Governors becoming independent could be modeled by an imperial authority value. But what we need for the muslim realms is the introduction of the mamluks and their takeover of the abbasid caliphate.
Governors becoming independent could be modeled by an imperial authority value. But what we need for the muslim realms is the introduction of the mamluks and their takeover of the abbasid caliphate.
I'd like to see Holy Orders as societies, as well as military non-religious societies for non-pagans.New, diverse, reworked societies
Kemetic religion
Don't know why but I read it as ImperatorIRenaissance DLC
Good. Hopefully they'll take opportunity to change more early startdate feudals into tribals.This means de jure Pannonia will most likely no longer be feudal in 867
Technically the Umayyads weren't Caliphs in any of the existing start dates. They merely claimed the title of "Emir of Cordoba" in both the CM and TOG start dates (and were long gone by 1066). It's not really until the combination of the rise of the Fatimid Caliphs (who were serious rivals of the Umayyads for influence in North Africa, and leaned heavily on their Imamate and its religious significance) and the decline in Abbasid authority (represented by various rebellions, including that of the Qarmatians) that they proclaimed themselves Caliphs again.Historically there were multiple Sunni caliphs, though, and if they're looking at the Middle East...
I've always been bothered by the way the Umayyads aren't the Caliphate of Cordoba.
You guys are all idiots, they are adding naval combat![]()
tell that to the byzantines and arabs...I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
They were frequent and could be decisive, as in any other period of history. It is a choice of focusing elsewhere that the devs made, but it has no real historical consideration or justification behind it.I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
Northern Europe they would be tied together and used as fighting platforms. Bit like land battle but on the sea.I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
It depends. There were a lot of naval battles between the Byzantines and the Arabs. There were also battles between the Byzantines, Normans and Venetians.I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
It depends. There were a lot of naval battles between the Byzantines and the Arabs. There were also battles between the Byzantines, Normans and Venetians.
And there were some naval battles in the North Sea (English vs French during the Hundred Years War), but because of the far worse weather conditions there most action happened in the Mediterranean. And the ship types used were also very different. Galleys don't work well in the turbulent North Sea
The problem is that if you include the mechanics in the game they would probably happen all the time and in very ahistorical ways