over and can confirm it works as posted. Hope it gets fixed because im an OCD min-maxer so i feel obliged to use this but it goes a bit too far. And of course it just makes messy amounts of over population in mid-late game.

Offtopic: But i agree with you on the forumrules. If you verify your account and connect your ingame purchase of their games, all restrictions should be lifted for that account. That seems logical and would reduce the annoyance on your and other players part. The free to play games, i can really understand why forums have to be restricted.
 
There is a bug that causes newly constructed domes to have four times the intended birth rate for a predictable period of time. Kind of self-propagating, since you need to construct new domes to handle the overflow, or change the rules in the domes.

I don't have enough posts to link to the bug report thread either. It was posted on 7 June 2021.
 
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