Hello guys, I hope most of you won't have given up, the mod is still in progress and I'm in need of your opinion on an important matter regarding some "new" units.
As most moders know, having "new units" means removing or using other methods like having special models. Originally it was planned for W&R to use the standard vanilla units without any changes. However at some point during the development the idea of adding new stuff and removing less useful units often came on the table, super-heavy tanks have already been changed to heavy artillery and we have different naval brigades than those from vanilla. But, the next idea was more problematic and perhaps more groundbreaking.
I've played HOI2 a lot during and before the development, this helped to search new ideas but also thinking about what seemed strange/useless/ineffective in this game and we came to point that some elite infantry divisions such as marines and mountaineers weren't very useful in most cases. Of course these units are effective, but they're designed for specific terrains which makes them a lot less cost effective than regular infantry and they won't appear often, also I would have liked to add even more specialized infantry such as desert or arctic soldiers but with the game-code limitations it's just impossible. Facing theses issues I tough it would be nice to have a larger panel of "regular infantry" that could be upgraded for different roles.
- Mountain divisions would become : Elite infantry, better equipped and trained but slower to train and more costly.
- Marines divisions would become : Light infantry, less equipment but faster maneuver makes them perfect in desert or jungle combat for example.
- Paratroopers, begin too specific will remain the same.
- The mountaineers and marines tech branch will remain, but in order to improve "infantry" abilities in some terrain. For example : if you're the US you'll surely research the marines tech in order to improve your infantry, making them "marines corps", then you could use units elite, regular or lighter units depending on the situation.
- A desert, arctic, and jungle combat branch will be added.
- There's also some historical evidences for this choice : No nations had actual marines divisions except the US and Germans Bergsjägers where elite troops at first and used to fight in a lot of theaters that weren't mountainous or even hilly.
Basically all of this means you'll start with a larger choice in infantry that you could use more often, but at the expense of those specialized units from the vanilla game, we use less often.