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Maybe because you've got # infront of every line, which prevents the game engine from readin git ;)

If that's only here for posting on the forums, then I don't know.
 
well i modified the event a bit and it still dont want to fire here is how it look like:

#event = {
# id = 39000
# random = no
# country = DEN
#
# trigger = {
# }
# name = "Anglo-danish talk"
# desc = "On January 1st 1936 the united kingdom decided to reunite with Denmark!! ."
#
# date = { day = 1 month = january year = 1936 }
# offset = 2
# deathdate = { day = 30 month = december year = 1999 }
#
# action_a = {
# name = "That's Great"
# command = { type = inherit which = uk value = 1 }
# }
#}
 
(...)

Check also the event commands.txt file:
type = inherit which = [tag] (-1 for random)
 
Last edited:
i am just going to re download my game from steam after a try with the 1.05 patch and Cold war mod which utterly failed (ridicules high ic). So i will go back and rewrite the event here as soon as possible
 
some thing is wrong in this line:
action_a = {
name = "That's Great"
command = { type = inherit which = uk value = 1 }
}

Have you found the bug in this event and fixed the event?

I see now that you use a irregular TAG. The UK uses ENG!
 
starchristian, here is the working event:
Code:
event = {
 id = 39000
 random = no
 country = DEN

 trigger = {
 }
 name = "Anglo-danish talk"
 desc = "On January 1st 1936 the united kingdom decided to reunite with Denmark!! ."

 date = { day = 1 month = january year = 1936 }
 offset = 2
 deathdate = { day = 30 month = december year = 1999 }

 action_a = {
 name = "That's Great"
 command = { type = inherit which = ENG }
 }
}
 
can anybody spot what there is wrong here?:

event = {
id = 390023
random = no
country = SCA

trigger = {
}
name = "CHC-scandi talsk"
desc ="Cummonist China wish to join the Scandinavien union!!! ."

date = { day = 1 month = january year = 1936 }
offset = 2
deathdate = { day = 30 month = december year = 1999 }

action_a = {
name = "That's Great"
command = { type = inherit which = CHC }
} and what is the command to get a event to trigger another event?
 
i am looking for a code to get UK into civil war which one is it?

You might try this two commands:

type = civil_war
# Civil war with any possible revolter that has shared national provinces

type = civil_war which = [rebel country tag]
# NOTE: This MUST be a tag which has regular_id set to this country, or vice versa.

The event commands.txt is a good place to search for commands and triggers. But it seem to contain several commands which have never been implemented by P'dox.
 
what kind of commands shall i use if i want to get extra IC for free ?

These lines are taken from the event 970 'Leadership of Free France':
command = { type = free_ic value = 15 }
command = { type = free_energy value = 60 }
command = { type = free_metal value = 30 }
command = { type = free_rare_materials value = 15 }
command = { type = free_oil value = 20 }
command = { type = free_supplies value = 50 }
command = { type = free_money value = 10 }