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Except that space is vast, and distances between stars are huge. Hyperlanes are thing that shorten the spacetime and allow ships to move great distances in much shorter time. You technically could go between stars without hyperlane but it would take you centuries. In endgame you can develop jumpdrives chich allow you to travel without hyperlanes in reasonable time.
Tho i miss warp and wormhole drives
Would have preferred that warp was still an option, it could be nerfed to be really slow, so that it is easy to intercept with hyperlanes and only able to travel to neighbouring systems (acting as if there was max hyper lane density). Essentially it would be more useful during peacetime to go around annoying obstacles like marauders and leviathans
 
Would have preferred that warp was still an option, it could be nerfed to be really slow, so that it is easy to intercept with hyperlanes and only able to travel to neighbouring systems (acting as if there was max hyper lane density). Essentially it would be more useful during peacetime to go around annoying obstacles like marauders and leviathans
could be a different way of transport. I loved how empires back then was different and i hate how all are now the same.
But yes, that also could do.
 
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I'll pick the Reanimators civic and bring this thread back to life after almost 2 years. What could be so serious as to warrant such drastic measures? I used the new Shattered Ring decision to remove the Interloper but...
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Literally unplayable.

But also, probably better to just put it in the strange screenshot thread than necro; now we'll get a bunch of people responding to 2 year old posts with "corrections" about things that have changed,.
 
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My biggest issue is that stars generate only a few Energy credits. I mean, late game you've got dyson spheres and dyson swarms and all, but why, when I'm running low on energy, can't I build a few more solar pannels around some of my stars for a bit more energy?
 
My biggest issue is that stars generate only a few Energy credits. I mean, late game you've got dyson spheres and dyson swarms and all, but why, when I'm running low on energy, can't I build a few more solar pannels around some of my stars for a bit more energy?
On that note, I remain annoyed that Dyson swarms have an energy production based on the star's base output, but spheres don't.
Also that there's (or at least was when I last played) no particular guarantee of a supergiant giving more energy than a red dwarf.
 
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in that case it doesn't make much sense for materialists to have research buff, should be something to resource collection or trade in that case

Materialists could get an Engineering buff, while Spiritualists get a Society buff.
 
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nondualist ?

Dualism is the name for the belief that the soul and body are separate things -- that humans are a "duality" (mind = soul / body = matter) which can't be understood by understanding only one part of those two different things.
 
This is a complete non-sequitur.

Nothing about being a nondualist has anything to do with resource collection or trade.
i havent said anything abput dualism
 
i havent said anything abput dualism

Materialists are non-dualists. You were talking about materialists. That's how it came up.
 
nondualist ?
i havent said anything abput dualism

The Spiritualist vs. Materialist divide in Stellaris is fairly explicitly a dualist vs. non-dualist one.

"Materialist" does not mean "materialistic" (as in "excessively concerned with material possessions; money-oriented").
Materialist means "a person who supports the theory that nothing exists except matter and its movements and modifications".



Stellaris Materialists believe we are meat-robots: nothing exists except the physical world, and consciousness is just the result of chemical processes in the brain. Intelligence is nothing more than an evolutionary adaptation which turned out to be much more successful than other, similarly metabolically expensive adaptations (like having large muscles). This leads to some conclusions like "talk of the Shroud must be baloney" and "a robot-robot that acts exactly the same as the meat-robot it's based on is functionally the same as that meat-robot".

From the materialist ethics descriptions:
As we reach for the stars, we must put away childish things; gods, spirits and other phantasms of the brain. Reality is cruel and unforgiving, yet we must steel ourselves and secure the survival of our race through the unflinching pursuit of science and technology.
Although it hurts, we must grow up and put aside our outdated notions of morality. There is no 'divine spark' granting special value to a living mind. No object has any intrinsic value apart from what we choose to grant it. Let us embrace the freedom of certitude, and achieve maximum efficiency in all things!



Stellaris Spiritualists are dualists: consciousness is special, and more than just the result of physics. This leads to conclusions like "the Shroud's ability to be shaped by the mind is proof of the soul" and "supposedly 'transferring your mind to a new synthetic body' is just committing suicide and leaving a shallow imitation of the individual in your place".

From the Spiritualist ethics descriptions:
Our science has proved that Consciousness begets reality. We regard with patience the childlike efforts of those who delude themselves it is the other way around, as they play with their blocks of 'hard matter'.
There are those think it behooves us to remember how tiny we are, how pointless our lives in this vast uncaring universe... What nonsense! The only truth we can ever know is that of our own existence. The universe - in all its apparent glory - is but a dream we all happen to share.
 
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The Spiritualist vs. Materialist divide in Stellaris is fairly explicitly a dualist vs. non-dualist one.

"Materialist" does not mean "materialistic" (as in "excessively concerned with material possessions; money-oriented").
Materialist means "a person who supports the theory that nothing exists except matter and its movements and modifications".



Stellaris Materialists believe we are meat-robots: nothing exists except the physical world, and consciousness is just the result of chemical processes in the brain. Intelligence is nothing more than an evolutionary adaptation which turned out to be much more successful than other, similarly metabolically expensive adaptations (like having large muscles). This leads to some conclusions like "talk of the Shroud must be baloney" and "a robot-robot that acts exactly the same as the meat-robot it's based on is functionally the same as that meat-robot".

From the materialist ethics descriptions:





Stellaris Spiritualists are dualists: consciousness is special, and more than just the result of physics. This leads to conclusions like "the Shroud's ability to be shaped by the mind is proof of the soul" and "supposedly 'transferring your mind to a new synthetic body' is just committing suicide and leaving a shallow imitation of the individual in your place".

From the Spiritualist ethics descriptions:

Doesn't that mean that they're both wrong, since according to the game lore souls do exist, and machines also have souls? Also, if that's the case is synthetic ascension actually mass suicide or just transferring their souls/creating new souls on a mass scale?
 
Doesn't that mean that they're both wrong, since according to the game lore souls do exist, and machines also have souls? Also, if that's the case is synthetic ascension actually mass suicide or just transferring their souls/creating new souls on a mass scale?
What restarted this chain was a reply to this post:

The point of the divide is that both sides have such strong feelings about the notion of the supernatural that they are sticking their fingers in their ears and delusionally ignoring something about the universe. They just have different blind spots.
Yes, they are both wrong (about something).

Having either Materialist/Spiritualist ethics means your empire has a strong enough opinion about this topic to ignore evidence that contradicts their previous view.
 
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Doesn't that mean that they're both wrong, since according to the game lore souls do exist, and machines also have souls? Also, if that's the case is synthetic ascension actually mass suicide or just transferring their souls/creating new souls on a mass scale?
No. The game lore does not say there is a soul. The game lore says people think there is a soul, and people think you need one to connect to the shroud. But all we do know for certain is there are psychics, there is the shroud, there is a connection, and you can imprint memories into it.
 
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Spiritualists are wrong because while machines are usually unable to access the Shroud, they can brute-force their entry via Aetherophasic Engine. Also, the ability of Hive Minds to coordinate their actions across the stars effectively implies the possibility that Hive Minds' link to their drones is psionic in nature. Also, Animator of Clay is a Shroud entity that patronises machines, and Warform in particular was granted its blessing.

Materialists are wrong because in game it is evidenced that mind has non-insignificant effect on matter just by existing. Psionic empires can control the effects, and latent psionic empires have enough people to note the effects as an existing phenomena, but rare instances where normal empire has some unscientific events also exist.
 
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