Maybe because you've got # infront of every line, which prevents the game engine from readin git 
If that's only here for posting on the forums, then I don't know.
If that's only here for posting on the forums, then I don't know.
type = inherit which = [tag] (-1 for random)
some thing is wrong in this line:
action_a = {
name = "That's Great"
command = { type = inherit which = uk value = 1 }
}
event = {
id = 39000
random = no
country = DEN
trigger = {
}
name = "Anglo-danish talk"
desc = "On January 1st 1936 the united kingdom decided to reunite with Denmark!! ."
date = { day = 1 month = january year = 1936 }
offset = 2
deathdate = { day = 30 month = december year = 1999 }
action_a = {
name = "That's Great"
command = { type = inherit which = ENG }
}
}
i am looking for a code to get UK into civil war which one is it?
type = civil_war
# Civil war with any possible revolter that has shared national provinces
type = civil_war which = [rebel country tag]
# NOTE: This MUST be a tag which has regular_id set to this country, or vice versa.
what kind of commands shall i use if i want to get extra IC for free ?
command = { type = free_ic value = 15 }
command = { type = free_energy value = 60 }
command = { type = free_metal value = 30 }
command = { type = free_rare_materials value = 15 }
command = { type = free_oil value = 20 }
command = { type = free_supplies value = 50 }
command = { type = free_money value = 10 }