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Governors becoming independent could be modeled by an imperial authority value. But what we need for the muslim realms is the introduction of the mamluks and their takeover of the abbasid caliphate.
 
Governors becoming independent could be modeled by an imperial authority value. But what we need for the muslim realms is the introduction of the mamluks and their takeover of the abbasid caliphate.

Centralization should probably drift towards decentralization much more sternly and the more decentralized the top-lieges are, the more likely larger vassals are to become de jure independent upon liege succession. Once a top liege loses enough land that they would no longer be able to form the title they risk the title itself dissolving.

This would be a significant problem for Empires (ALWAYS) and Kingdoms that hold lands outside of de jure territory.

There you go @Snow Crystal , get that action added!
 
I'd like a big focus on roleplay.
New characters styles (like the gladiator trait), new pastimes (like the falconer/poet traits).

New, diverse, reworked societies (yes, i know they take a long time, but as of now there are only 5 truly unique societies: monks, satanists, hermetics, lodge, assassins).

Even more interactable wonder upgrades/decisions/events.

As plenty have already said : Islam, Eastern Christianity, Mazdan religions.

New governments sound awesome especially reworked and fixed merchant republics, new playable inland republics maybe with some of them, such as Novgorod and Swiss confederation, having a unique government to differentiate further.

Kemetic religion :3

More bonuses to cultures.
:)
 
I always found the representation of patronage of art and culture very lacking in ck2. Maybe a "troubadour" DLC with a patron of culture society as an interest group between aspiring poets and patrons of culture to mingle, write to each other, compose songs together. Certain features of being a major patron of culture would be visiting troubadours (medieval rockstars) and/or writing poetry yourself and be very famous in your own right (see every second ruler in Occitania realms, Aragon and Italy). Adding to the theme, "courtly love" could be spread and represented in some way.

This ofc has nothing to do with the 10th century.
 
This means de jure Pannonia will most likely no longer be feudal in 867
Good. Hopefully they'll take opportunity to change more early startdate feudals into tribals.
No more feudal Pommeranians in 867. No more feudal Guanches in any startdate.
 
Historically there were multiple Sunni caliphs, though, and if they're looking at the Middle East...
I've always been bothered by the way the Umayyads aren't the Caliphate of Cordoba.
Technically the Umayyads weren't Caliphs in any of the existing start dates. They merely claimed the title of "Emir of Cordoba" in both the CM and TOG start dates (and were long gone by 1066). It's not really until the combination of the rise of the Fatimid Caliphs (who were serious rivals of the Umayyads for influence in North Africa, and leaned heavily on their Imamate and its religious significance) and the decline in Abbasid authority (represented by various rebellions, including that of the Qarmatians) that they proclaimed themselves Caliphs again.

Coincidentally, the Cordoban Umayyad who first claimed that title? Abd al-Rahman III, who should be ruling in the 930s (and had just declared himself Caliph in 929).
 
You guys are all idiots, they are adding naval combat :p
 
I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
They were frequent and could be decisive, as in any other period of history. It is a choice of focusing elsewhere that the devs made, but it has no real historical consideration or justification behind it.
 
The problem is that with naval battles included troup transports could be blocked easily. For example the viking raiders would be blocked by the english and/or themselves and often wouldnt be able to return home due to their ships having been sunk
 
I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
Northern Europe they would be tied together and used as fighting platforms. Bit like land battle but on the sea.
 
Naval combat could perhaps be linked to the Great Harbor building. In this way naval combat would be much less widespread. Only advanced realms like the Muslim empires, the Byzantines and the Indian empires would be able to have this great work (and the ability of naval warfare) in the early dates. Other countries should be able to use (expensive) mercenaries.
 
I don't think medieval naval battles were nearly frequent enough to include them. Ships were probably mostly used for transportation like in the game right now.
It depends. There were a lot of naval battles between the Byzantines and the Arabs. There were also battles between the Byzantines, Normans and Venetians.
And there were some naval battles in the North Sea (English vs French during the Hundred Years War), but in part because of the far worse weather conditions there most action happened in the Mediterranean. And the ship types used were also very different. Galleys don't work as well in the turbulent and more open North Sea, but have their advantages in coastal areas

The problem is that if you include the mechanics in the game they would probably happen all the time and in very ahistorical ways
 
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It depends. There were a lot of naval battles between the Byzantines and the Arabs. There were also battles between the Byzantines, Normans and Venetians.
And there were some naval battles in the North Sea (English vs French during the Hundred Years War), but because of the far worse weather conditions there most action happened in the Mediterranean. And the ship types used were also very different. Galleys don't work well in the turbulent North Sea

The problem is that if you include the mechanics in the game they would probably happen all the time and in very ahistorical ways

Yeah naval battles would definitely be ahistorical in some places.