I will also add that I put this topic down because it has ceased to be constructive in my view, and frankly that becomes quite mentally taxing to engage with. I'll keep checking in when I'm feeling ready, but I'd really appreciate it if you avoid tagging me directly.
*Which is effectively what a Custodian Team does but packaged differently.
Sorry for tagging, but I guess might as well contribute a bit here.
I'm not seeing that really. I'm seeing the same people get more annoyed (about the same things), but that doesn't amount to the wider picture.
Hard to disagree.
Edit: On that note, me engaging with those people actually seems to make the problem worse, if anything. I'm not sure how to balance that really.
Honestly, not really.
Absence of a response triggers a lot more irritation.
You're dealing with people who have posted about this for years (long before you came on board), and now someone is addressing their concerns. It's like a surgeon dealing with a constantly infecting wound.
Maybe not in the way they like, but still.
While being uncommunicative on pressing issues amplified the whole "China review bombing". It's perceived as ignoring issues.
And something constructive is; ok, I get that expanding maintenance beyond what's going on right now isn't viable. I don't like but ok, I can understand you may have a better picture.
The question then becomes "What will be done instead?"
The big problem that you're seeing is that it's perceived that instead of fixing core issues, we get new TOA/GOE level/scope DLCs.
Most people here bring up Norway from AAT as another good example, or even USSR from NSB, which shows that this whole topic brewed up long before you had engaged in the level of open communication you currently have. It's basically perceived as "Too little, too late".
It's obvious there will be "part mechanics/part focus tree DLC later this year", but it's safe to say there will be major AAT-level bugs with that too, and likely existing ones will not be weeded out for another few years.
So you're seeing the steam while it has a recent event, in anticipation of future events.
At the core, "Custodian Team" is another way of saying "put resources on maintenance". And we do, though it looks different due to the different types of game. I've explained this in a few places before, but Stellaris does not have the same landscape as HoI: focus trees (the cause of most gameplay 'issues') are monolithic and very gamestate-dependent. Stellaris does not have that sort of content, and thus their solutions are going to look different to ours.
You're kind of carrying a lot of history passed down from Podcat here.
Thing is, everything that the lead developers for HOI4 said "didn't fit HOI4" got introduced.
Railroads, designers, althistory was first rejected, then tested and embraced.
Even the whole idea of "saving design presets between playthroughs" I believe was first rejected (I believe by you personally as it was too difficult) then embraced and well received.
Money is still being rejected, along with a bunch of other stuff that has zero communication from you on why it's so (3 width artillery).
If anything, based on experience, I would probably argue that lead developers had a history of getting priorities completely wrong for HOI4, and thankfully they were able to at least partially correct them.
And maybe I'm not the only one here with that opinion. Or maybe I'm wrong completely, which is also possible.
I'd also add that it literally (using the word as intended) isn't getting worse every month. There continue to be monthly updates and patches, the last two of which added some pretty major QoL beats as well as the regular fixes.*
Just on a side note, it is very much possible that "Forum haters" like myself are completely wrong and you're right. After all, we don't have the metrics data that you have, we can only guess on what sells.
But that's a gamble. If that's a hill you're willing to take a stand on, well, we'll see how that plays out.
So far numbers are on your side based on public data. So far GDR and AAT did much better than "forum haters" could expect.
But even then the question becomes, "what played the lead role, long-requested forum-hater stuff (arms market, updated German focus tree) or the extra stuff".
I'd still like to see them try it
Does someone still care about gaming news outlets?