Plot:
Once upon a time, in the magical land of Paradox, there were two powerful roles that ruled together and created harmony for all the games. To do this, the good one used his seerish powers to look for wolves, and the evil one used his sorcerer powers to look for the seer. Thus the two roles maintained balance for their games and their board. But as time went on, the sorcerer became resentful. The wolves would eat him before they got a chance to know him. One fateful day, the sorcerer was banished to the moon, never to return. But with him went all harmony between the roles. So one fateful day, the players rose up and sent the seer to be with the sorcerer once again, so that analysis would be what kept the sides in balance. There are those, however, who wish to see the return of the sorcerer to take advantage of players without a seer...
Rules:
There shall be nineteen (19) players. Special Roles will be handed out after the last person signs up.
The game will then proceed to a Day deadline.
The game is divided into two periods - Day and Night. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
Winning:
The werewolves win if they manage to reach parity with the villagers.
The villagers and seer win if they manage to kill all the werewolves.
Player Roles:
15x Ponies (Villagers): Resident of Ponyville who must decide who the hidden wolves are and get rid of them through votes.
4x Cultists (Werewolves): Cultists want to bring back the sorcerer to take advantage of a seerless village. Will eat a ponyvillager every night turn.
Roleplaying:
Yes, yes it is necessary to roleplay this game.
The Deadline:
DEADLINE FOR VOTES AND OTHER STUFF IS 18:30 GMT (fine, you jerks, I put it in stupid GMT)
A vote posted at 18:29 will count. One posted at 18:30 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, BOTH players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is allowed - have fun trying to convince everyone that the GM actually wrote it.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write UNVOTE:
UNVOTE EUROO7 - VOTE Lemeard
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10A. – Trust no one. Especially not the GM.
§10B. - Always Trust the GM.
§11. - EUROO7 will deal with all medical problems, you know.
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