Here's a different form of feedback.
If you had to pick ONE thing that's currently slated for the game, that you don't like, and wish were changed: What would it be?
For me, honestly it's the fact you can't stockpile resources. This feels very illogical and seems like it takes away so much mechanical strategic depth. Imagine stockpiling weapons or bricks for the long haul - or intentionally cause market crashes by hoarding items.
Of course there may need to be a deterioration system, particularly for things that rot/rust, and a maintenance/upkeep system.
(A close second is immersion-wise that the Chinese Religion is Mahayana Buddhism; this makes so little sense, and takes away so much from what is otherwise a rich and accurate portrayal of 1337's world)
What's yours?
If you had to pick ONE thing that's currently slated for the game, that you don't like, and wish were changed: What would it be?
For me, honestly it's the fact you can't stockpile resources. This feels very illogical and seems like it takes away so much mechanical strategic depth. Imagine stockpiling weapons or bricks for the long haul - or intentionally cause market crashes by hoarding items.
Of course there may need to be a deterioration system, particularly for things that rot/rust, and a maintenance/upkeep system.
(A close second is immersion-wise that the Chinese Religion is Mahayana Buddhism; this makes so little sense, and takes away so much from what is otherwise a rich and accurate portrayal of 1337's world)
What's yours?
- 33
- 7
- 1